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Showing content with the highest reputation on 08/15/18 in Posts

  1. 3 points
    I'm sorry you need to cry because I'm better than you. ;( On a side note, they need to make rebel fun we have an upcoming StrayaLife Podcast with most of the gang founders coming on to talk about what its like to play full-time rebel. <3
  2. 2 points
  3. 1 point
    Not fair IMO that we have to sit there and craft guns and cops can buy them...
  4. 1 point
    Hey Guys, Im just here wondering if anyone is able to make gang skins for Offical [OF] I’m willing to pay $75 for uniform, backpack, Strider And Quilin skin if you are interested please leave a comment down below. Thank You
  5. 1 point
    Yeah got ts and discord whatever suits
  6. 1 point
    Yeah mate got any ideas of what you want them to look like (e.g. colour scheme, pattern, if you want them all the same). Below are a couple of skins I made to give you a look. Gucci Strider: Camo Uniform: Supreme Hellcat:
  7. 1 point
    Altis Life v7.1 Patch #18 Added: Re-added polair huron skin Diving goggles to police shop Modified: Reverted changes and removed debug logging for tracking lethal knockdown rounds Turns out the method for detecting knockdowns is flawed but there is no good alternative Fixed: Admin comp menu Jail escape method Report all bugs on our bug tracker. If you have a suggestion, please send it to the Altis Life staff team. Thanks for playing StrayaGaming Altis Life!
  8. 1 point
    13/8/18 News We have a new hub page that contains some useful information and links, including a button to quickly join the server, a link to the new bug tracker, some basic stats, and links to most recent I&A posts from all categories. The new bug tracker makes it easier for players to report bugs, see their status and provide information on bugs reported by others. Please post any bug reports there from now on instead of the forum subsection. We will also have some informative guides available in the coming weeks. Changes Added partially selectable jet spawn. Provides two options; 'Spawn fighter plane' and 'Spawn CAS plane'. Fighter planes are the fighter jets from Jets DLC and typically have loadouts more suitable for air superiority. CAS planes are more suited for ground attack roles. Available jets scale with transport score the same as they previously did. The first jet is still a Buzzard no matter which option you choose. Added random chance of Small Diameter Bombs being equipped on some friendly jets. These are 250lbs, so are only ~50% as effective as normal GBUs (500lbs+), but there's 4 of them. Adjusted side reward helicopter loadouts. Loadouts are still random, but it's no longer possible for all pylons to be equipped with stupid stuff e.g. 20mm cannons. Added more extensive teamkill logging to database. Added ambulance to POW revive vehicle list. Added Rhino to Ironside vehicle list. (Crew restrictions now apply) Added reminder when exiting Arsenal if you forget Medikit/FAK/ToolKit as a medic/engineer. Added new Rhino skin to Area 51. Decreased reports required for automatic kicking by Robocop. Made it a bit more difficult to constantly rearm Cheetahs/Rhinos from a Bobcat or ammo crate. Moved base AA back to between the runways. Disabled 244MHz voice. Fixed people being run over by teammates not showing in the kill feed. Few other minor tweaks. Report any bugs you find on the bug tracker. Expect another update when Quik releases his next version of the framework.
  9. 1 point
    Hey guys! About a week ago I thought about doing one of my old ideas, doing guides. PUB-SLOT medics/ cops get a lot of stick for well being there, some of them do deserve it. But considering quite a lot of PUB-SLOTS are just there to help and learn I thought doing this guide would be a good idea. Hopefully, this guide will help all those players who want to join the PUB-SLOT slots be better and in turn, gain a better name for the slots. Remember to be in Teamspeak! ts.straya.life Join paramedic lobby to be dragged Thanks to @Hope, and @iamjack All announcements that pub-slots will need to know will be added below; Combat Zones Combat Zones are a medics worse enemy when responding to a downed person. Respect your life like it matters, even though its just a game if you see a gun get out a there. The absolute worst thing to happen is that a medic gets caught in the crossfire and more medics have to respond to you. If there is police on the scene when you arrive ask them if they have the scene under control if they don't leave them for a minute and come back. REMEMBER! You are only allowed to go in two minutes after you have heard the last gunshot if you are not certain or have arrived late ask a medic near the scene if it is still hostile before going in! If there is still guns shots at the scene retreat to no less than 200 meters from the scene. If there is a hill nearby try to drive up it to get a vantage point to overlook the scene fully. If a player or police request that that player should not be revived, retreat to 200 meters and overlook the scene till they leave, then go in to revive. Added in a new rule: If a player is revived and continues with the active scene notify them of this rule, if they continue to warn them again. If the persist take it to help desk. Items you need 2x Defibrillator To revive an unconscious person by pressing window key while looking at the body of the victim One to be stored in your vehicle in case you die to crossfire and one is stolen from your bag. 10x Lollipops Used as EMS food Brings food from 0 back to 100. To consume press Y, click on the item, then press 'consume' 10x Water Bottles Used as drink Brings water from 0 back to 100. To consume press Y, click on the item, then press 'consume' 5x Toolkit Try and have quite a few of these as car crashes are common within altis. Store in your vehicle, press T, then click the item, then press the 'take' button. Press windows key on the vehicle, then repair 1x Full fuel canister For the odd time, someone runs out of fuel Store in vehicle 3x Panadol Give people with headaches Refer to higher-ups if other medication if required Heals 25 HP (Use it after first aid kit, as panadol heals 25 HP: 75+25 = 100) Press Y key and select the person you would like to use/give it to. Panadol can also be used on yourself Do not give painkiller just because someone asks for it. And only 1 painkiller can be given to 1 player every roleplay situation. 10x First Aid Kits Heal a player up to 75 HP Heals 75 HP (Use it before panadol, as the first aid kit heals 75 HP: 75+25 = 100) Use your scroll wheel on your mouse to bring up the option 1x Night vision Good for night operations (duh) 1x Map Press M to access 1x GPS EMS Uniform If the uniform shows up as "ranger" press I and drag it out and back in to fix this graphical issue OPTIONAL ITEMS 1x Cap The area you're allowed in PUB-SLOTS are only allowed to drive and respond to downed players within Sydney Limits, the only exception to this is when you gain permission from an ICP+ (Intensive Care Paramedic) or you are the only medic online at the time. Sydney Limits in the big purple line around the city of Sydney. Most accidents happen within these limits so usually, you won't be short of action. If you are the only medic online and the following occur Robbing of a bank Airdrop event Drug shipment event KOS Island death You may not respond unless the bank has been cleared by the cops and it is now declared safe by a high ranking officer. For both the events, you may not respond until the event has self-destructed (airdrop) or the drug shipment has left. You may not under any circumstances respond to a downed player on KOS island as crossfire here is HIGHLY likely. If a player dies within a rebel area All areas with a red dot (weed fields etc) Rebal Outposts Cartel Hideouts You may respond one you have cleared the area, it is not a combat zone and you feel it is safe to do so. You may respond to an incident within PD (Police Department - Blue gridded area on your map) If you have asked permission from the highest ranking police officer on the scene. Ranks of command While playing as a medic you should always respect those who are higher ranked than you. They have the experience and often expertise to help, if you are controlled don't fret to ask them! The rank structure follows these colors, colors are displayed in uniforms blue - green - red Pub-Slot Paramedic Not trained Junior Paramedic Trained and tested Paramedic Added to rank from Pub-Slot paramedic Paramedic First EMS rank First Whitelist rank Must be promoted to this rank from Junior Paramedic Senior Paramedic Second EMS rank Must be promoted to this rank from Paramedic Intensive Care Paramedic Third EMS rank Must be promoted to this rank from Senior Paramedic Special Response Paramedic Forth EMS rank Must be promoted to this rank from Intensive Care Paramedic Duty Control Officer Fifth EMS rank May be found in a pink suit Must be promoted to this rank from Special Response Paramedic Assistant Command Officer Sixth EMS rank May be found in a pink suit Must be promoted to this rank from Duty Control Officer Chief Executive Officer Highest ranking EMS May be found in a pink suit Must be promoted to this rank from Assistant Command Officer Vehicles The only vehicle a PUB-SLOT can use is the off-roader, a sturdy vehicle that does what the name implies very well. Refer to "Hotkeys" below to see the common hotkeys used with this vehicle. Refer to "Areas you are allowed in" before using this vehicle. Try and park it as best you can, don't be the one to cause another accident. If you are driving to Sydney hospital use the designated parks out front or take the vehicle behind the hospital, it looks shit if you park your vehicle halfway up the bushes. Here are some examples of how the vehicle should be used. Car Crash/ Vehicle Accident If you respond to a car crash use your vehicle as best you can to warn other motorists that there is an accident ahead, you can also use it as a barrier to protect yourself if another accident occurs. Use the beacons but try turn off the sirens as they are incredibly loud. Shotting/ Robbery Make sure there is no combat zone still occurring and approach with caution, use sirens if necessary to warn the robbers you are EMS, not the police. Be very wary and back off if guns are drawn or shots are fired. Speed Limits The speed limits are 60km/h Inside city limits of Sydney 30km/h Inside Sydney Market/ Outside Sydney Hosptial The only time a medic may drive faster than the assigned speed limit of 60km/h is in the case of an emergency that you are responding to. In which emergency lights and sirens must be used. Hotkeys U Locks your vehicle, remember to lock your vehicle every time you get in and out to avoid it being stolen. Shift+F Turns on your sirens LeftCtrl+F Yelps your sirens Shift+L Turns on your becons O Opens the boom gate at the back of the hospital Windows Key When reviving a player When repairing/ flipping a car Sitting on objects Scroll wheel Lets you turn on your beckons Useful Links APS Rules and Regulations EMS Discord EMS Database Let me know if I have missed anything, will be adding to this guide as time goes on Last update 3/08/2018
  10. 1 point
    Wasteland Stratis Version 4.0.0 & 4.1.0 UPDATE In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Sorry these patch-notes were a few days delayed, I got preoccupied with the festive season Development N.B. This list of changes is not everything, it’s just what I felt were the most significant changes General Changes - Added - Implemented advanced building system Added - Added hacker mission (very low spawn odds) Added - Added escalating cost for multiple purchases of OP vehicles in the same restart (15% increase compounding)(falcon, black wasp, wipeout for now) Added - Added support for dynamic pricing changes in the Store UI to go with the escalating costs Added - Added console logging of more in game events to assist administrators and finding bugs Added - Added some new vehicles to random vehicle spawn list Added -Added 2 new arrays to the vehicle store, one for strong vehicles we may want to restrict individually and one for UAV's Added - Added a bunch of new skins Tweak - Changed heli and plan Dmg models (buff) Tweak - Adjusted mission probabilities Tweak - Adjusted cost of a variety of vehicles Tweak - Modified spawn loudouts of random vehicles (removed LMG's from random spawn tables) Tweak - Adjusted AI difficulty very slightly Tweak - Adjusted configuration on logistics system Tweak - Adjusted inits to optimize how some scripts are run Tweak - Adjusted side relations to correct a bug Tweak - Adjusted how store objects are spawned to make the system more configurable Tweak - Multiple map updates: The return of central Less rocks Ocean terrain optimizations Reworks of several stores Re-positioned/reoriented some storekeepers Adjusted what vehicle categories can be bought from different storekeepers Tweak - Adjusted a bunch of desc EXT parameters such as cleanup time and added support for an intro song when i decide to add one Tweak - Assorted Bugfixes Deleted - Disabled several administration functions Deleted - Disabled Offensive skins Known bugs: Some issues loading crates into vehicles (not sure if this isa good balance change or if i should fix) Finding any Issues or bugs? Report your findings to our wasteland staff. Feedback/Suggestions are welcome
  11. 0 points
  12. 0 points
    Cops are so bored @Red. All the half decent rebel players have left for other servers and now the only people who play on civ are either in shitty gangs who can't shoot the broad side of a barn or stooges with missing chromosomes who want to troll in Sydney. Nobody is bothered to spend all that time crafting for a navid/spmg when they just get overwhelmed by 30 cops whenever they try to bring it out, oh yeah and then risk the chance of getting raided by @FarmerGeorge98 if they get caught. Cops should have more advanced weaponry because in actual fact the police in real life do, but I wouldn't class a machine gun as advanced weaponry... I would class a ghost hawk as advanced weaponry, and guess what cops get that as well. Stop favouring cops and give rebels incentive to actually create a gang and put time and effort into the game, instead of getting ruined by the sweat lords who play cop. @Big Kev @Tonic @Chadd. Lowkey got a 2 week ban but I still love the server and want to see it changed by the time I get back, I am planning on playing full time cop but I want competition which is why I'm making this post... Can't wait to join detectives @FarmerGeorge98 ;)
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