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Showing content with the highest reputation on 05/02/16 in all areas

  1. 1 point
    Couple of ideas I had when Links explained the beacon problem Limit the amount of beacons to players (2-3) Lower the height halo dropping places you so you cannot go as far from the beacon Beacons from a single player shouldn't be able to be placed within a certain limit of each other (~1km) Also maybe increase the time limit on beacons after use (5m to 10m)
  2. 1 point
    Yall all be fine. Who cares if enemies or anything know where you are. Master the DayZ swivel and leg it if you have to. Wheres the fun in not being able to look at the map and see; Gun store: Enemies This post probably makes no sense as I only read the first 3 comments... WITH LOVE Mr. Snow Leopard // See ya on wastie //
  3. 1 point
    -1 - Limiting the beacons to 2-3 // If you want beacons, and all the other nerfs are added, let people buy as many as possible. +1 - Lower the height. // As you said stops players from travelling 2kms via beacons. +1 - 1k range difference // Spreads out players beacons and removes the placement of like 10 beacons in the same forest around your said favourite spot. -1 - Time to 10 minutes // Too Long, if the other affects are added then this becomes wayyyy to long. With love! Mr. Snow Leopard // See ya on Wasteland //
  4. 1 point
    Tick the 'Anti-cheat compatibility hooking' option in source settings to fix that.
  5. 1 point
    Sweet! Thanks for the heads up I reckon I'll check out the wasteland server some time soon.
  6. 1 point
    no no.....your not coming for us unit....blue eagle is coming for us in the orca i dont think ive ever seen you far from his side
  7. 1 point
    Got 1000 post yay!!!
  8. 1 point
    That's it mate!!
  9. 1 point
    Trollers are on fire today Player Borden Deliberate kamikaze into friendlies.
  10. 1 point
    [FIXED] Zeus initialization
  11. 1 point
    Thanks for the warm welcome friends, it's good knowing you guys can welcome me to a community im quite new to!
  12. 1 point
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