webbie 186 Report post Posted January 27, 2019 (edited) Hello Liberators,Strayagaming Invade & Annex will be hosting Zeus Operations regularly on Sundays on an independent Dedicated Server. Server Launch time: 12pm AEDT Mission Start Time: 12:30pm AEDT Location: Strayagaming.com.au | Invade & Annex: Events (139.99.153.147:2322) The server will start early for players to organise themselves, squads and zeus's to arrange the mission. Each mission will be advertised at least 3 days in advance including a mission brief and some discussion. The Event Calendar will also display information related to Server Activities. A Calendar Event and a linked post will be posted with any relevant information.Calendar can be found here:https://strayagaming.com/calendar/23-ia-calendar/ Suggestions for missions can be placed here: Edited March 3, 2019 by webbie 4 Share this post Link to post Share on other sites
Zombine45 177 Report post Posted January 28, 2019 I recall someone mentioning that with the Achilles mod you can set some sort of zeus whitelist, what are the chances of seeing zeus's on the event server that aren't the main server admins? I think it would also be cool to have the server open at other times, with just a standard zeus mission file. (Not all the time, but maybe saturday nights?) I mainly suggest this because my Sundays are very busy during the day time and i won't be able to attend any of the events in the future. I went to great lengths moving things around to be at the last one. Share this post Link to post Share on other sites
Nova 1779 Report post Posted January 28, 2019 7 hours ago, Zombine45 said: I recall someone mentioning that with the Achilles mod you can set some sort of zeus whitelist, what are the chances of seeing zeus's on the event server that aren't the main server admins? fitz said he disabled it so i guess not 7 hours ago, Zombine45 said: I mainly suggest this because my Sundays are very busy during the day time and i won't be able to attend any of the events in the future. I went to great lengths moving things around to be at the last one. saturday during the day would be a great time to have it too 1 Share this post Link to post Share on other sites
webbie 186 Report post Posted January 29, 2019 I opted for Sunday in agreeance with @OrionSync and @Noskire because it works better for all of us. Saturday night are when quite a few people are out socially. But I'll put up a poll to see what consensus is. 1 Share this post Link to post Share on other sites
Zombine45 177 Report post Posted January 29, 2019 @webbie What i mainly meant was to have a normal zeus file up on a saturday night, with a zeus slot and normal player slots, and have sort of 'impromptu' missions, so normal players can do zeus. All this in addition to the planned ops on sundays. Share this post Link to post Share on other sites
webbie 186 Report post Posted January 29, 2019 I see well we will need to discuss that and come back to it. How would you suggest a selection procedure is done? Share this post Link to post Share on other sites
Zombine45 177 Report post Posted January 29, 2019 For who can play the zeus? Maybe just I&A vets at first, then maybe expand to an application based whitelist? Share this post Link to post Share on other sites
Nova 1779 Report post Posted January 29, 2019 definitely shouldnt be on a saturday night as thats when a lot of milsim units run their ops 1 Share this post Link to post Share on other sites
webbie 186 Report post Posted January 29, 2019 (edited) I'm still heavily inclined to leave it to the sunday. Unless theirs a huge sway in the poll, it will likely remain the sunday as planned. Edited January 29, 2019 by webbie 1 Share this post Link to post Share on other sites
Farqman 86 Report post Posted February 7, 2019 As the events are on a pop up server and it isn’t technically a monetised server. Can we PLEASE run RHS? Share this post Link to post Share on other sites
Zombine45 177 Report post Posted February 7, 2019 35 minutes ago, Farqman said: As the events are on a pop up server and it isn’t technically a monetised server. Can we PLEASE run RHS? They've said they wont be running any mods on the server. Share this post Link to post Share on other sites
pkisbest 198 Report post Posted February 7, 2019 The pop up server still uses the I&A file, so adding any mods like RHS would require some what I can imagine to be extensive changing to it. Share this post Link to post Share on other sites
webbie 186 Report post Posted February 7, 2019 (edited) 3 minutes ago, pkisbest said: extensive 6+ hours and much more to alter many other specifics within the framework. However it is possible if they are added via zeus. May happen down the track, no promises. Edited February 7, 2019 by webbie Share this post Link to post Share on other sites
Farqman 86 Report post Posted February 7, 2019 Realistically, all they would have to do is add the RHS arsenal, then Zues spawns in the assets required for the mission like tanks and stuff. I don't care if I fight CSAT. Just want to be rolling around in Blackhawks, humvees and Abrams 1 Share this post Link to post Share on other sites
Nova 1779 Report post Posted February 7, 2019 yooooo TFAR next then ACE then change it to a different map then run structured missions boi i cant wait 2 1 Share this post Link to post Share on other sites
Farqman 86 Report post Posted February 7, 2019 7 minutes ago, Nova said: yooooo TFAR next then ACE then change it to a different map then run structured missions boi i cant wait Jesus Christ, and you wonder why the forums are dead. 1 Share this post Link to post Share on other sites
pkisbest 198 Report post Posted February 7, 2019 Honestly I think a modded I&A would be fun, but from a monetary point of view, I don’t think it would be worth the manpower and time required to do it. It’d be a weekly event at best, as I can’t see a modded I&A server being overly successful. Share this post Link to post Share on other sites
Farqman 86 Report post Posted February 7, 2019 5 minutes ago, pkisbest said: Honestly I think a modded I&A would be fun, but from a monetary point of view, I don’t think it would be worth the manpower and time required to do it. It’d be a weekly event at best, as I can’t see a modded I&A server being overly successful. Yeah you hit the nail on the head. Money. Can’t use RHS on a monetised server. Can’t charge for perks. Honestly think that an RHS would be more popular. But then your revenue stops. everything in life revolves around money Share this post Link to post Share on other sites
webbie 186 Report post Posted February 7, 2019 14 hours ago, Farqman said: Realistically, all they would have to do is add the RHS arsenal, then Zues spawns in the assets required for the mission like tanks and stuff. I don't care if I fight CSAT. Just want to be rolling around in Blackhawks, humvees and Abrams Yes this is basically what I was getting at. Neither @Fitz or I want to spend hours and hours doing classnames. And honestly monetisation doesn't even come into the equation as it wouldn't go against any rules. RHS and other mods is perfectly ok for an event server but persistent missions not so much. 11 hours ago, Nova said: yooooo TFAR next then ACE then change it to a different map then run structured missions boi i cant wait 1 Share this post Link to post Share on other sites
Nova 1779 Report post Posted February 8, 2019 3 hours ago, webbie said: And honestly monetisation doesn't even come into the equation as it wouldn't go against any rules. you have to get permission from the mod creators and some of them dont like it Share this post Link to post Share on other sites
War Machine 40 Report post Posted February 8, 2019 Mods and **** tons of mods, the reason why I'm not playing with ArmA III Philippines... 1 Share this post Link to post Share on other sites
War Machine 40 Report post Posted February 8, 2019 Anyway, what would be the OP this Sunday? Share this post Link to post Share on other sites
webbie 186 Report post Posted February 8, 2019 (edited) I keep forgetting to mention but we will run Op's every Sunday Fortnight. The next one is Velvet Thunder which is a community event on a whole and we are looking for recruits. Following that we will do an op every fortnight at the aforementioned schedule. Having said that if time permits and they're are a few players interested I can run one on the fly, I have plenty in the playbook. Edited February 8, 2019 by webbie Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted February 17, 2019 On 2/7/2019 at 10:35 PM, Nova said: yooooo TFAR next then ACE then change it to a different map then run structured missions boi i cant wait This is the real reason you want RHS right? To get a grip on your blue tac-sac. https://i.ibb.co/DQ0BhHR/Arma3-x64-2019-02-17-11-48-30-717.jpg 1 1 3 Share this post Link to post Share on other sites
webbie 186 Report post Posted March 3, 2019 Update 3rd March 2019 With the new mission files in place all 3 maps are now available to use. Some other stuff: Fixed: People carrying medic kit can now revive Battleye Disabled (Because getting kicked from your own event is pretty fkn rainbow) Adjusted to 30 player slots (28 Players + 2 specs) Disabled Radio Chatter (annoying reporting of everything and anything) Added: Some pretty flags Probably some other stuff that I can't remember @xx_zero_xx_alpha_xx mentioned about some more dedicated slots to actual roles. I will add actual roles but leave the Arsenals unrestricted. RHS was somewhat of a success so moving forward we will make this a permanent feature and once downloaded it doesn't update too regularly. If players would like to see more RHS mods in it I would ask that you DL them: RHSUSAF - https://steamcommunity.com/sharedfiles/filedetails/?id=843577117 RHSAFRF - https://steamcommunity.com/sharedfiles/filedetails/?id=843425103 Thank you all for playing and spread the word because I will endeavour to make this a more frequent and dynamic event. 2 Share this post Link to post Share on other sites