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Showing content with the highest reputation on 01/17/18 in all areas
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4 pointsCorrect me if I’m wrong but there was 2 lynx’s pulled by cops last fed that aobe did?
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3 pointsPolice need to rework their escalation. I think the first and foremost thing to do in a situation is assess the risks involved, whether that be 2 enemy occupied striders, or whatever. Then, choose a response appropriate, to the risks. I'll give some examples of what to do, and what not to do. Example 1. A lone shooter in sydney on a fairly quiet night -> 2 units respond, 1 primary, 1 as backup/scouting etc C**ts coming into sydney with no f*cking rp whatsoever -> 3 hunter hmgs Rebel occupied PC1, 1 Strider, 1 Navid -> 3 units, 1 Marksman, more ready for backup Obviously these are just my opinions but you get the drift. Police keep hammering small gangs and rando civ gangs like theyre *SP*, and get an inflated ego. Then when they fight *SP*, they wonder what went wrong. The small gangs / rando civs then stop playing civ / leave / join cop, leaving only *SP* to create all of the big situations. **SP meaning any big/decent gang with a reputation for it** The CO needs to stop waving their dick around and just respond with what's needed. If they lose a situation, oh well, cop gear is cheap, (Obviously send other units but dont just pull a Marc_R) Which leads to a nice segue, Back in the day, there were 3 or 4 extremely active, superintendent equivalent ranked officers that would basically direct the whole police force in day to day activities; they would still delegate as needed, but were a good single voice that people could rally behind. I'd like to see more of that. The current CO system is too untrained, varied, and has so many differing opinions that GD officers don't have the consistency in command to be able to get into good patterns, and learn to roleplay outside of the handbook. One day I'll properly return to the force, and hopefully get on a clean slate with whoever has beef *cough* with me, but that'll probably be a long time away seeing how far discipline records go back xd
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3 points
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2 pointsI honestly miss having competition with banks/feds, don't get me wrong by no means am I the best player but every bank is pretty much won by cops now. Hopefully StrayLife brings back the abundance of rebel gangs. (Probably doesn't help that all the really good rebel players are permanently community banned and have moved to cop due to this)
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2 pointsThere needs to be more civilian/rebel Moderators to defend civs seeming as all mods that play on the server are cops/medics it can get quite biased.
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2 pointsI don't see many people denying that cops are overpowered at this current stage. The problem is trying to find a way to balance it. Last time the server tried to find a fix, cops were extremely under powered and rebels were winning banks/feds 90% of the times even when outnumbered with them losing barely any players. It was unfair to the point where cops were forced to not respond to banks because it would go against the value your life rule. The main arguments people are bringing up is cops having access to hunter hmgs/ghosthawks. A total of 6 people have access to these vehicles. 2 of which are active in game during the holiday period. The only time I've seen HMGs/Ghosthawks being pulled out is when SRT is called to clean up Sydney. Sure you get them pulled for a bank/fed once in a while but it's very rare. Things like being outnumbered, cops having an abundance of gear and armoured vehicles are valid points. We're trying to fix this problem, we've put limits on what gear SRT can bring out. We're trying our best to prevent every single cop from responding to banks. If you have any suggestions on how to balance it out, please suggest them instead of complaining about how cops are overpowered. There's a few reasons why there might be a large number of cops. A) It's the holidays. B) "If you can't beat them, join them" mentality. C) Lack of Content for Civs. D) People find more enjoyment playing Cop than Civ. Some of this is out of our control and it doesn't help when we only have one developer doing all the work. Instead of trying to find a balance between cop and rebel. I think it's probably better to focus on rebel vs rebel. That way, players are only restricted to how much money they have and not what faction they're in. When a gang is well established, then they can take on the cops. For the time being, we're trying to make it as fair as possible by updating the protocols. Just a few days ago I've restricted what cops can do during house raids to prevent cops from taking everything you've worked hard for. I've made a few suggestions on civ vs civ here: https://strayagaming.com.au/topic/17081-a-bigger-focus-on-civ-vs-civ/ There are some cops who prefer to roleplay and there are some who prefers being in combat. It becomes very annoying to those who would rather roleplay but is forced to get into a combat situation every 10 minutes. The idea of a better focus on civ vs civ would ease the pressure on cops, allowing them a bigger window to have their fun and civs can also have their fun instead of trying to fight cops all the time. Something that I suggested as a temporary solution is to increase the money you get from Westpac/Brisbane or make it relative to the number of cops online. When the risk outweighs the reward, it's a serious issue. Rebels should be getting 5-10 mill from banks if there's 7 of them fighting against 20-30 cops. Distributing 1-2m between 7 players is pointless. This would also motivate rebels to grab more players to rob banks so that they can secure the reward instead of just doing it for the kills.
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1 pointI was going though one of my oldest hard drives and I came across this image. This is a piece of StrayaGaming history. It was used as your loading in image for Altis Life. Server pop of just 23 in peak hours... and yes the market was that busy... so busy we could setup a screenshot without anyone around in the market... Something don't change... the swag car is a classic... We have come a long way from there and I would like to thank everyone for been apart of this community.
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1 pointName: Frank Callsign: S30B Date of Disciplinary Action: 15/01 What Disciplinary Action was placed against you: 2 week probation Who were you Disciplined by: ? Reason for Disciplinary Action against you: Causing issues within the cop force Why the appeal should be accepted: Situation one: Sagara and I had minor beef that I had no knowledge about and was brought up to me from Axle and Sagara, we sorted that out and we were all good. Sagara then proceeded to whinge/talk shit behind my back specifically blaming me from the Tony Montana/Rhys Beckett situation. Axle was aware of this and pulled us into the channel and said we need to squash the beef and no more shit talk needs to ensue or who ever was causing the issues will be removed from detective. For two weeks after this I kept my mouth shut and didn't mention Sagaras name once but consistently had my fellow detectives coming to me saying he was talking shit about me and commenting that I shouldn't be a sergeant. I completely ignored this for about two weeks until I got sick of it and went to axle about the situation, Axle proceeded to confirm my concerns with the other detectives and verified that Sagara had been talking a lot of shit and dragging on this "beef" for no issue. Sagara then played the victim card and said "I want to work this out and not have any beef." how I saw it was I already gave him the chance to stop being rude behind my back and I shouldn't be forced into giving him another chance and that Jeb and Axle should of stayed true to their threat and dealt with it appropriately.(Note Axle and Jeb did remove Sagara from senior detective to detective until Excel got involved) After the incident myself and Sagara were both given warnings again for causing beef and I feel like that was very unfair as I have not tried to cause any issues and I went to Axle with a complaint and came out as the issue. Situation two: Proof 1: https://soundcloud.com/danny-prescott-139293864/asdfffff/s-CFUUw Proof 2:(Conversation afterwards no hostility just trying to be friendly) https://soundcloud.com/fusionable/daryl-g-incident Break down of the recording Starting clip: I was just trying to tell him as a friend you can't do that. He instantly gets angry and mutes himself you can hear me try to say "Im just doing it to back you up but he already muted" Second clip part: Me trying to get into the processing room and telling Daryl to get back on TS3 and unmute Third clip: Me talking to Fusionable about it Forth part of clip: Me approaching him ingame and him abusing me (Confirm with Inspector Phantom if he heard swearing going on from Daryl) http://prntscr.com/i0koc6 Fifth: Me giving him gate duty for disrespecting a higher up and him saying "I dont respect your authority" Situation in text: In detective gear in Sydney PD civilian calls me out for having rebel gear so I decide to roleplay with Virtual Seahorse into arresting me for this, when this has happened I overheard Daryl trying to get people added to the wanted list for crimes he did not witness as per HERE (sergeant responsibilities) it states to enforce GD protocols and to give warnings when lower ranks are not following them, As a friend of Daryls I decided to just talk to him and say "I hope you're not adding people to the wanted list for crimes you didn't witness" he proceeded to answer with "If you're in detective gear you can't enforce protcols on me and mutes(note this was in a very aggressive tone)." I proceed to try get him to unmute a few more times before I give up and let him finish processing. He left processing and went back to GD, I pulled him down to a different channel just to have a friendly chat not to punish him or get him in trouble (as you can hear in the video I say "no im not going to report daryl") my intention was never to get angry at him or get him in trouble it was purely for his gain/backing him up, he then left and refused to talk again saying I have no power to drag him down. I then go to him in game and say "Im not trying to have a go at you I am just trying to tell you as a friend"(or something similar you can hear it in the video) he then proceeds to tell me to **** off and he doesn't respect my authority/generally abuse me so I ask him to jump on the wall for 10 minutes just to cool down he proceeds to continue to abuse me and say I dont see you as someone of power so I will not listen to you. I then proceded to have a conversation with him and with fusionable to try resolve the issue you can hear it HERE. You can hear that I am non hostile and merely trying to give daryl some advice and he is hostile and unwilling to listen and stating that he is going to go off 2.0 protcols and we shouldn't be enforcing 3.0. Phantom then joined and tried to sort out the issue which he is very capable of but 7 cabinet/command people decided to join and get involved in it. I was then given a 2 week probation for initiating an issue. As you can hear in the recordings I am not hostile or aggressive at anytime or trying to cause issues. I make points about trying to do it as a friend and not wanting Daryl to be punished" Any other information: Both times in the past two days I have gone to someone trying to resolve an issue and it has been thrown back in my face. I feel like Cabinets perception of my character led them to believe Daryls side of the story without any proof that I was hostile and tried to cause issues. Phantom himself verified that Daryl G was abusive towards a higher up and he was given no punishment. A good way to compare this is that someone has gone to complain about someone in the work place and supplied good reason/proof that their claims are true and getting discipline for it. I request that Matthew, McCain, Bow and Milkdud review this appeal as I was given the punishment by the other parties of command/cabinet.
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1 pointSo I've been apart of the community for multiple years now and i consider myself a pretty well known individual in the community. I've played all aspects of Altis life. I've been here through the highs of the server maxing out, to the lows of there lucky to be 15 players on at peak hours, I've seen staff come and go. For quite some time now I've noticed the growing mistreatment of rebels and the favouring for police, not only from staff but the direction the game is being pushed towards, Earlier last year when the server hit its low and the police force crashed, new protocols were set in place to give the police an unfair advantage on the outnumbering rebel gangs, but now the server is back to its max capacity but with very few rebels gangs actually existing actively on the server meanwhile the cops still have access to their Hunter HMG's, Ghosthawks, etc. The average player size of the gangs on altis life is 5-6, to the few reading this that have actually fought cops in a 7vs20+ situation will know how overpowered it is.They use any chance of pulling a hunter HMG (which only takes 4 striders or a ghosthawk which only takes 2 MMG's), as well as having an abundance of weapons to their advantage like teargas and flashbangs. I left my position in the police force because I wasn't enjoying it at the time. I found the force had a dog eat dog vibe to it, with players snaking each other to try give themselves advantages on getting promotions, which i wanted nothing to do with. I've recently played a little bit of cop and have found its exactly the same as when I left, CO's snaking other players to try and stand out to higher ups, teamwork rarely exists and its seems to be a 'who can scream loudest' competition in the channel. From a rebels prospective, I don't see anything that would appeal to gangs starting up as the chance of them actually contesting a bank or a fed are slim to none. I think a major change in attitude from staffing is required and rebel activity should be encouraged. I know i personally lost my trial moderator position as I supposedly favoured my gang members, but thats another story for another day, While I had my position in staff, I seen multiple situations on which I didnt think was very fair and I spoke up on them to soon be told to "Worry about your own issues" by an admin. Aobe members banned for 12 hours for combat logging but a Senior support member who is also a cop combat logs and he gets a warning. Don't get my wrong I'm grateful for the hardwork that goes into running the server and I have seen plenty of good from these same people. But I feel like its finally time for change, People favouring their friends for positions or picking people they personally like instead of picking what is good for the wellness of the server. Remember this is just 1 players opinion and everyone is entitled to one, happy to have a discussion below if people think I'm being unreasonable or if other players agree, let me know :) Thanks for taking the time to read.
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1 point
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1 pointWasn't SRT Bud Cabinet Does have access to SRT blacks n lvl 5 so doesn't mean it was us an also last fed aobe did was like two days ago n I was there the biggest thing that got pulled was mk200's an like I said we don't pull it for everything we do? doesn't me we don't pull it bud? so to answer your question no SRT didn't pull the Lynx, but in the chance that they did while myself an zesty was off, they probs got perms From Cabinet since Zesty nor myself would allow 2 lynxs at once xD
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1 pointAs Nova said above, the tanks were very powerful and almost unstoppable with an AI crew along side the player gunner/commander, it's a good idea that works just a little too effectively. Probably not, as this is definitely going to cause problems with FF, either the bombs will scatter enough to hit them, or the "Unexploded Ordinance" system will mean inf will be constantly searching for them as they go, or finding them the hard way....
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1 pointwe used to allow this but this ended up with tankers raping the ao single handedly hence why we now have locked tanks. we arent going to add it back in at all because its simply too OP especially with the recent update where you have direct control over the tank from the gunner seat if theres AI in it. its simply too over powered
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1 pointThese are rarely used. Agreed. Most of it is CO trying to take control but cannot because people are to brain dead to listen. If you are including all of them which do nothing at all and just sit at Sydney all their life, Then yes but if you are talking about the ones that do stuff. Then that's a bit low of a average. I just see CO's attempting to do what they are meant to, but because of people unable to listen and don't follow simple orders it becomes difficult and he needs to start taking action. I have been playing as of recently and a constable was allowed to take CO at the time but no one was listening to him, People like @FrankNZ, @Fusionable and @McCain would have to get everyone's attention which SHOULD NOT NEED TO HAPPEN! ___________________________________________________________________________________________________________________________________________________________ I am currently leaning ever so slightly to the cop side of things but that is only due to the Ghosthawks and what you are saying about the CO's. The CO's are just trying to do what they are suppose to but are unable to do it well due to other cops not listening or not following orders that were said 10 minutes ago. Something as simple as "All Syd Units back to PD and get on the wall." Takes longer that in should, And it's not even the units that have to come back from somewhere like peaches. It's the cops already at PD! But you have made quite a few points that have been considered.
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1 pointA long time ago when I was global Mod and J17 and I organised a fed robbery. No action but just a kool way we used Hurons to lift the gold out. Mostly played Wasteland but don't think I have any of the screenshots or videos from that anymore more. Doubt any of you would even remember me :P
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1 point
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1 pointWelcome to the community d0nk, it was a pleasure giving you the APD induction. Enjoy your time @ SG.
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0 pointsName: John Corleone Callsign: Don't have one Date of Disciplinary Action: 22nd of November What Disciplinary Action was placed against you: Demotion and blacklist Who were you Disciplined by: Mitch and Smokey Reason for Disciplinary Action against you: Throwing a civ in water and disrespecting cabinet Why the appeal should be accepted: So I understand that my last blacklist appeal was denied and my blacklist appeal date move a month forward for reasons that made no sense but like I said in my previous appeal I understand that what I did was wrong when I threw the civilian in the water I understand that what I said was wrong and that I should of waited a day or two before coming back to talk to cabinet but with my time of the server and cop I've changed and would like to come back to the cop force. Any other information: No
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0 pointsThe thing is everyone winged because they were lacking the "hold left click" option. Honestly, the average GD/Bank load out for a Sergeant+, (And i can speak for myself on this point) is generally either a MX-SW or a Spar 16s. Sure enough you'll have the occasional Mk-18 for a fed or something. But generally its a 100 mag to 150 mag weapon. Although due to the calibre of these weapons it is a lot more balanced through if all cops were using mx's and spar 16s's versing a gang full of mk-14's and zafirs. There are placements for Heavy/Sharpshooter which require the use of these powerful weapons. And to be fair the only reason these are pulled are to balance the rebels weapons. On the other hand even if we did remove the Navid & SPMG, there are still the Zafir, MX-SW, Spar 16s and more. If these guns were to be removed i think it would be reasonable to add the zafir to heavy slots+. But otherwise there isn't much skill involved with a navid unless your medium-long range tapping and even then its just a range, positioning and timing. Simple coordination. Not much teamwork involved. I believe, navids and spmgs etc wouldn't be needed if both sides went for a gamble. Often cops have the numbers and should nearly automatically win a fed, this may sound unfair towards cops, but it's the truth. Simply with our numbers of officers we don't need massive guns. If we used a suitable weapon consistently and managed to work as a team more fluently instead of single handily taking/breaching a building. To be fair everyone loves a frag at a bank or fed and sometimes we do need to leave them for a more suitably positioned or better angled player. But clearly as @Apollo states. But in my eyes it's like a rat run. Whoever gets the frag first or whoever gets the most frags is the best player there. It's not a bloody time trial or eating competition to see how fast and how many you can kill. Judging how a bank or generally a combat situation turned out should be decided on an overall act of teamwork. If your the one that fragged a crap ton, good onya. Everyone appreciates frags for each other and themselves, but it should be seen as a whole effort. But otherwise to conclude previously if we managed to work our teamwork as a whole generally removing navids or any guns at all wouldn't have to be considered. I'm not attempting to single any individuals, groups or divisions out I'm stating in general and in fact recently there has been an enlargement of teamwork displayed.
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0 points
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