Corporal Kerry 141 Report post Posted August 10, 2017 (edited) http://store.steampowered.com/app/571710/Arma_3_Laws_of_War/ The Orange DLC is a humanitarian role based DLC with mine clearing and an ambulance. It even comes with a mine-clearing robot drone. Key Features International Development & Aid Project (IDAP) - This new faction, IDAP, is a non-governmental organization which is specialized in rapidly responding to humanitarian disasters. The faction is composed of new IDAP-branded clothing and gear, including outfits for specialized roles such as Explosive Ordnance Disposal specialists, as well as many other tools, supplies, and other items. "Remnants of War" Mini-Campaign - Take on the role of IDAP explosive specialist Nathan MacDade, who is tasked with identifying and deactivating mines after the war in the Republic of Altis & Stratis has ended. While you are being interviewed by an investigative journalist, you will uncover what happened in the town of Oreokastro, experiencing the events from the perspective of various sides, in recollections that span multiple periods of time. Van - IDAP makes use of a new van, which comes in multiple variants, with over twenty custom liveries in total. Each variant caters to a specific purpose, such as cargo logistics or the transport of people. There is also an ambulance variant available. Utility & Demining Drone - IDAP has a new drone at its disposal to be able to quickly move cargo or supplies to a specific location. A special variant of the drone is used as part of IDAP's demining operations. APERS Mine Dispenser - The APERS Mine Dispenser is an effective but controversial area denial weapon system. It is typically only used in desperate situations, and can have devastating effects even long after a conflict has ended. Vests, Bags, Headgear & Facewear - Various pieces of new gear are available to help you carry out your duties. This includes safety vests, messenger bags, hard hats and press helmets, ear protectors, safety goggles, and much more. Additional Content - The Laws of War DLC adds a variety of miscellaneous additional content, such as time trial challenges for the new van and drone, a paramedic outfit, and a training mine. Supporting Feature Extensions Cluster Strikes & UXO - Refined cluster strikes provide a highly destructive form of warfare, while the newly introduced simulation of Unexploded Ordnance means that some cluster bomblets might not explode upon impact. Mines - Several improvements to the identifying and clearing of mines (and other explosives) make for a more manual process, with a greater emphasis on the Mine Detector tool. Leaflets - You can now drop informational pamphlets from the sky using the new Utility Drone, which can then be picked up and read by people on the ground. You can also apply your own leaflet designs to your own custom scenarios. LOAC - New additions to the Field Manual cover the Laws of Armed Conflict, while small tweaks to the Arma 3 sandbox also improve the in-game representation of LOAC. Supporting Content Showcases IDAP & Laws of War - Two new individual scenarios offer an introduction to the DLC's new faction and topic. In Showcase IDAP, you visit one of the organization's open days on Altis. while in Showcase Laws of War you take part in an IDAP training course. Additional IDAP Content - In support of their operations, IDAP has access to emergency and medical supplies, such as cardboard boxes, food sacks, water bottle packages, blankets, stretchers, IV bags, body bags, and more. Cluster Bombs - Deploy three new faction-specific cluster munitions from aircraft, but also deal with unexploded ordnance that may be left behind afterwards. Decorative Objects - On top of IDAP-specific props, several new decorative objects are available, including shelter tents, separate floor canvases, new furniture, an air-conditioning unit, and plastic net fences. Official Soundtrack - Listen to new music tracks composed specifically for this DLC. Steam Achievements - Unlock a set of extra Steam Achievements related to the new content. Edited August 10, 2017 by Corporal Kerry Added content. 1 4 Share this post Link to post Share on other sites
CeeFar 585 Report post Posted August 10, 2017 @Subnoize @Snowwie SaiyajiN @Lotza @martin I'm smelling a faction change for medic Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted August 10, 2017 Yah, we could have enforced medic costumes. I mean it would make perfect sense. I wonder if there will be free uniforms, or will we need top pay for them. This would have to be determined. I am downloading DEV build, I will have a look, but how do I work that out when I already own the DLC? Share this post Link to post Share on other sites
Connor. 1352 Report post Posted August 11, 2017 everything listed would be part of the DLC. you would still be able to wear it but would have an annoying watermark on ur screen. Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted August 11, 2017 Some shots. http://imgur.com/a/sYxfK 3 Share this post Link to post Share on other sites
Nova 1779 Report post Posted August 11, 2017 trailer looks sick that drone looks sick gonna be a cool DLC 1 Share this post Link to post Share on other sites
Nevetos 511 Report post Posted August 11, 2017 6 hours ago, nclem said: @Subnoize @Snowwie SaiyajiN @Lotza @martin I'm smelling a faction change for medic And I dont get tagged in that? 6 hours ago, Corporal Kerry said: Yah, we could have enforced medic costumes. I mean it would make perfect sense. I wonder if there will be free uniforms, or will we need top pay for them. This would have to be determined. I am downloading DEV build, I will have a look, but how do I work that out when I already own the DLC? Not sure what you mean by 'enforced'? Share this post Link to post Share on other sites
Nova 1779 Report post Posted August 11, 2017 1 minute ago, Nevetos said: And I dont get tagged in that? Not sure what you mean by 'enforced'? he was talking about I&A i imagine since this is in the I&A discussion area Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted August 11, 2017 (edited) More shots. http://imgur.com/a/f6s5d The Unexploded ordnance would be good, this would require more care if we decide to have cluster munitions or not. But they might be too OP. Edited August 11, 2017 by Corporal Kerry 2 Share this post Link to post Share on other sites
CeeFar 585 Report post Posted August 11, 2017 1 hour ago, InfamousNova said: he was talking about I&A i imagine since this is in the I&A discussion area I was referring to altis life. Share this post Link to post Share on other sites
Nova 1779 Report post Posted August 11, 2017 5 minutes ago, nclem said: I was referring to altis life. i wasnt talking about you i was talking about kerry since hes an I&A player and this is an I&A discussion 1 Share this post Link to post Share on other sites
Goose_ 31 Report post Posted August 15, 2017 Sounds like some good target practice for my ai Share this post Link to post Share on other sites