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Showing content with the highest reputation on 01/16/17 in Posts

  1. 7 points
    Altis Life - A Change In The Declaration System Quite simply, side chat declarations are nothing but a mess. People find it hard to perfect the actual declaring, often getting called out for a fail declaration because one letter wasn't a capital.... This is changing, There is currently two options to replace side chat declarations, Option A. Names will be visible via scroll, if anybody played ArmA3 a few years back it was like this default in the game. With these names you must declare via email, declarations will be similar however just wont have to include the location of the person, the vehicle etc. In before everybody claims meta-game and what not, this is not giving the person declaring or the person being declared on an advantage, this is all but meta-game. Sure, you have found out the name. But. You are no longer broadcasting your location to the whole service (Which although is not meta-game has a more detrimental effect on the server). Getting names then emailing is no worse than declaring to the whole civilian faction. Names must still be achieved via RP in person, wether this be when you're robbing them "This license I found in your backpack has the name Father Yuri on it, is this you?" Following up from the rule, ID is a staple item and you cannot RP you don't have one. Pros: Declarations will always go to the correct person. Extremely low chance of confusion or missed declarations. Cons: Declarations from further ranges. - Side chat declarations are practically do-able from any range. The scroll name would most likely be limited to 500m. Option B. All declarations must be done in direct voice chat. I have seen this done on a server when Arma3 first removed the scroll names, it worked well. This encourages face to face RP rather than long distance declare and kill. The only thing that makes this difficult is the limitations it puts on declaring on vehicles in helicopter/car/truck pursuits. As well as the potential confusion of players not hearing the declaration. Pros: Face to face Role-play. Cons: Range on direct voice and issues created when attempting to declare on a helicopter or other vehicles. ------------------------------------------------------- I ask that everybody involved with Altis or who has experienced Altis in some way votes. This is a pretty big change to Altis Life however I feel which ever option wins, it will still benefit the server. - Leopard
  2. 5 points
    I think the forums should have some sort of mini game like 'Flappy Bird: Straya Edition' to entertain staff/members. The mini game would come with a live leaderboard and would be great for playing around with while waiting in helpdesk etc. My boy @Lazy also suggested that the flappy bird is replaced with a kangaroo or even the SG logo.
  3. 4 points
    Why hello! I guess i can say I'm the acting CEO of AInc, my name is Sam and i have something to put to you all. Now this subject will interest some people I'm sure. I know we made a discussion some time ago of us coming back but that fell through. This time though, i have a feeling that we have the potential to come back (and hopefully to the fighting capacity of what we once were). I am aware that there are a lot of new players, also groups/gangs on the server that probably have no idea who AInc is. SO! Who are we exactly? I'm probably not the best person to explain it to you all, but i will to my best. On second thought, i'll just grab a comment made by a former squad leader of AInc KennyBoos post about this some time ago. "Acquisitions Incorporated started off as a Logistics Company. We are simply just a group of honest, hardworking people taking on honest jobs such as the mining of salt, glass and diamond. These jobs or operations involve the use of very huge and expensive assets. Being a big and I would say well-off group, we were often targets for local rebels to make a quick buck. As such, we would hire external contractors to provide private security for us. However, due to the fact that they were external, most of the time, these contractors proved inefficient and we would end up losing our assets, and the company was make huge losses. As a countermeasure to our losses, our CEO - Stalker, together with the team managers sat down, discussed and decided to start up a Security Division. The Security Division comprised of AInc's best men. They were well-trained, well-disciplined and well-respected. Initially, the security division was only meant for company operations. But soon after, Altians started to see the increasing presence of AInc's large convoys moving freely within Altis, together with it's Security Division as rebels and thieves feared coming back out on the streets. From then on, AInc's Security Division started getting calls from other company's and at times even the Altian Government." - KennyBoo I hope that gives you a little bit of sight into what we were. If not i'll add my own quick two cents to this. AInc is a Civilian Contractor group that in a whole; its aim is to stem the tide of rebel activity and make Altis safe once again, to help new players have a strong footing in their start and make it an enjoyable place for them to be. I'll be pushing for AInc to go for a more Role-Play style of gameplay rather than the usual - "ayyyyy i see a rebel he's dead". By writing this post this is by no means a 100% "yes we're coming back" but its more of a "hello, is it me you're looking for"...not really but you get the point. It's to see if the Admins/Moderators/Police Force/Cartels/Rebel Gangs/Regular Civs would like us to make a return. To the new players - who haven't seen AInc in action, hopefully one day you might get to see AInc back in its old glory. If you have any questions just jump on down to the Acquisitions Incorporated Channel in the Civilian Contractors section in teamspeak and if I'm there just hit me up, i'll be more than happy to have a chat and get to know you and answer any questions you have for me. To the old players - Don't worry we wont be doing any security checks for some time, as much as i enjoy them. My aim is to see where you are all at, and to see how we will fit in with the few players that i remember. Would you like to see that happen? I have noticed that there have been some new Civilian Contractor groups popping up which is great to see! But heed my warning; AInc will set the bar once again on how Civilian Contractors are to operate. This is not a stab at anyone, I'm just warning you, this will happen. SO! Here we are at the end of my little speech. If you've made it this far i thank you. It means you have given what i said some thought so far at least, and i would love to hear your opinions on this matter. Thank you all for your time, Sam
  4. 3 points
    Not much to do when the sun doesn't come out ay
  5. 2 points
    The SP tag has finally been retired. Thanks to all the boys that took part was a hell of a ride.
  6. 2 points
    yea baby we are coming back with renewed attitudes and motivations woop watch out straya our rp is real
  7. 2 points
    I'm legit too I just do some developing every now and then.
  8. 2 points
    cause i know u dont believe me: http://steamcommunity.com/id/connorcabletv/
  9. 1 point
    or or or or you could yknow play Arma would be pretty sick tho
  10. 1 point
    Patch 8.2 In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - Various Buildings Moved - Various Stores Moved - Various buildings Tweak - Bury body script timer
  11. 1 point
    Update 8 Wasteland Staff are pleased to present you with another Official update for our server. In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - Diary Log: Top Ten Players Added - Patch 7.2 and update 8 notes to diary log ingame. Added - Water Barrels, food sacks, supply boxes* Added - Sunken Treasure boat now includes diving gear like sunken supplies mission Moved - Various Stores Tweak - Diary Logs* Tweak - Various dialogs Tweak - missions* Tweak - added/ deleted various skins Tweak - Server Restarts every 4 hours instead of 6 Tweak - LMGs/ rockets/ Charges / Mine Pricing* Tweak - Rogain spawn radius Tweak - Starting loadout* Tweak - Central stratis* Tweak - Weather* Deleted - Duplicate Rust Skin Deleted - Airfield gunstore spawn radius Added - From 7.2: waiting time for re-spawning in towns (again, keeps reverting back) Deleted - From 7.2: ATM Tax Transfer (again, keeps reverting back) Extra Details Starting Loadout Added a silencer for the .45 pistol, and removed 1 magazine, because why not :3 You will no longer spawn with a repair briefcase, food or water, meaning you will be required to utilise general stores more frequently. Also meaning not as many items will be littering the ground when people die; (i mean, most of us die at one point or a rather before we need to drink or eat) Water barrel/ Food sacks/ supply box Now that you no longer spawn with food & water, we thought it best to re-introduce these items back into the game Food sacks and water barrels have an inventory of between 30 to 60 x items, it can be loaded into a vehicle inventory like base parts and is a alternative for players needing to go and purchase food and water from a general store Diary Logs edited some logs Added rules changed top ten/ vets to server side (allowing either wasteland developer/ manager to make changes per restart) Tweaks to guns/ rockets/ charges/ mines Increased the Pricing for a mk200 and mx lmg's. Increased pricing for AT and AP rockets in an effort to control/ reduce rocket spam across map against infantry Increased price for select mines Central Straits Wasteland staff have pondered on the idea of having an area on the map that has access to all facilities. So, as of this update, central stratis is our test for this concept. DO NOT spawn a helicopter if there is already one on the heli pad. Comps related to this topic may not be accepted. Base Parts that are brought at the general store do not spawn outside the store, they spawn on a hillside with a massive white X on it. (near the crane) Items like mortars or turrets that are purchased from the gun-store will spawn directly to its left (when exiting the store) Work in progress ||||| Notify a member of our wasteland team if you find any issues, bugs or suggestions ||||| Weather Its been the most requested change from you players, and now, we think we have the solution. Day and Night cycles stay the same, but from here on out, clear sky's ahead. No overcast, rain or fog. Work in progress ||||| Notify a member of our wasteland team if you notice fog or rain occurring on the server ||||| Missions Sunken supplies One of the 2 reward create contents have been changed. Among the new contents, there is now a 50% chance that the edited create will contain a viper helmet. (AKA, "The totally OP helm" valued at 70k in general stores) This is now the third only way to obtain this helmet. Purchasing from general store Looting it from a corpse Reward for doing the sunken supply mission Abandoned Jet added back the air to ground missiles. Finding any Issues or bugs? Report your findings to our wasteland staff. The best method to get me looking for solutions is via PM'ing me.
  12. 1 point
    Everyone competing to be on the top of the list HA, great. I like the idea of this because when i'm waiting in Helpdesk I basically just browse the forums so I think this would be an awesome thing to be added to the forums.
  13. 1 point
    Some people may or may not wonder what goes on behind the scenes when we Dev for I&A so heres a little sneak peak of what goes on
  14. 1 point
    im sure thats what it is lol
  15. 1 point
    I know I'm alittle late but...
  16. 1 point
    It's been a long daaaaaay, without you my friends. And I'll tell you all about it when u see you again
  17. 1 point
    @Connor. Be liek, Imma just leave my game running 24/7. I have a legitimate 3,416 hours.
  18. 1 point
    I only have 3100 hours. @Connor. How many hours have you got on Arma3?
  19. 1 point
    joined straya at around 250 hours now 1796 hours
  20. 1 point
    Joined Straya when I had Roughly 700 hours I now have 2200...
  21. 1 point
    i question the development implementation shown in this sneak peek
  22. 1 point
  23. 1 point
    SP. I have known you guys since December 2015. As the former gang leader of KC / KS. I can tell you that there has been no greater privilege than being able to fight you gentlemen. I have the utmost respect for your members who dedicated so much time, effort and money into your gang. As an adversary and a predecessor, thank you for your time, service and memories. God speed to you all.
  24. 1 point
    To before skybases were illegal. It was a beautiful sight of deathmatch island.
  25. 1 point
    As I have had to hide a post because it crossed the line from banter to more of a personal and inappropriate comment. I will take this as an opportunity to remind everyone that this post is heavily moderated and anything considered even slightly possible as a bullying or abusive comment towards another member of the community will not be tolerated, and punishments will be dealt accordingly.
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