War Machine 40 Report post Posted February 21, 2019 So, I just learned that in order to have a mortar, you need two things; a folded bipod and a folded mortar tube. Both are in backpack form; however, you can just carry one. Unless you get a vehicle and load those two in. As far as I know, there is no vehicle that have those two in its inventory. It is a bit of a hassle to go back and fort to a virtual arsenal just to load those things in. I'm suggesting a dedicated vehicle (prowler/qilin/hunter) in the vehicle spawn area that have at least 2 mortar bipods and 2 mortar tubes in it. 1 Share this post Link to post Share on other sites
Zombine45 177 Report post Posted February 21, 2019 The vehicle inventory editor can solve this problem very easily. Look for the spaces marked "Inventory" in the car park and crate area to use them. 3 Share this post Link to post Share on other sites
War Machine 40 Report post Posted February 21, 2019 23 minutes ago, Zombine45 said: The vehicle inventory editor can solve this problem very easily. Look for the spaces marked "Inventory" in the car park and crate area to use them. I tried, but; it wouldn't load the mortar Share this post Link to post Share on other sites
pkisbest 198 Report post Posted February 21, 2019 (edited) The vehicle likely didn’t have space for it. In future I would use the Cargo Van, as it can fit something like 20 tubes in it. Edited February 21, 2019 by pkisbest Share this post Link to post Share on other sites
Mann 39 Report post Posted February 21, 2019 Find vehicle of choice Go to Vehicle Inventory area Find the ammo boxes within the barriers Load the ammo box full of mortar tubes and bipods Drag/carry the crate and load it into the vehicle (Scroll-wheel option) Drive to mortar position Unload crate Take tubes and bipods out of Inventory of ammo box Setup mortar ??? Profit 3 1 Share this post Link to post Share on other sites
War Machine 40 Report post Posted February 22, 2019 6 hours ago, Mann said: Find vehicle of choice Go to Vehicle Inventory area Find the ammo boxes within the barriers Load the ammo box full of mortar tubes and bipods Drag/carry the crate and load it into the vehicle (Scroll-wheel option) Drive to mortar position Unload crate Take tubes and bipods out of Inventory of ammo box Setup mortar ??? Profit it worked, the crates work, cheers mate Share this post Link to post Share on other sites
Goose_ 31 Report post Posted February 23, 2019 For those who don't know you can Tow mortars with Pickups or the small civie truck and have a mobile mortar position that way. 1 Share this post Link to post Share on other sites
Humaine 131 Report post Posted February 25, 2019 If you just want to load up the vehicle at the Inventory Bay.... A quick how to... 2 Share this post Link to post Share on other sites
webbie 186 Report post Posted February 27, 2019 (edited) @Humaine might be a good one to throw in guides https://strayagaming.com/forum/1003-guides/ Edited February 27, 2019 by webbie Share this post Link to post Share on other sites
Snohman 52 Report post Posted March 9, 2019 On 2/23/2019 at 11:53 PM, Goose_ said: For those who don't know you can Tow mortars with Pickups or the small civie truck and have a mobile mortar position that way. Good point Goose. will have to try that next time i'm in the mood to make it rain. that said, you still have to setup out at the AO becuase you cant assemble things at the airfield. I totally support @War Machine's point. the MK6 gunner spot is the only one that isn't set up to get right into the fight and i definalty support a dedicated vehicle being there ready to go. One of the major frustrations with the role is having to spend all that time getting the gear ready before you have to drive out. god helpyou if it's sofia, Oreokastro or feres. even more frustrating is that some of the cars wont even load in backpacks when they are empty (looking at you quillin) I'm definatly in support of either a truck or 4wd with one setup in the tray, or at least the backpacks already stashed in a vehicle. that said, if i had an option, i'd have the below setup with the recon nyx..... 1 1 1 Share this post Link to post Share on other sites
War Machine 40 Report post Posted March 13, 2019 @Snohman sad to say, not everyone have the tank DLC... Share this post Link to post Share on other sites
webbie 186 Report post Posted March 14, 2019 It doesn't actually have to be this vehicle even just an off-road with attachto would do the trick. Share this post Link to post Share on other sites
lentz 1 Report post Posted April 7, 2019 Just add the zamak MRLS with a locked range setting of 2000-3000m, and only crewable by arty operator. simple easy dedicated arty vehicle, Share this post Link to post Share on other sites
Zombine45 177 Report post Posted April 8, 2019 7 hours ago, lentz said: Just add the zamak MRLS with a locked range setting of 2000-3000m, and only crewable by arty operator. simple easy dedicated arty vehicle, We had the Zamak MRL in for a while as a veteran only vehicle, but people abused it so it was removed. Share this post Link to post Share on other sites
lentz 1 Report post Posted April 9, 2019 On 4/8/2019 at 3:03 PM, Zombine45 said: We had the Zamak MRL in for a while as a veteran only vehicle, but people abused it so it was removed. I had a look at it and its limits, I think a range locked Zamak would be viable and hard to abuse with current requesting of Support fire rulings Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted April 10, 2019 They should add this in Third Party DLC that is coming soon. Patria AMV with 120mm mortar turret.... https://www.youtube.com/watch?v=tAvgVzAdhZc Share this post Link to post Share on other sites
SkylerBB 26 Report post Posted May 4, 2019 we used to have a mortar vehicle...kinda….Zarmark MRL which was for the vets....and its use...was over used. A Zarmark with the mortar on the back maybe something else that could be useful. can load it full of tubes and bipods and have one ready to go at all times. Share this post Link to post Share on other sites
Killroy 1 Report post Posted May 28, 2019 I decided to give the Mortar position a try in I&A a few days ago. I had read the above posts so knew the basics of what was required for the job. I went to the crates area and loaded 6 tubes and bi-pods in and then loaded said crate into one of the Striders and then headed off to the AO. It was a 10k drive. I picked a location on the map that would give me good cover but close to the AO so the mortar rounds flight time would be around the 40 second mark. Unloaded the box out of the Strider and went to set up a mortar but found the crate to be empty. Checked the Strider for the missing gear but no joy. Thought I must have "FU" and decided to re-spawn all the gear and myself and try it again. This time for a vehicle I picked the Hunter. Repeated the process and drove the 10k's back to the AO and went to set up again but the crate was empty for the second time. At this point I decided to just hang with the rest of the players and give the mortar position a miss. Later on I herd one of the pilots say he was going to drop an ammo crate off at the AO and asked what ammo was needed there. After taking requests an ammo crate arrived at the AO but was found to have all the original equipment in it. The pilot tried again. Still no joy. The pilot did sound like he new what he was doing and I got the impression he was a veteran A&I player. (No names no courts marshals). So to ask a question. What am I doing wrong or is the crate thing bugged? I got the impression it is the latter. Killroy out. Share this post Link to post Share on other sites
Zombine45 177 Report post Posted May 29, 2019 I've noticed a lot of problems with using the vehicle inventory system recently, namely it just not putting gear into the thing you're working on, be it crate or actual vehicle. The only things i can get to stay in it are toolkits and medical kits. @Fitz 1 Share this post Link to post Share on other sites
Killroy 1 Report post Posted May 29, 2019 18 hours ago, Zombine45 said: I've noticed a lot of problems with using the vehicle inventory system recently, namely it just not putting gear into the thing you're working on, be it crate or actual vehicle. The only things i can get to stay in it are toolkits and medical kits. @Fitz So its not just me then. Cheers. Share this post Link to post Share on other sites
Killroy 1 Report post Posted May 31, 2019 After a bit of trial and a lot of error I managed to get a few mortars set up on an AO with varying results. I can get 4 tubes and 4 bipods in a Strider without removing any of the existing loadout just by using the available space already in the Strider by transferring a singly item one at a time from an Arsenal box. I am not sure yet if you can just load one bipod and the rest tubes into a vehicle and swap the bipod to a new tube when you run out of rounds. I am glad it worked in the end as it was a 10km trip to the AO. With a JTAC (Nuggs) marking targets and me sitting a "K" back from the AO we managed to do a bit of damage. I did find on a few shots that they dropped well short of the target but that's just like it is in real life. Mortar operators are called "Drop Short" in RL for a reason. Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted June 6, 2019 I am pretty sure the tube carries ammo. Try reusing a bipod. Should be able to. 1 Share this post Link to post Share on other sites
Killroy 1 Report post Posted June 7, 2019 On 6/6/2019 at 3:11 PM, Corporal Kerry said: I am pretty sure the tube carries ammo. Try reusing a bipod. Should be able to. Thanks mate. Will give it a try next time I'm on. Share this post Link to post Share on other sites