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Showing content with the highest reputation on 10/23/17 in all areas

  1. 6 points
    Hey all, I was playing the server last night and noticed it was a bit rubberbandy over 90 players. Obviously we have spent most of this year dealing with crashes and mass kicks but now that both those issues are resolved its time to address the desync. Starting from 3pm today Altis Life will be running on our second dedicated server for a trial. The second server has a better CPU for Arma so we are wanting to see if being on it reduces the lag at all which will help us decide what to do from here. The server is isolated from I&A and Wasteland so it cannot impact their performance, and they cannot impact ours. It is also connected to the same database so there are no dramas there. Cheers
  2. 3 points
    Oh come on it should be titled Altis life going to shit... Dont put I&A and wastelands in the same bracket
  3. 2 points
    Thats not quite right... there are 30 cop slots in total. 4 public slots (one locked when there are less than 6 whitelisted officers on, another locked when there are less than 8) 21 whitelist slots 5 command team slots (restricted to the command team) 5 srt slots (restricted to srt members) I feel like ive addressed the cop ratio before? It is only 1:1 during off-peak because there arent many players on (although looking right now 13 players on the server and 11 of them are civ).
  4. 2 points
    How about stop being a troll????
  5. 2 points
    |||PENDING||| A FULL REVIEW OF YOUR HISTORY ON COP AND YOUR WAY OF HANDLY AS C.O.
  6. 1 point
    First & Foremost I would like to begin by addressing a massive issue in the server the police Statement 1:First of all the police in the police force are extremely corrupt & will arrest you for no reason , Taking A Piss , Walking Around , Swearing They Have Arrested Me For The Dumbest Reasons I Have gotten 2 officers punished by reporting them this is extremely unacceptable the police force should be reset as 50 - 60% of all cops are legit useless and will do anything to make a quick buck the corruption has gotten so bad now that the server is starting to lose players me my self have been a victim of the corruption & abuse by the police if this has ever happend to you then you will know how god damn ****ing annoying it is to be arrested and to have to watch everything that you worked for go down the drain because of extremely stupid officers that cant do their job. Statement 2:Police doing anything to cover up their asses many police officers have META GAMED VDM'D Fail Rp'd And when you go to a admin for help they usually just let them go Scot free now im not saying that all of the admins are like this because i would like to congratulate some admins for doing their jobs @Pezza Your one of theml. And i know it makes me sound like im bitching but its actually a serious issue concerning everyone im personally probs gonna leave this server just because of the corruption & how ****ing dumb it is that we all just get killed & shit like that for no reason Please Upvote This If You Belive That The Corruption Needs To Stop We're All Sick Of The Police's Bull Shit #****THEPOLICE!
  7. 1 point
    Altis life going to shit? Can you provide us with information we don't already know?
  8. 1 point
    the blufor team would probably quit after the 5th try to get up the beach
  9. 1 point
    What i want to know is why constantly there's 1:1 officer to civ ratio.
  10. 1 point
    As a self appointed I&A veteran i am triggered you put I&A under the same bracket as.......................altis life, already bad enough we have some altis life players wanting to be pilots in the I&A server, some days its seriously like flies to shit
  11. 1 point
    I think the reason no one wants to use the courts in-game is that: They don't know it's there No lawyers/judges were on at the time. The process is slow. May have lack of evidence but still witnessed it I guess the only solution is to have a team of lawyers with you at all times. I have seen some cops do questionable things during my time on the server for example; Cops going over the speed limit because they know they're not going to get a fine (Not gonna lie I've done this a few times). Using MXSW against a civ with a PM9 Cops using full SRT gear for GD Detectives finding peoples houses and using that on civ to raid Combat impounding suspects vehicles because the driver has run off a little way down the street Not valuing hostages lives but instead trying to go for kills (4/5 times the hostage dies because cops want kills) I'll stop now before I go off on a tangent about civ/cop balancing suggestions. But yeah, you get pulled up for bullshit reasons sometimes. And remember if it's not recorded it didn't happen.
  12. 1 point
    he need to be promoted iv seen what he can do for the police force and his leadership skills are not bad
  13. 1 point
    <Not everything goes to plan when moderating>
  14. 0 points
    Firstly, I understand in a logistical way, the bobcat is an extremely powerful tool in delivering Ammo, Repair and Refuel in one platform. However the current method of balancing such power feels a bit too harsh, as it is spotted by Missile Troops, Tanks, Helicopters and Jets well out of their engagement range and killed at the sleight of hand. Instead of reverting to an alternate method of balance, use the already existing methods of balance: - Speed, it is terribly slow with a 50km/h top speed and 60km/h if you happen to throw it off a cliff. - Armour, its armour can sustain auto cannon fire which is expected for a platform based off an early Merkava model but it is easily destroyed by large calibre cannons. EDIT 1: 30mm rounds have a 1/10 chance of frontal pen of a bobcat and will cleave through its side armour. - Size, the bobcat is not a small vehicle, nor is it easy to move in a dried up river bed, it is often a big target and cannot move to cover easily if being engaged. - Weapons, only armed with a 6.5mm machine gun which can sometimes fail to damage an Ifrit. Considering these characteristics above, the logistical power of such a machine does not seem too powerful when you have to take into effect its performance in combat scenarios, let alone travelling to combat. Open to hear opinions on whether the Bobcat should(n't) keep its perma laze or other ways to balance the machine.
  15. 0 points
    @InfamousNova Agreed on that part, the service at base has cool downs to prevent spamming or a "touch and go" mentality. A way to probably solve that would be to give a R&R timer/cool down. For Rearm it should be based on the amount of Ammo shot where each type of round has a specific coefficient to the number of shells needed to be reloaded. I.e A kuma 120mm may have a co-efficient of 2 or a 6.5mm round may have a coefficient of 0.02, say if someone shoots 10 120mm Kuma rounds they will be rearming for 20 seconds (2*10) or they shoot 200 6.5mm rounds they will rearm for 4 seconds (0.02*200) this will work provided there is a some cool down between sessions of R&R (5 seconds between each weapon system). For the other R, repair, have a repair speed based on the % HP of the vehicle. I.e for every % of health you gain you spend x amount of seconds repairing, an example may be a specific coefficient of 0.6*% needed to get to 100 where a tank on 50% health would spend 30 seconds (50*0.6) repairing. The same ruling could be applied to refuel but at a faster rate, as it is a easier task realistically. TL;DR make rearming, refuelling and repair have cool downs according to what is needed to be rearmed (Ammo amount and type), repaired (Amount of hp to be gained to reach 100%) and refuelled (% needed to reach 100%).
  16. 0 points
    Personally, I've never been a big fan of ACE, it definitely adds another level to the game, and i love the interaction menu, but having arma be that immersive is just a bit too much for me. Which is why I'm so hard pressed to find a server with RHS and not ACE. Personally, i think for that reason (Having ACE) might drive away a lot of newer players who might be scared off by ACE's complexity (I know i would).
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