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Qeus

I&A Custom Addon

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Qeus    198

I&A Custom Addon

Download (Dropbox)

Version: 1.0.0

Release date: 5/04/2016

Compatibility: A3 1.56

 

Hi soldiers,

We now have a custom addon (mod) for the I&A server.

The purpose of this custom addon is to modify game data in a way that isn't possible through the normal mission file mod/server file mod we use.

An example use-case for this custom addon is to make vehicles like the amphibious APCs liftable with the Taru helicopter, for people who are running the custom addon. This sort of thing will come later.

At the moment it doesn't do a whole lot (see below).

It is fully optional.

 

Version 1.0.0

Overwrites animal behaviour system, for performance/FPS gain.

In vanilla arma, there are always 4-8 animals near the player (rabbits, snakes, fish). Each of these animals initializes its own script to control its behavior. The result is 4-8 scripts running on your machine. Overwriting prevents your machine from running these scripts, saving a bit of performance and improving the speed of existing scripts. The downside is the snakes and rabbits are slightly less intelligent! With this mod running, there will be 4-8 less scripts running on your machine.

Edited by Qeus
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  • Kalthramis    58

    We'll eventually be able to use steam workshop to force addon use, but prior to that, will this become mandatory?

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    Fitz    1239
    On 6/1/2016 at 6:55 PM, Marquez said:

     Is this still working with 1.60?

    Pretty sure it works, but it doesn't really do much at the moment.

    • Like 1

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    WestOz    40

    This sounds interesting, I and I'm sure most regulars wouldn't mind running a mod for better experience etc, espec if it could do more than just critters, and didn't impact on those that didn't (yet) have it.

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    Corporal Kerry    141

    This will work on Altis to remove rabbits and snakes.

    class CfgWorlds {
        class CAWorld;    // External class reference

        class Altis : CAWorld {
            class DefaultLighting;    // External class reference
            class AmbientA3 {
                maxCost = 1;
            };
        };
    };

    Working in 1.68. Updated properly working config, this will remove animals on Altis.

    Edited by Corporal Kerry
    Updated config.

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