Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 01/02/17 in all areas

  1. 5 points
    Please.. please reconsider your idea @Leopard That would put the government building in a safe zone (within 50 metres of Air Garage). That would mean no one can declare on the Secret Service protecting who ever is in the building. The office building near PD is not in a safe zone and has been victim of some interesting declarations. The Secret Service as civilian contractors are purchasing firearms from the APD so they can protect the Government leaders inside. Please think about the essence of the Rebel narrative, they are rebelling against the government which means the Altis Government building should not be a safe zone. These buildings need to be under threat for good in depth role play, what better way to serve the interests of your rebellion than to declare on those running the Altis Government. This is coming from the Commissioner of Police, I'm not putting my interests first but the interests of the Rebel - Altis Government narrative. Not to mention that the current Casino location is good because it protects the patrons inside with the safe zone rules. You are creating a second safe zone in Sydney that we do not need if the Casino is moved.
  2. 2 points
    Are you referring to the one with #ByFire in the name or the official minigame server? I'll give you my best description of each anyway. #ByFire: From what I see in its mission list it runs the default A3 missions as well as some training missions related to Altis Life. As Byron has said it was used once, however I haven't seen anyone on it. Official: I am working on putting together a bunch of minigames so we can throw a server up whenever ppl want to have a bit of fun. It currently hosts Gun Game (CoD style basically), but the goal is to have things like One in the chamber, dog fights (jets and helos), vehicle races and anything else that ppl may have a good time on.
  3. 2 points
    2/01/17 Main battle tanks are now locked to Ironside slots only if there are more than 20 players on. (Similar to helis being locked to pilot slots). Recruitable AI have been temporarily removed until further notice.
  4. 2 points
    Hi Lads, I'd like to say thanks for everyone involved in this year those who staffed, donated and enjoyed playing the servers. Without all of you we wouldn't be around. Together we have achieved more then I have ever dreamed. For one we are still up and running. This year my community goals were: Prizes for all of you. & Server upgrades. Next year my community goals are: To give back to the developers that spend all their time creating these servers. New servers - Could be anything from an Arma 3 Exile to Space Engineers. Bigger & more prizes for the community. More server upgrades. And for staff helpful training guides. Next year will bring bigger and better things and as we grow as a team we will grow as a community. LuckyB33f
  5. 1 point
    Hello everyone, I wish to inquire as changes in I&A have left to some questions regarding new features. To start off, I want to inquire about the rules regarding ironside; (as I have been a whining b**** As always when some infantry camp ironside spawn for tanks.) 1. Are the ironside tank slots make those players the ONLY people who can use those tanks? 2. Is being active in teamspeak a necessary requirement for the use of tanks? These questions are based off being told off by staff for asking infantry (mainly normal engineers) for stealing ironside tanks and camping the spawns, which leads to people who actually hop in the ironside slot and expect to play armour be shocked when there are no tanks at ironside and have to marvel when the T-100, Kuma and even the Slammer (people play the slammer, its weird) are on the map and active but role selection told of one other player leading you to think that you could grab the extra tank. Also, a request, can you make the screen that displays rules upon spawning (As infantry) last a bit longer to allow them to properly read such rules. This idea was prompted by 5 separate events in which someone hopped into my tank to either, hop in the main gun or drive the tank away without prior acknowledgement, which shortly led to my death as some A*** jumped into my tank and drove me towards a T-100 while I was in a Slammer. This addition will only apply to tankers who bother to press their [W] Key *cough @Aussie Dave *cough.
  6. 1 point
    @ALI @Fishy175
  7. 1 point
    Please move the srt base to where jay said it would be better to use it there then anywhere else
  8. 1 point
    Bloody hell, should be viewable now; http://steamcommunity.com/workshop/filedetails/?id=832303967
  9. 1 point
    @vizzN The Air Garage safezone can be sorted out. (Limit it to the zone it covers and the zone it covers only, like the vehicle upgrades buildings used to be. The office building closest to PD is too close for further events that will revolve around the government and their building. And no, the government/parliament building will not be a safezone.
  10. 1 point
    I was going to say the same thing lmaooo. So switch the 2 and we are all good?
  11. 1 point
    @ExcelForce Negatory. I would prefer the casino to move to the closest office building to PD. And the government building go where the casino is.
  12. 1 point
    Hi @ExcelForce For Westpac, Maybe Adding A Sign In Front Of The Building For E.G Also I Was Playing Around With Other Prop & Find Out You Can Texture Phones,Tablets Etc... For E.G Yes This is not needed but it add's more RP Cheers Stevie Jones
  13. 1 point
    @Leopard are we good to go forward with this?
  14. 1 point
    @ExcelForce With the incoming addition of an Altis Government: Can we get the office building located closest to Sydney PD to be titled "Altis Government" on the map page? It's a place that has already been subjected to great role play with the Secret Service and will also be home for the Prime Minister, Governor General and other members of Government. The location between Sydney PD and the Court house has proved to be a great location for it. Very excited to see some police escort role play for these government officials, you could imagine what this opens up to the rebels to take hostage or perform a robbery on also. It would be interesting seeing someone as high profile as the Prime Minister under threat. @brutalforthepizza @sirgeneralj @Leopard
  15. 1 point
    It would not be unfair at all mate. Just going off what i've heard from other players and what not. But as the forums are here for suggestions thought i would drop it. does not work out does not work out. I'll keep thinking of more and more
  16. 1 point
    I know this has been brought up before but can we get the SRT Base moved closer to Sydney? To be honest you're better off removing it if you plan on keeping it there... A Potential Spot This spot doesn't get in the way of drug runs or give the SRT an advantage over civ/rebels. @vizzN @Sam I Am @Leopard @ExcelForce @envy @Dusty_Stone
  17. 1 point
    - Market needs a different parking facility. Replace all current parking with one row of parking in the same spot like the old market. - Westpac Bank needs to be a civilian friendly area. Remove all walls, remove the radio tower and anything at all that was placed by the developers OUTSIDE the building. Interior is fine. - Court house safezone changed to green not blue. Court house should be a public zone, all in all safezone. Not just for police. - Remove the Jail safezone. Jail isn't a safezone for anyone hence no need for a blue zone. Perhaps put a KOS cirlce on it. (Thoughts?). - Airdrop map marker needs to resemble KOS. Airdrop is KOS however it is currently a declaration required zone by map. - Casino needs a safezone added. A green safezone should be added to the casino, limited to the buildings perimeter. - Give Neri bank a bit of fine tuning. Neri is a bank, not a paintball arena. Why is there big radio towers? Remove them. Why is there cranes and construction sites and medical bunkers and houses? Not bank fitting at all. The towers on each corner yes, the long buildings that are used for vehicle stores on wasteland kinda fit in and were always there so they don't need removing. - PD less like a military base. A PD that doesn't look like a military base would be nice. The excuse that it would become more troll-able isn't one I believe in, there are plenty of staff who are capable of dealing with players who wish to cause grief to the PD if they so choose to. In saying this, it doesn't mean PD should have everything ripped down and clutter crap everywhere. Nice and simple.
×