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Showing content with the highest reputation on 03/18/19 in Posts

  1. 1 point
    THE GUNS OF NAVERONE ZEUS NOTES: 1- Designed as a night mission, usually start at 20:00. - not sure of the setting , but please "equip flashlights" to AI. 2- Environment -> post process -> "brown is real" or "Black and white" MISSION OBJECTIVE: HIstorical mission. In the leadup to the modern conflict, we recall one of the first engagements that started this bloody conflict. CSAT had been antagonising us politically for months. As an act of defiance, and to spit in the face of the proposed peace treaty, they are setting up a battery of 3 bunkered naval guns on the west coast of Maldern. These Guns are set to cripple our trade routes when the Gun Guidance system come online. To engauge openly however risks all-out war. 1. Night HALO insertion. land at town and secure vehicles. Supressed weapons are essential. 2. Infiltrate Radar Guidance station and clear. rig explosives but DO NOT DETONATE. set the timer and move on with stage 3.; 3. Move down and Destroy 3 Naval gun positions. The enemy may have prepared for a larger attack, so stay off the empty paddocks as these are likly mined. Stick to the roads and destroy any enemy logistics traffic encountered. A heavy enemy response is expected if something happens with the guns, so co-ordinate the demolition charges. all three guns should be destroyed within 3 minutes from first charge to last. 4. Extract via boat. MAP/LOCATION PREFERENCE: MALDEN -> West coast. custom locations. will email over the mapfile on request SQUAD SETUP: 3 assault squads. 1 engineering / demolitions squad V-44 used for insertions, however no ongoing drone/ air support is expected. WEAPONS\UNIFORM: Historical mission so trying to keep things a bit old school; 1. No Thermals & No bergen backpacks 2. No NVG Prefered. Weapon lights tracers and flares encouraged 3. No grenade launchers except for flares. dumbfire rockets (RGP7 or RPG42) only. 4. MK14 w/ Iron sights should be standard issue rifle, Zafir for the MG/HMG role.
  2. 1 point
    The long awaited return of crafting has finally come to Altis Life! The steps to crafting are simple and can be found below: Collect all needed virtual items. Hold the items on your person (large guns will require bergens). Open the crafting menu and craft the items. Once crafted they will become a virtual item. Each virtual crafted item is valid for one physical item. To make the item physical press USE in the "Y" menu and it will convert it to physical. Make sure you have space for the item and / or the primary weapon slot is free before using the item. Please note that Tier 5 weapons are currently not craft-able as they will not fit into the players backpack. This will be fixed with an increase to backpack size over night. We required Connor's assistance with this change due to the set up of some files. If you collect all items required for a Tier 5 weapons please contact a member of Altis Life Senior Staff and they will provide the weapon for you. Items including in the crafting menu: Suppressors (5.56mm & 6.5mm) Bergen Backpack Tier 4 weapons and ammo Tier 5 weapons and ammo Full Ghillie Suit (Semi-Arid) General Reminder: Please inform staff of any exploits or bugs as they come up. Dont use them to dupe / exploit then claim you are testing for staff. Duping and exploiting is strictly prohibited on the server.
  3. 0 points
    RHSAFRF would be one to add, if we had that, we could add different enemies. CSAT are too armoured to fight fairly with an M16 or M4. RHSAFRF has the rhs_faction_insurgents faction, which would be a good alternative to boring CSAT. although the OPF_G_F faction is underused.
  4. 0 points
    Bumpy to smooth hotkey
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