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Showing content with the highest reputation on 05/02/18 in all areas

  1. 7 points
    Sergeant Expression of Interest Note: By placing this expression of interest you are not in-titled to Sergeant and can be denied as well as issued a non-apply period of no less than 1 week. Do not bother anyone about your application, if you do it will be hidden. Name: Jake Callsign: [K21M] Rank: Senior Constable Training Completed By: @surey List all Pub Slot Inductions you have done: Jack William, Patty Roselli, Herbert, XX_Glencam_XX, noahx and Just Finch Why do you deserve a promotion? (50 Words min): I believe i deserve a promotion because i am capable of a role that is heavily contributed between role play and leading. I have been a CO few times and i think i am capable of keeping the communications how they should be and maintaining controlled patrol units that work as a team towards any situation. I know for a fact that i have left and rejoined APD before but things have changed and i have been showing dedication towards APD for the past 2 months or so. I hope to become a good role model towards the new recruits/white listed officers that join APD. I have been a sergeant before (1 year ago i think or even longer) and i think i handled the role to my best capability until i was persuaded to leave APD for some reasons but i assure that it won't be happening again. I plan to see myself Commanding GD at banks/ normal GD patrols. I have gained a lot of knowledge from the cop force within the past year or so. I am active now as i tend to be on every afternoon either doing SRT ops or GD when nothing is happening. Who would recommend you for a promotion? @Brendon, @John, @Cables., @Andrew Authento, @corey.day, @FarmerGeorge98, @Anexuiz, @TonyAbbott, @Tonic, @Slep., @ItzWayz, @Jewbacca, @Maverick, @Boulter and probably more (Unsure).
  2. 3 points
    Hey Everyone, Following the community meeting a couple of weeks ago and the recent forum post we have been giving consideration to the idea of an economy wipe. So now we wish to gauge the opinion of everyone by putting this poll to the community as a whole and giving everyone an opportunity to vote on it. If we were to wipe the economy, it would be a full wipe, inclusive of licenses, money, proficiency, houses, inventories, lockers and vehicles.You can also rest assured that we will not be making any changes to white listing levels of police or medic. Currently we do not have a timeframe for the wipe as we wanted to look into the impact and pros/cons very carefully before a decision is made, subsequently it will likely not occur for a while. If we were to go ahead with the wipe, you can also expect to see some changes to the balance of the server and economy.
  3. 2 points
  4. 2 points
    I'm getting the popcorn, Persona will be kicking down the door soon...
  5. 2 points
    @Connor. I hope that you start to feel better.
  6. 1 point
    @jizza From the original post, it's clear lotza has taken this into consideration, which is why he mentioned "Server balance changes". Quite a number of the APD officers that currently play (Myself included, even though i've been absent for a while) have already been through 2 cop-wide rank resets. You acknowledge the amount of time it takes to attain a rank and you want 200+ of them wiped? For the first little while, as there was with any reset, there will be a LOT of hard grinding from plenty of rebel, contractor and any cartel groups that may be around at the time and I don't personally think it will implode any groups. From the previous server-resets I have been a part of (e.g when the strayagaming mission file was created and we scrapped the old one), a reset is pretty much nothing but beneficial for the server. It breathes new life into the community, makes way for new addition and allows staff and management to make bigger and more aggressive changes as people aren't attached to 250 million dollar bank accounts.
  7. 1 point
    @Joshua_ I can not confrim anything fully, but from what i am aware of along with the economy wipe, everything such as licenses and prices of drugs/legal items will be decreased meaning that it is quicker and more efficient for rebels, contractors, civilians and cartels to build a economical base. My opinion on this wipe is yes too carry forward a full economic wipe, but prior to the wipe add more engaging, fun and money efficient missions to Rebel, Contractor, Cartel and Civilian. Such as some of the stuff discussed in the community meeting; Capture points, higher valued airdrops, etc. We have hundreds of posts regarding these NECESSARY additions, and at this stage i believe we should be considering the implication of these new missions/tasks rather than a wipe and after we can then consider a wipe.
  8. 1 point
    100% with joshua on this one
  9. 1 point
    My only concern with this is that while Cops/Medics get to keep their rank and access to gear, contractors and rebels are going to have to work from the ground up. Look how long it took cops to attain their rank, it is the same for how we accrued our money/items. You take away our resources and their implodes contractors, and possibly rebels. As I see it, there are two better options: 1. A complete wipe that includes removing APD and APS ranks. 2. Keep APD & APS ranks, and bank balance. Completely wiping would destroy some of the small, and large groups who actually contribute to the role-play on the server. If we are going to go down the wipe everything route, then it should be wipe everything.
  10. 1 point
    It would be nice for a change.
  11. 1 point
  12. 1 point
    I agree for the spawn chances for the Xian to be lowered but making it a "Once per restart" vehicle seems too impractical. Even a 20-30% chance spawn chance is great and fairly balanced change, as said by Yeet. Also having the the Xian is really useful when doing a evac when the server has a high amount of players as the Xian fits around 16 people. The regular issue for people disliking the Xian (in perspective of a pilot) is that you don't as many passengers when waiting on a helipad which leads to less transport points. If the pilot is keen to using jets, this means may take longer to get a sufficient or satisfactory amount of transport points to earn better jets. It is pretty much a chain reaction for grinding for transport points. Personal enjoyment really depends on the type of person you are in I&A: If you enjoy flying to an AO and back for fun and Personal enjoyment regardless of passengers, the Xian may not be much of an Issue. If you are grinding for a better jet, You may dislike or like the Xian depending on if you know how to fly it or get your hands on it. If you prefer taking people to an AO and back and find Personal enjoyment and satisfaction when dropping off preferably medium to large amounts Infantry, you may dislike the Xian. Personal Enjoyment is different for many people and really isn't a solid sole reason for the removal of the Xian.
  13. 1 point
    I personally fly the Hummingbird, and I really enjoy doing so but the Y-32 and its somewhat 'mediocre' spawn rate + its challenging nature means you don't see them often used because usually most people crash them before they get out of base. The only real person who can use it effectively is Persona Non Grata.. I don't feel as though when someones in the Y-32 I have a 'reduced role', I feel like I'm flying a helicopter as I usually do just without as many passengers. Also in regards to you saying "Not to mention, the reason why everyone play videos games; Personal enjoyment. lowers for everyone but the person in the VTOL.", I think for me myself, (maybe I'm just some weirdo) my enjoyment level doesn't change whatsoever whether I have a full heli or just 1-2 people. I think people who play I&A as a pilot, play it so they can have the enjoyment of flying helicopters in a virtual world. I don't think that is effected by having whatever amount of people in your helicopter. Or if you play so you can get that #1 rank on the transport score leaderboard, just turn on stamina, lock first person and hop in a Huron/Mohawk.. I can agree that the spawn rate might need a little bit of a tweaking, maybe a 20-30% spawn chance, but having 1 per restart doesn't sound fair for the people who actually want to fly it. Sometimes when I hop in TS I hear people asking 'for a go' on the Y-32, it's not like its a generally hated air frame, most infantry enjoy seeing it at base because its fast and efficient transport. But if you fly well and gain a reputation for being a good pilot, you'll be stealing just as many passengers from the Y-32 as it steals from you.. (Also, nice to see you back, I remember trying to stack helis with you at one point)
  14. 1 point
  15. 0 points
    So I have been on a 2 year hiatus from Arma 3 and have just come back to my favourite community on the internet, and something foul is afoot. Of course we are talking about game balance, over the last 2 weeks since ive been back and playing daily. i have noticed a nasty issue affecting the minority of players who play helicopter pilot. This is of course in relation to the Y-32 - Xi'an ; This is a excellent aircraft that has unmatched speed, capacity, versatility, survivability, and its fun to fly if not challenging These reasons above are exactly why it should not be in the standard helicopter rotation, even the long timer VTOL transport rotation. This aircraft when in semi-capable hands fills the operational capacity for 2 other helicopters if not 3. its short return times, overall attractiveness to the infantry at HQ and AO evac, ensures that it will be filled up long before any other airframe at the almost exclusivity of the pilot flying. This excessive utility and pull makes it so any other pilots whom were once flying non stop and having work to do suddenly all have reduced roles, leading to much longer idle times, lower pilot efficency and for those who care about it, a unbalanced leaderboard. Not to mention, the reason why everyone play videos games; Personal enjoyment. lowers for everyone but the person in the VTOL. this alone should be reason enough to consider removal from the standard vehicle rotation. I suggest that the Xi'an be placed as eighter a very rare spawn, once per restart cycle or less, or moved to a more frequent reward spawn with its gunner seat and armament adjusted for game balance (See current jet loadouts). I believe this small change with upset some of the dedicated VTOL bois, but in the short and long term will improve the fairness surrounding air transport and stop people from getting bored.
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