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Showing content with the highest reputation on 12/13/16 in Posts

  1. 2 points
    Added: The first biggest feature, Ship Wreck Mission The next biggest feature of this update, a message history system that includes a fully reworked phone layout. ATM Marker Script Scrolling for all ATMs on the map Donator Slots for civilian and scroll to the bottom. Added 20 more slots to make a total of 120 slots. Pulling out of vehicles. Removed: Nothing! Modified: Rebel #2 Spawn Markers Vehicle shop at Rebel #2 The issue when players were teleported to the bottom of the map when entering clothing store. Cocaine processing marker moved to where the actual processor is. Gang hideout cocaine processing now fixed. Fixed Tier 3 crafting. If there are any questions about the change log you can ask them below. You
  2. 2 points
    Very helpful topic excel, i hope this gets you one step closer to that moderator rank you always wanted!!!!
  3. 2 points
    LIVE IT, LOVE IT, PLAY IT, STRAYAGAMING YOUR HOME OF ENTERTAINMENT ----------------------------------------­--------------- G2A: https://www.g2a.com/?reflink=strayagaming ----------------------------------------­--------------- Facebook: https://www.facebook.com/strayagaming... ----------------------------------------­----------------------------------------­-------- Twitter: https://twitter.com/Straya_Gaming ----------------------------------------­----------------------------------------­--------------------------- Register here: https://strayagaming.com.au/forums/ ----------------------------------------­----------------------------------------­----------------------------------------­- Come have a chat to us here at Strayagaming.com.au | Official TeamSpeak | 119.252.190.96:10124
  4. 2 points
    Good update, bad dev team leader +1111 xdddddddd
  5. 2 points
    and here's the current Mohawk wip. there's still a bit of work to do, (the Mohawk is a bastard to work on), but it's getting there
  6. 2 points
    this is literally copy pasted off of the tfar website if not put there by the same guy. it really isnt hard to do any modding (besides actually making them) at all. it just drag an drop. with workshop its click subscribe
  7. 1 point
    Just knocked this up. whaddaya think? and a sneak preview of one of the hellcats that i'm also working on
  8. 1 point
    Reading some of the recent bug reports and thought it may be a good idea to explain how the treasure wrecks work. Almost everything about treasure wrecks is random: Where they spawn is not based off a set position, just a set depth, so where it spawns is random every time and you will almost never have the wreck spawn in the same location twice The zone that marks the wrecks location spawns at a random position around the wreck so you could never say "it always spawns in the bottom left quarter" or anything like that When they spawn is not specifically predefined, they spawn at a random time between a min and max value (eg: between 10 and 30 mins) How long they stay spawned for is also random between a min and max value The time between a wreck despawning and another spawning is random between a min and max value The object they spawn as is either an osprey or trawler (you can tell which one it is by the marker in the zone) The items that spawn in the wreck and the amount of each item is random from a list of whitelisted items and amounts Valuable items Not so valuable items Because of the amount of whitelisted items right now you would be unlucky not to find valuable items To search the wreck you scroll on it If you keep finding nothing, try emptying your inventory or getting a bag and/or vest so you have more room With all that being said I have addressed issues pointed out in recent bug reports for the next update. Just keep in mind these wrecks are not supposed to be easy to find.
  9. 1 point
    With more posts like this and your past-admin expertise, I think I am on the right track!
  10. 1 point
    G'day all, Thought I'd like to bring up an idea for a future event. I'd like to get some members of strayagaming to participate in some CS:GO Pugs (pick-up games), this would be on a set day or whenever people like. Tell me what you think. Abit off-topic: Shoutout to @Red @Connor. @Korrupt Penguin in making this feat possible.
  11. 1 point
    The hostage RP we had with the cops at Neri the other night was great. We got the money out because of it ;D Probably should have kept the hostage with us in the heli though, we were shot down on the way out when they came back for me. There goes my faith in the honour system
  12. 1 point
  13. 1 point
    There are some other things on the list to complete first but bulk crafting will happen eventually.
  14. 1 point
    Could we see bulk crafting being added anytime soon?
  15. 1 point
    Would love to but ahhh Im to good at the game they VAC'd me
  16. 1 point
    i do like a good game of csmojo
  17. 1 point
    I can't stop but laugh Mahabharata @Brodie I doubt this will get impentlented and if it does I vote for dollarydoos. It would be weird to go up to someone and say I'll give you x amount of dollarydoos for y item
  18. 1 point
    @Leopard Seriously We need dollarydoos, or dollarmcdollarface. *900 dollarmcdollarfaces*
  19. 1 point
    I agree with the pd part as in real life you are allowed in side a police station sure maybe not at the garage or in the command office but getting tazed for walking in what should be a safe haven isn't really rp half the time its a pub slot dealing with you and 90% don't know how to Rp as cop and just taze or restrain you
  20. 1 point
    I don't really think people like to roleplay hardcore I go on civ and try roleplay with people and they either walk away or just don't talk back. I tried to get a permit off the police last night and I kept getting tazed when asking for a higher up, Maybe if police station isn't so much of a illegal area to walk into but if you are seen trolling and driving around in there for no reason you can be shot or tazed??? And was also coming close to a ban apparently for "Baiting Cops" when I was roleplaying to make a movie and drift with @Reaperz and a lot of TPing to us to make sure we were not doing anything wrong, It kinda felt like Wasteland or something. - My Input
  21. 1 point
  22. 1 point
    First off l wanted to apologise to our staff and community. We were attacked on our teamspeak from some of our old staff because they were salty we let them go. The reason we let them go was because they weren't really performing to the best for you guys and causing problems within our staff and community with our players and not working as a team. I've heard a lot of bullshit and kept it pretty straight up with this guys but as its come down to it these guys were accused of abusing admin tools, loopholing and just pure filthy behaviour really and of course making things harder for other staff . Trying to play higher staff against each others decisions all types of manipulative and stupid behaviour. These guys were given permissions as staff members to be able to help setup the staff structure in the teamspeak and made themselves hidden accounts just incase. In the end as people saw they used these accounts to do bad to all our community players on teamspeak revoke all our staff tags and act like a pack of idiots really and delete everything . These guys were all once in my eyes decent staff members that were doing their best but all truths be told time changes some people. To cut this short we had a few rats eating holes in the ship from the inside so we had to throw them overboard. Problem being the rats keep eating holes from the outside in. So we had to get out the big stick and the rest is history. All these former staff members l had a lot of love and respect for personaly and so did a lot of other staff here but l think these actions have probably spoken who they really are. As l say all truths get told in the end and now yas know what's happened it might get twisted some other way but not from us. These former staff members were Lyricalbandit ,Brobeans and Brodiee. Once again our apologies for any problems caused at this time. We hope you all have a trouble free time now at Strayagaming Staff and we hope you all have a merry and safe christmas.
  23. 1 point
    Welcome to Straya! Enjoy your stay
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