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Showing content with the highest reputation on 03/03/16 in all areas

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    Born in Bunbury WA currently living at 78 Armstrong way highland park 4211 qld, also Asia isn't a country and Asian isn't a nationality and America is a very vague thing to say.
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    Some more background Original fine: 265K Fining officer: 2MuchFKC Itz Ways is currently working on the lawyer information but hopefully becoming a lawyer will be pretty simple: 1. Join a Law Practice (organisation) 2. Display Lawyer tags 3. Stay within the criminal law while showing the tags 4. Follow the court rules while setting up a court case, with the help of police officers and administration staff -------------- For the moment a court case is rather informally organised and depends on the officers pressing the charges, generally it requires to show lawyer tags and show up in a suit so you are not denied you will then need to discuss the charges and decide to settle or take it to court this may happen in two ways: 1. The state V. Your client (if no fees paid or jail sentence handed) 2 your client V. The state (as an appeal after fees/jail) this will probably depend on the arresting officer Then organise a time with a staff member, high ranking police officer and the highest ranking medic online hopefully it all works, it must be atleast 30 minutes after the proclamation of the event and the time is usually decided by the police officers as long as the civilian side can attend so that's pretty much it read up in the rules however currently the whole concept isn't very polished good luck all ANOTHER VICTORY- throw me a message in game or in TS (Jack Fire) if in need of good legal representation)
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    I'll agree with you until they start releasing dx12 versions of the games we love then amd will be far superior, you can't argue with that.
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    Hi soldiers, Just a small recap of recent development (past few months) on the I&A server, and then a small snapshot of future development. Recent Development: New Medical System Realistic Weather Simulation Time Management System (accelerated nights/noons, deccelerated dawns/dusks). Action Menu System (40+ custom actions) Removal of Virtual Ammobox System Vehicle Crew HUD Custom Audio, Video Custom billboards Defend AO Mission Anti-Troll System Custom Vehicle Fuel Consumption System Headless Client Integration (no headless client machine yet) Recruitable AI Anti-Troll System (Robocop) Client Menu ([home] button) Supporters Skins/Textures System (still in development) Leaderboards System (still in development) Whitelisted Roles for Supporters and Leaderboard high scores Quack-Tac Fireteam HUD Optional Stamina, Customizable Weapon Sway, Optional 1st Person View Lock Enemy Capture & Imprisonment System 'Gitmo' Gentle Combat Deafness simulation JSRS DragonFyre Mod Support Custom Zeus Modifications Missile Warning System for armored vehicles Subtle AI Modification (increased aggression, etc) Re-designed Main Base New Side Mission (Underwater Dive Mission) Extensive code optimizations up to A3 1.56 standards ... And too many small things to mention ... Future Development (subject to change without notice): Custom Vehicle/Uniform Skins and Shoulder Patches for Server Supporters (designed by Dasweetdude) Improved Server Hardware + Headless Client (if and when funds allow) Magazine Repack Fast Rope Extensive AI Modifications Forward Operating Bases (incl missions and playable content) New Side Mission(s) AO and Primary Mission re-design/overhaul Tanoa Apex Expansion assets integration And more ... (currently classified as Restricted, more details in the future) * Also want to re-iterate all our development is in-house, we do not use third-party mods or other modders content. Current Dev Team: Dasweetdude - Creative Director, Audio-Visual Designer, Scripter Quiksilver - Coder, Scenario Designer Rogmantosh - Scripter, subject to availability (currently on Navy deployment cycle) shift597 - Tester Fitz - Tester Current Zeus Operators (Staff): Dasweetdude J17 Littleblacksheep Skyzzy Quantum Rogmantosh Quiksilver shift597 Fitz Regards, Quiksilver
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    White table White Wall Potatoe
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