Have a look at what i was thinking.. I maybe wrong but I hope i'm on the right page as everyone else? If you like where its going then thumbs up...
11 - Cartel Rules
11.1 Cartels can control 1 drug picking area and one processing area.
11.2 If a cartel want to take over a different picking or processing area, that another cartel owns, they must declare a gang war via the forums (https://strayagaming.com.au/forums/forum/251-gang-wars/)
11.3 Cartel gang members are able to conduct the following activities with Police.
11.3.1 Corrupt Roleplay eg Turn a blind eye to drug trafficking (Validated document stating what took place for tracking purposes)
11.3.2 Blind eye to kidnapping of Rebel or Cartel associates
11.3.3 Cops must investigate if they believe it is civilian personnel (Includes Civ Contractors working with Police)
12 - Rebel Gangs
12.1 Rebel Gangs are not to enter city limits without a roleplay narrative
12.2 Rebel Gangs are all their own seperate force, therefore no team tactics/cohesion between the groups is permitted.
12.3 Any Rebel vehicle found by police will be destroyed
12.4 All Rebel Gangs are to wear the Gang tag associated with their group.
12.5 No more then 15 Members of a Rebel gang are to be online at any time.
12.6 When robbing any bank Rebel members must
12.6.1 Adher to all cooldowns in relation to bank and ensure the time has elapsed before robbing.
12.6.2 Deliberate Hit and runs on bank from Rebel Gangs will incur the Bank cooldown penalty
12.6.3 Overthrowing the APD and Government of Altis
12.6.4 Rebel gangs are to ensure to successfully conduct a takeover that they conduct the following set of questlines.
12.6.5 Successful Neri or Westpac bank
12.6.6 Successful Federal Reserve
12.6.7 Successful Hostage situation (Hostage must remain alive and be handed over to APD)
12.6.8 News Broadcast stating intentions to the Altis public which must include ( Date,Time, City and a roleplay narrative of some sought).
12.6.9 Message sent to Police stating your gang is overthrowing the APD and Government
12.6.10 BEFORE ANY RESISTANCE ROLEPLAY IS INITIATED PROOF MUST BE PROVIDED OF YOUR GANG SUCCESSFULLY COMPLETING ALL TASKS AFOREMENTIONED ABOVE
13. Civilian Contractors
Civilian Contractors will consult ONLY with the commissioner where a individualised document will be written up with procedures and guidelines for their particular roleplay. Document needs to be agreed and signed upon before that particular group can conduct the duties.
13.1 Contractors can only help the police during bank and federal robberies, they cannot do police activities.
13.2 Civilian Contractors can organise a contract with any faction on the server, however the strict caveat to such activities is they must only manage one contract at a time. (Contract with Cartel to provide full security detail for there respective field, thats there only contract and cannot be altered unless the contract ceases).
13.3 Contractors must be paid in full prior to any commencement of work.
13.4 Contractors may buy approved weapons from the commissioner only through the forums. (Template to fill out).
13.4.1 Commissioner is required to reply to document within 2 days
13.4.2 Deputy Commissioner in the absence of the Commissioner if on holidays or leave may represent and take authority of weapons contract.