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Showing content with the highest reputation on 07/10/16 in Posts

  1. 3 points
    Mid event a civilian made a bad choice to hold up a poor gas station worker... Little did he know that around the corner was enough manpower for a small army. @Schafer@Flexxxxy@Greg@Jared@Leopard@Saundo@Byron@Pope Yuri @TheMagician@Deannnnnnnnnnooooooooo
  2. 2 points
    @Byron @magicalmangi @Jared @Charlieee @Pope Yuri @Leopard
  3. 2 points
    To : All Altis Forces From : APD LAC Gentlemen, The war, is over. By your very actions, and steadfast refusal to bow down, we have held, and this last night at the Ghost Hotel will live in our minds for many years to come. Some men fell, and many were forced to take the lives of others to hold to our ideals of freedom and Peace in our time. I am gladdened to see so many familiar faces around me, and that is balanced by the grey cold bodies of those who will not rise and walk from this place again. We will watch the shoreline, and not rest till the memories of those who have fallen are avenged. I hope you and yours are well, and that the time spent within this fragile peace has taught you all that Teamwork and Discipline will always win against greater numbers. Yours Truly, As ever Spectral
  4. 2 points
    To : All Forces Altis From : APD LAC. Gentlemen, A possible light at the end of the tunnel. I have received the following. :- Altians, Depsite your persistence you cannot win. We would lik to negotiate, perhaps a Peace Accord can be arranged. Arrange your men, an exchange of thoughts and ideas will be brokered, a sit down between the leadership on both sides. Feel free to bring a Security Detail, we will do likewise. Niko Parres Stratis High Consul Can we overlook this chance at Peace, I think not. Coordinates and details to follow as I have them to hand. Spectral APD Commisioner
  5. 2 points
  6. 2 points
    Oh! Being able to steal enemy vehicles that have been disabled and abandoned! Since it's the only way to get a T-100 without bugging fitz for some sort of zeus mission. Small, player deployable structures, i.e, camo nets, sandbags, ect.
  7. 1 point
    To get some activity stirring and possibly dig up some idea gems, let's say you theoretically get to add, change, and overhaul Invade and Annex however you want. Imagine you have an army of Quicksilvers with too much spare time, and you're in charge. What would you change? What would you add, or remove? What features, missions, and ideas would you want in your version of I&A?
  8. 1 point
    So I was just casually doing a run and then this Pawnee comes and starts circling me and then I get a DEC from him. So I took care of the problem. Yeah nice try mate maybe next time. *BIT BLURRY SORRY NEED A NEW COMPUTER**
  9. 1 point
    Due to a recent unlawful targeted attack on our staff and private premises in Sydney by local police officers , and the up and coming federal court case against the senior members involved in these activities , Acquisitions Incorporated has been forced to slow down its logistical arm within Altas. Unfortunately even with the recent public buy back on all previous publicly listed shares at an unprecedented 20%-40% return in as little as 4 weeks , the Commisoner of Finance has instructed me that as several previously planned ventures and investments have now been canceled until the out come of the federal hight court and the related commisonial inquiery , All shares are now currently fixed at $10,000 per share in line with there initial pubiic release - with such a move causing a loss of investment potential to our company of over $49,000,000 AINC is currently putting a firm hold on all sale of future shares until this matter is resolved in the courts. We do at this time thank all our previous and current share holders and customers as well as employee's and contractors for there continued loyalty and understanding during this very trying time , and assure you our Security Division has stepped up its activities to carry out Security inspections in all areas of production , processing and sale to protect you The people from terror groups such as Somalian pirates and the so called Private Military Contractors who are terrorizing the good people of our nation. Yours in good faith , [AInc-CEO-LAWYER] STALKER SYDNEY HQ - AInc Australia !2 , 146 Freedom way
  10. 1 point
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  13. 1 point
    Yesterdays Event. @Spectral @M_Dyet and a few other police officers setting up for the Shadows of War part 2. Protecting the Sydney Hospital and EMS.
  14. 1 point
    Well that was something to watch...
  15. 1 point
    Any chance we could implement lockable backpacks/vests? Example : We've taken over enemy HQ and now have to defend it. Playing a medic role, casualty count starts to increase. While reviving fellow soldiers, cop a bullet & 'request a medic' option. Medkit is stolen by another player while i'm down, and when revived have no medkit to carry on reviving bleeding shot up players.
  16. 1 point
    I almost always play engineer so my kit very rarely changes. Most of the time i am driving a tank so i planned my kit for if i were to get separated from my vehicle and crew. What kal said about the ECH and his FAKs is 100% true. I don't play with stamina so i generally run a very heavy kit (This one comes in at about 85% of the weight limit) Uniform CTRG uniform, CTRG heavy plate rig, Assault pack, ECH I use the CTRG uniform because i prefer it's look over the others, also the heavy plate rig has high armour values Primary MX SW; Bipod, Flashlight, ARCO, 100rnd red tracer mag As i said before, getting separated from my tank is what i plan on, that means having to fight off enemies untill i can get to allies. The MX SW is perfect for that, it gives a single soldier a lot of fire power and can make defending a HQ a hell of a lot easier. I use red tracers since it makes fighting targets at long range easier (Burst fire and watching where the tracers land) Sidearm 4-five. 45 ACP; MRD (Red dot sight), 11rnd mag I think in the entire time i've been playing ArmA i've only used my sidearm once and that was back in A2, however i will never leave without one, it could save your life one day. Gear NVGs, Rangefinder, Tactical shades, GPS (Very important) 2x RGO, 4x 11rnd pistol mags, 3x 100rnd red tracer mags, 3 FAKs, 3x white smoke, 2x green smoke ^^^This equipment is standard on any kit i play 2x SLAM mines, 2x Explosive Charges, 1x Toolkit ^^^This is my engineer specific equipment NVG's, rangefinder and a GPS are a must for me, So many times i've had people asking for NVGs when night pops up on the server. A GPS is extremely useful when driving a vehicle as it allows you to not have to pull the map up every 100 meters. I have 3 spare MG mags giving me 400 rounds to defend myself with. Always carry atleast two smoke nades, they can be invaluable in close quarters and in open areas when you need a little bit more cover. Having coloured smoke on hand just adds a bit more versatility. Onto my engineer gear, the toolkit is obviously a must, this cuts my backpack space in half, either i take one satchel or two explosive charges, i picked the charges as they are slightly more versatile(eg. Clearing obstacles in a town) and one satchel cant take out a radio tower. To supplement this i take two SLAM mines in my vest, they can immobilize most vehicles (Although they wont kill them)
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