Connor. 1352 Report post Posted August 21, 2017 Hi all, I would like to discuss with you our next step for the Life mission. Here we will explain what decisions have been made and why. Firstly, our current life mission is unstable, which is evident by the daily mass kicks and crashes. As I have previously stated, we are not the only server experiencing these issues. Bohemia Interactive has acknowledged this issue and is working with BattlEye on a solution. Unfortunately we're still investigating a solution for this issue together with BE. — Arma 3 (@Arma3official) August 15, 2017 However, there are still many servers that don’t experience these issues which shows we can fix the problem ourselves, it's just that currently no one knows what the cause is. We have spent most of this year so far trying to clean up and improve systems in the mission but the instability persists, and with other servers experiencing these problems as far back as July last year, we won’t be waiting on BI for a patch. We have a couple of remaining options: Start again: This would involve going back to base Altis Life and slowly adding our features until we are back to our current state, but hopefully without crashes. The problem is we did this at the end of last year, so chances are we would end up right back where we are now. Write our own mission: When I say this I don't mean take base Altis Life and rewrite some things, I mean write our own mission from scratch. It sounds like a time consuming task… and it is, but this will ensure we know everything that is going on in our mission. It will give us the opportunity to have our mission the way we want it, not confined by the limits of the Altis Life framework. After considering these options, we have decided to go with option two. The new mission will be named ‘StrayaLife RPG’. Development on StrayaLife actually started back in January, but as a side project, something for spare time. As the months went on we put more and more work into the Altis Life mission with little to no success on fixing the instability, so at the start of August we froze all future feature development to instead focus our efforts on StrayaLife as it has become a worthwhile endeavour. We have a few main goals for StrayaLife: Stability: This is obviously our first priority. Feature-rich StrayaLife will not launch as an empty/broken mission. We will release with many new features so that StrayaLife is an upgrade from Altis Life, not a replacement. Civilian Purpose: One of the biggest issues with Altis Life is that civilians have no true purpose. We intend on giving civilians the opportunity to choose their own purpose, something to achieve or strive for rather than just playing to get rich with nothing to spend that money on. Replay value: This ties in with the above point. Currently once you get rich you have no reason to play, there is nothing to do after that because you have achieved the only thing there is to achieve. With some of the planned new features we hope to provide some kind of replay value. We will expand on this point more down the line, once we can better illustrate these plans. With all of the above in mind there are a few important things to note: Altis Life: The Altis Life staff team has taken over the ‘development’ of the Altis Life mission, in the sense that they can adjust: shop prices, content, conditions (required online players for example) etc. We do have an update coming with Laws of War which includes the new Ambulance, among other additions like police and civilian Van variants, as well as some changes done by the staff team. StrayaLife: StrayaLife is a long way off, so don’t let this post stop you from playing Altis Life. We are still in the stage of adding key systems, which will be followed by adding smaller features to get us up to the same level as the current Altis Life mission. After that we will be adding various new features before we open the mission up for alpha/beta testing. There is no set release date yet, it is too soon for that. We will provide updates and release screenshots as we progress. Thanks for reading. 11 1 2 1 2 1 Share this post Link to post Share on other sites
Jay 661 Report post Posted August 21, 2017 https://twitter.com/ozzy3life?lang=en @Connor. 1 1 2 Share this post Link to post Share on other sites
CeeFar 585 Report post Posted August 21, 2017 This is really promising news for StrayaGaming, and I hope that the team has the persistence to push through any obstacles that may present themselves. If you need help with anything, I'm happy to learn and see what I can do! :) 1 1 Share this post Link to post Share on other sites
Vitale 88 Report post Posted August 22, 2017 Sounds great @Connor. look forward to playing on it when its done if you need any ideas or anything in regards to police hit me up Share this post Link to post Share on other sites
Daywalker 225 Report post Posted August 23, 2017 This sounds great, good luck with everything and I hope for everyones sake that this will be a great step in the right direction for StrayaGaming in general Share this post Link to post Share on other sites
1LT Xiverta 48 Report post Posted September 11, 2017 some people have been saying its all the scripts colliding with each other witch causes the crashes IDK im just going off of what i have been told i would say make a new mission file Share this post Link to post Share on other sites
[iSnack 2.0] Dan 0 Report post Posted September 20, 2017 Shouldn't you focus on your already abysmal server like how it crashes like 4-5 times a day, and people lose all there shit because their vehicles don't save. Do you seriously expect to maintain a player base when people are just quitting and moving to other servers because there's don't crash constantly? 1 1 Share this post Link to post Share on other sites
Connor. 1352 Report post Posted September 20, 2017 1 hour ago, [iSnack 2.0] Dan said: Shouldn't you focus on your already abysmal server like how it crashes like 4-5 times a day, and people lose all there shit because their vehicles don't save. Do you seriously expect to maintain a player base when people are just quitting and moving to other servers because there's don't crash constantly? We have had these issues since January and there are other servers who have had the same problems since as early as May last year. Clearly we are all doing something wrong but no one has managed to figure out what. We have rewritten most of our mission over this year but the issue still persists so I won't be waiting around tinkering with values hoping someone figures out where we all went wrong, I'm instead going to use the time to build a mission from scratch so we can have a mission to call our own instead of taking the piece of shit that is altis life and adding some skins to it. Am I concerned about the player base running away? Hell fucking yea, but we've already hit a pretty depressing low this year (max of 20 players a night) and I'd rather not see us there again because I chose to sit around looking at a mission I know is 100% garbage. 1 3 4 2 Share this post Link to post Share on other sites
Mr Lispy 8 Report post Posted October 22, 2017 On 9/20/2017 at 10:01 PM, Connor. said: We have had these issues since January and there are other servers who have had the same problems since as early as May last year. Clearly we are all doing something wrong but no one has managed to figure out what. We have rewritten most of our mission over this year but the issue still persists so I won't be waiting around tinkering with values hoping someone figures out where we all went wrong, I'm instead going to use the time to build a mission from scratch so we can have a mission to call our own instead of taking the piece of shit that is altis life and adding some skins to it. Am I concerned about the player base running away? Hell ****ing yea, but we've already hit a pretty depressing low this year (max of 20 players a night) and I'd rather not see us there again because I chose to sit around looking at a mission I know is 100% garbage. The Savagery Share this post Link to post Share on other sites
FrankNZ 211 Report post Posted December 4, 2017 Will this server be on the official Australia map, Altis or Malden? Share this post Link to post Share on other sites
Nova 1779 Report post Posted December 4, 2017 5 minutes ago, Ackight said: Will this server be on the official Australia map, Altis or Malden? likely Altis or Malden. server plans to be unmodded other than the optional mod Share this post Link to post Share on other sites
FrankNZ 211 Report post Posted December 4, 2017 1 minute ago, Connor. said: So its a new framework rather then tonics Altis Life Share this post Link to post Share on other sites
Connor. 1352 Report post Posted December 4, 2017 1 minute ago, Ackight said: So its a new framework rather then tonics Altis Life spot on. built from scratch. easier to port to different maps, more freedom with the things we can script. we have can do whatever we want in altis life already but depending on the task we would need to rewrite whole systems to add new features. after a certain point u have basically written ur own mission anyway so thats what we are doing, building it how we want for what strayagaming needs. I'll have some more sneak peaks for the other thread soon. Share this post Link to post Share on other sites
FrankNZ 211 Report post Posted December 4, 2017 Just now, Connor. said: spot on. built from scratch. easier to port to different maps, more freedom with the things we can script. we have can do whatever we want in altis life already but depending on the task we would need to rewrite whole systems to add new features. after a certain point u have basically written ur own mission anyway so thats what we are doing, building it how we want for what strayagaming needs. I'll have some more sneak peaks for the other thread soon. Awesome, I look forward to it. 1 Share this post Link to post Share on other sites
Bang1324 114 Report post Posted December 4, 2017 3 minutes ago, Connor. said: spot on. built from scratch. easier to port to different maps, more freedom with the things we can script. we have can do whatever we want in altis life already but depending on the task we would need to rewrite whole systems to add new features. after a certain point u have basically written ur own mission anyway so thats what we are doing, building it how we want for what strayagaming needs. I'll have some more sneak peaks for the other thread soon. You say built from scratch, but some features like 3d shops etc have been seen on other servers. Is this just a concept copy? Share this post Link to post Share on other sites
FrankNZ 211 Report post Posted December 4, 2017 4 minutes ago, Bang1324 said: You say built from scratch, but some features like 3d shops etc have been seen on other servers. Is this just a concept copy? When he says from scratch obviously code is code and can only be written in some ways, but it will be unique to his style making it easier for him to customize and navigate the framework. Share this post Link to post Share on other sites
Connor. 1352 Report post Posted December 4, 2017 Just now, Bang1324 said: You say built from scratch, but some features like 3d shops etc have been seen on other servers. Is this just a concept copy? The problem with most scripts I find is that I can write them to be more efficient. Less intensive on the client while achieve the same effect. So yes all the scripts in this new mission are written from scratch by myself. Just on that note, its very hard to be original when making a life server. I'll be doing my best to make us unique from other servers at least in our region, but as a general rule any idea you think of has been thought of before. 1 Share this post Link to post Share on other sites
CeeFar 585 Report post Posted December 4, 2017 2 hours ago, Connor. said: The problem with most scripts I find is that I can write them to be more efficient. Less intensive on the client while achieve the same effect. So yes all the scripts in this new mission are written from scratch by myself. Just on that note, its very hard to be original when making a life server. I'll be doing my best to make us unique from other servers at least in our region, but as a general rule any idea you think of has been thought of before. what about shift + 2 but when you piss it's chickens instead of yellow liquid. I betcha no ones thought of that before. 1 1 1 Share this post Link to post Share on other sites
JEN 84 Report post Posted December 5, 2017 16 hours ago, nclem said: what about shift + 2 but when you piss it's chickens instead of yellow liquid. I betcha no ones thought of that before. please never again Share this post Link to post Share on other sites
Bow 149 Report post Posted December 5, 2017 (edited) #BringBackBrissyBridge #OGDays #BridgeBoys Edited December 5, 2017 by Bow 1 2 1 Share this post Link to post Share on other sites
Moygstar 196 Report post Posted December 5, 2017 4 hours ago, Bow said: #BringBackBrissyBridge #OGDays #BridgeBoys It was a POLAIR test to fly through that bridge and make it out alive. 3 Share this post Link to post Share on other sites
Griffo 159 Report post Posted December 9, 2017 I like these ideas one thing that I would suggest is being able to make commercial building purchases instead of just residential. Obviously this will cost significantly more and it would allow people with big wells of money to sink that money into solid investments to see long term returns. 2 Share this post Link to post Share on other sites
Connor. 1352 Report post Posted December 9, 2017 6 minutes ago, Griffo said: I like these ideas one thing that I would suggest is being able to make commercial building purchases instead of just residential. Obviously this will cost significantly more and it would allow people with big wells of money to sink that money into solid investments to see long term returns. if i did that i will need good ideas on how to make a return on the investment tho, so if u have any please do let me know. Share this post Link to post Share on other sites
Pezza 248 Report post Posted December 9, 2017 Anything like a stock market? Where you place money in a company ( Cocaine for example ) however the price can fluctuate a lot more than it currently is. So you buy 32 Cocaine stocks at 8k then you sell at 16k and hence profit, or it could drop and you lose money. idk I think it would be cool @Connor. 4 Share this post Link to post Share on other sites