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Showing content with the highest reputation on 03/30/17 in Posts
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21 pointsHave you helped someone exploit? Have you exploited? Have you received exploited goods? The above things are a major game changer. It ruins the economy, it ruins the hard work of others. It ruins the server, not only does it ruin the server, it causes a lack of trust between players and staff. Lack of trust = less nice things and less privileges. Currently we know of some exploits, we could look at fixing them throughout the game mechanics etc, or we could make them pointless. Instead of $5,000 the price might become $250. Abuse it, you lose it. Trust in the Players So. With that said, we are offering immunity to anyone who comes forward within the next 24 hours and owns up to any of the above. If not, there will be no second chances. Once caught you will be removed from the server indefinitely. This may sound like we need people to come forward, we don't, we have a list, we have evidence, we have everything we need. Instead we want people to have to the opportunity to not be removed from the server, we don't like to remove people but cheaters will be removed without hesitation, (You can join the veryyyyyyy long list of people who chose to cheat and be dishonest). All confessions will remain confidential, and should be sent directly to myself, @Leopard and @TrueBlue. You're not only cheating yourself, you're ruining the server for everyone.
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4 pointsPatch 11.2 In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Tweak - Weather Tweak - Spawn/Capture Zones Tweak - Map Features Extra Details Weather: Re-implemented weather (Storms/Rain/Overcast) Fog will remain disabled Spawn/Cap Zones Added new cap and spawn zone to the new airbase on the East coast of the map (Designated "Airstation Bravo") Moved AirStation Mike-26 vehicle store to Strogos Bay (down south) Map Issues Fixed Rocks that users had been spawning inside Reduced performance load of certain map objects Adjusted some rock formations Finding any Issues or bugs? Report your findings to our wasteland staff.
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4 pointsHi All, Lucky B33f and I have been working on purchasing some new dedicated servers and upgrading all of the game server hosts. It's finally time, and I have purchased a new server. It's not the one that will be running Altis Life permanently, but due to certain circumstances we needed to purchase this one first. It will hold Altis Life temporarily while we move stuff around, and when the move is done we will work on Altis Life's more permanent home next. During this time we will be testing a few performance tweaks, and are hoping that they will fix the mass BattlEye kicks. Since we are dropping the current server for this new one I will need to turn all services off while I move them to prevent data loss, and to ensure all services are moved over correctly. The plan is for an afternoon outage today where Teamspeak, the database and AltisLife will be moved over, the sooner this happens the better for everyone. After Altis Life and Teamspeak are moved over and working correctly more of the back-end and staff tools will be moved over on Thursday night. Finally, all services will be down while I set it up properly on Friday, and come Saturday morning it should all be running as normal again. TL:DR Here are some estimated outages while we migrate the current Altislife dedicated server. Wednesday: 8pm - 2am Downtime for initial transfer. Services effected (Altis Life, TCAdmin, Staff Tools, Wasteland, Altis Life, All Project, Lab and Dev servers, Teamspeak, Website based tools, (Maybe I&A)) Thursday: 8pm - 12am Downtime for importing several services. Services effected (Altis Life, TCAdmin, Teamspeak) Friday: 8pm - 2am Downtime for anything not completed on Thursday. NOTES: All times are server time - AEDT. Please note that during these above times Lucky B33f and Red will not be contactable, except by Managers if critical.
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2 pointsThis has been a long while coming. but first, lets take a little trip down memory lane: It all started in May, 2016. A young rookie named SOB stole a pubslot (while totally not lobby idling) to take his first steps on cop. what followed were months of late night shifts with @orgug, firefights against the various gangs but mostly SP, Drug dealer and house raids, blowing up countless vehicles and drug dealer buildings, role-playing the absolute shit out of most situations and plenty of good memories made and friendships formed both within the APD and around the Altis Life community in general. I rose through the ranks quicker than just about any other cop did two tenures as the Commissioner of Police. But all things must end, even good things and I've decided to hang up the MXSW and Gas Grenades. I have now formally retired from the APD and focus on other things in my life and to allow other officers the opportunity at advancement. I've enjoyed the privilege to lead the APD through highs and lows and massive changes and hope I've had a positive impact on the APD and the server as a whole. I'll drop by from time to time and make sure things are going smoothly, so to the cops of Altis...do me proud guys. @FlexGood luck in your new role and congrats on being made Commissioner -SOB going 10-9 for the last time.
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2 pointsHi all! My online alias is Kontrasts and I've just returned to Altis Life after spending my latest 1500 hours in realism units, Wasteland and EXiLE. I am currently an Administrator for another good sized Arma 3 community. I left school before the end of year 11 last year and I am now in the Recruiting process for the Army where I'd like to become an Aircraft Technician or a Recovery Mechanic. I'm currently working towards being able to afford my own house on the Altis Life server so that I can use that as a storage area for when I start crafting! I'm also living the legal life at the moment so I can avoid as much conflict as possible. Don't be shy to come and say hi if you see me in game! Thanks
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2 points
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2 pointsThanks! Have 2700 hours on Arma 3 and never really got into I&A I'll give it another go though! Thanks for the welcome!
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2 points
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2 pointsG'day @Kontrasts, Please watch your step, Leopard normally lays at the door.
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2 pointsWelcome to StrayaGaming @Kontrasts. Have fun! Any questions please don't hesitate to hit up staff!
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2 pointsRespectfully, Leopard, this isn't about Marc. This is about SOB. Marc is before my time but i have heard of his deeds and whilst I'm sure they are great, SOB has earnt himself a place amongst the greats too. Nobody can dispute that.
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2 pointsOnly person from cop who should be immortalised @Griffo is, @Marc_R.
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2 pointsWell done SOB on a successful and dignified career in the APD. You served with distinction and the APD will hold you in the highest regard. You have earnt the right to be immortalized in our halls of fame.
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2 points
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1 pointUPDATE #11 In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Please note that this will be the final 'official' update for our current version of wasteland (1.2b). Development will now be focused on setting up version 1.3b for use. Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ Development Tweak - Map overhaul* Tweak - Helicopter damage models* Tweak - Server Event: Jet mission* Tweak - Staff system Tweak - Main configuration Tweak - Vehicle purchasing delay down to 45 seconds Tweak - Fix for reward crates remaining locked after completing mission Deleted - Gunstore presence markers* Extra Details Map overhaul Major renovations have occurred across the map to produce new key areas, promote tactical gameplay, adjust spawn locations and to provide protection from air superiority Feel free to let us know how these changes affect your FPS. (Bad fps? consider changing your view distance to near for close combat engagements.) Helicopter damage models We are trialling a modification to Helicopter Damage Models but will continue to monitor its effects on server health carefully. Server Event: Jet mission Updated Sever Jet Mission Method of delivery and Reward location marker accuracy (Now spawns a crate when the jet is destroyed which parachutes down containing gear/money [100k+]) Gunstore markers Due to popular request, we have decided to trial the removal of the presence markers at gunstores to see how it changes gameplay tactics. Should the results of this trial be positive, we will port this feature over to our 1.3b version when released. Finding any Issues or bugs? Report your findings to our wasteland staff. Like what you see? Swing a thanks to our map-editor & texture Specialist: @Dak Commstar and our coding wizard @James32 for bringing you this update.
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1 point
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1 point1,343 Hours On Arma. This is just some of my journey. I tend to make videos when I'm bored. This is just one of said videos. Thanks to everybody I've met, Between R.O.T (RIP, ded AF) and SG.
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1 pointThanks @nclem! I've already been up there a couple of times and I've been treated professionally and with care
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1 pointIf you have any in game issues feel free to join our ts at ts.straya.life ( @Leopard correct me if i'm wrong as it may have changed ) and hit up our friendly support staff in the Issues channels
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1 point
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1 pointI got a lot of the work done last night, I'll leave everything up tonight I think and work on fine tuning.
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1 pointHey Guys I am waiting on the list to come. names will be posted once i get the list. Bust of luck everyone
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1 point
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1 pointThanks for the work and shit you have done much appreciated. Good luck and stay safe @That Lucky SOB #SobBestcommissionerever Thanks for the fun banter & memes along the way... you will be missed
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1 point