Hi guys,
I've added our towing system to a higher dev priority.
The first improvements to the system have come today, to make it less buggy and more playable.
To help with development, play around with it and suggest changes/improvements/etc here.
Specifically:
the act of towing has been smoothed out (no more setvelocity loop),
the act of releasing a towed vehicle has also been overhauled (detects collisions),
also switched to a system which uses the mass of the to-be-towed vehicle to determine if the tow vehicle can move it, instead of one which uses class names of the vehicles.
How to tow:
0. Be an engineer
1. Use one of three tow-equipped vehicles: CRV Bobcat, HEMTT Mover, Offroad (Repair)
2. Back up to the vehicle or crate you wish to move
3. Use the Tow scroll action
Current mass limits per vehicle:
Offroad (Repair) - Max tow of 5100 kg
HEMTT Mover - Max tow of 80000 kg
CRV Bobcat - Max tow of 80000 kg
As the roll-out of the FOB system nears, we want to have some well rounded logistics options for the soldiers to use, including ground-based, such as towing.