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Showing content with the highest reputation on 10/13/17 in all areas

  1. 3 points
    13/10/17 Changes: Replaced CAS jets with attack Helicopters as a trial for this weekend. For the lighter variants with less ammo, I recommend having the vehicle ammo service enabled at the FOB for quick resupply. Further DB integration. More Robocop enhancements/tweaks. WIP Added open cargo doors option to Vans. Fixed garbage collection issue. Restricted active mines/explosives to 8. Random chance of base air defence being either a Cheetah (no missiles) or Praetorian. Changed texture of air defence Praetorian. Small tweaks to a few of the heli loadouts. UAVs are no longer able to fly/drive in spawn.
  2. 2 points
    Altis Life v6.5.1849 Release Date: 13/10/2017 Size: 20,414KB Notes: Download the update before it goes live here! Have a question about this update? Ask it on discord. Change Log: Modified: Further optimization to data syncs Modified: Fixed escorting bug (hopefully) Escorting bug will be fixed next update. Details: Server Crashes: We fixed them! Last update we patched a horrendous bug that had slipped under the radar for far too long, finally resolving our server crash problems. We have since been tinkering with the network settings to get them back to a respectable state, which has caused some lag during peak time. This update should help ease some of the backlog as we close in on the sweet spot for the network settings, at which point we will leave it be so you all can enjoy the game. Report all bugs via discord. If you have a suggestion, please send it to the Altis Life staff team. Thanks for playing StrayaGaming Altis Life!
  3. 1 point
    No... id rather wait for arma 4 and do something on that.
  4. 1 point
    well I&A is unique so cant leave arma ;)
  5. 1 point
    Probs a decent gain cause it would be in a language that can way faster than SQF. unreal engine seems pretty good (which is what identity is being made on). Not as well as if it were on Arma 4, simply because Arma already has a reputation and a playerbase.
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