Qeus 198 Report post Posted April 4, 2016 (edited) I&A Custom Addon Download (Dropbox) Version: 1.0.0 Release date: 5/04/2016 Compatibility: A3 1.56 Hi soldiers, We now have a custom addon (mod) for the I&A server. The purpose of this custom addon is to modify game data in a way that isn't possible through the normal mission file mod/server file mod we use. An example use-case for this custom addon is to make vehicles like the amphibious APCs liftable with the Taru helicopter, for people who are running the custom addon. This sort of thing will come later. At the moment it doesn't do a whole lot (see below). It is fully optional. Version 1.0.0 Overwrites animal behaviour system, for performance/FPS gain. In vanilla arma, there are always 4-8 animals near the player (rabbits, snakes, fish). Each of these animals initializes its own script to control its behavior. The result is 4-8 scripts running on your machine. Overwriting prevents your machine from running these scripts, saving a bit of performance and improving the speed of existing scripts. The downside is the snakes and rabbits are slightly less intelligent! With this mod running, there will be 4-8 less scripts running on your machine. Edited April 4, 2016 by Qeus 4 Share this post Link to post Share on other sites
Kalthramis 58 Report post Posted April 5, 2016 We'll eventually be able to use steam workshop to force addon use, but prior to that, will this become mandatory? Share this post Link to post Share on other sites
Nova 1779 Report post Posted April 5, 2016 @Kalthramis i think this will remain client side for now. as having mandatory mods will push away some players Share this post Link to post Share on other sites
Marquez 6 Report post Posted June 1, 2016 (edited) Is this still working with 1.60? Edited June 1, 2016 by Marquez 1 Share this post Link to post Share on other sites
Fitz 1239 Report post Posted June 4, 2016 On 6/1/2016 at 6:55 PM, Marquez said: Is this still working with 1.60? Pretty sure it works, but it doesn't really do much at the moment. 1 Share this post Link to post Share on other sites
WestOz 40 Report post Posted August 8, 2016 This sounds interesting, I and I'm sure most regulars wouldn't mind running a mod for better experience etc, espec if it could do more than just critters, and didn't impact on those that didn't (yet) have it. Share this post Link to post Share on other sites
Parko 24 Report post Posted September 13, 2016 @Ora209 @=S.N.A.F.U.= @Artorias @Kaboose this is the little mod I was talking about. Doesnt do too much, but all the more frames the better hahaha 1 Share this post Link to post Share on other sites
Ora209 142 Report post Posted September 13, 2016 35 minutes ago, Parko said: @Ora209 @=S.N.A.F.U.= @Artorias @Kaboose this is the little mod I was talking about. Doesnt do too much, but all the more frames the better hahaha Ill probs be downloading it 1 Share this post Link to post Share on other sites
=S.N.A.F.U.= 92 Report post Posted September 13, 2016 (edited) Cool, I might run it so those damned rabbits don't lag me out on landings Edited September 13, 2016 by =S.N.A.F.U.= 1 Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted April 22, 2017 (edited) This will work on Altis to remove rabbits and snakes. class CfgWorlds { class CAWorld; // External class reference class Altis : CAWorld { class DefaultLighting; // External class reference class AmbientA3 { maxCost = 1; }; }; }; Working in 1.68. Updated properly working config, this will remove animals on Altis. Edited May 19, 2017 by Corporal Kerry Updated config. Share this post Link to post Share on other sites