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Showing content with the highest reputation on 06/26/19 in all areas

  1. 4 points
    So, once the Contact DLC comes out, can we please replace the boring CSAT guys with these instead? https://imgur.com/a/wu7Y5g9 I mean, fighting CSAT is boring now, and we want something new. They have static guns as well, but you cannot assemble them yet.
  2. 1 point
    Sergeant Expression of Interest Note: By placing this expression of interest you are not entitled to the rank Sergeant and it can be denied as well as issued a non-apply period of no less than 1 week. Do not bother anyone about your EOI, if you do it will be denied. Name: Citric Callsign: [K17W] Assignment: Detectives Training Completed By: Cougs List all Recruit Inductions you have done: Kendall , Marti , SwampDonkey3203 , Cpt.Kirk , EVIL WATER , Andricic , Bamford_YT , Powerasian , Capo , M.McCosh , Steez , KingIcyZ , boska92 , antho , Action Is Coming , tyne , Smers Why do you deserve a promotion? (50 Words min) In recent times I have been putting mass amounts of effort towards the APD and ensuring that all my tasks get completed to their highest potential in both Academy and Detectives as well as GD. Since joining the APD in October of 2018 I have learn't a lot of valuable lessons and gathered up plenty of experience which has helped me become a more well rounded officer. I believe that with my experience in the APD and my extreme dedication I have what it takes to become the next divisionary Sergeant. Who would recommend you for a promotion @Home @Hamood @DreadScythe @Holski. @Phatballz @Dando @Bill Props @Sterling Archer @Jot @Johny V. @VIPER @iamjack
  3. 1 point
    Yep all fixed for me too. Thanks Fitz
  4. 1 point
    are u pulling a kim jong-un? but instead of supreme leader of north korea u are supreme fragger of straya gaming
  5. 1 point
    How do lads, and ladies, I am Nugs aka Mick, aka #ohhhthat****wit aka #who? and after a while lurking I thought I should say howdoo to the I&A old timers, nooguise (like me) and the mods, for courtesy and a little brevity perhaps as well. Please be warned, I have +- 0.001% filter, and can be terribly un-pc (which is what the mods are for I guess...) but I am not a racist, bigot, or generally nasty guy, I just tend to say it how I see it. Anyhoo I will just leave this here; TL;DR? Why play a milsim if you don't want to work as a team, either effective communication, and effective small unit tactics? It goes without saying that this is indeed my first contribution to the SG I&A forum, and although I hope it is well received tbh I have exactly zero copulations to give if it is booked into the archival pits of this forum. Be advised, you need beer, or a nice hot cup of bonox to deal with my somewhat saga-ish way of posting. Short is sweet, but a tale is never told in less than 150 characters. Now that is said let me begin. After an extremely long hiatus away from the BI franchise I have returned to the world of immersion (OP Flashpoint/RH/Resistance with no ArmA in between), and I am pleasantly surprised by the way this particular sandbox has evolved. Having said that, I have noted that BI has devolved in some ways by following the typical pay for DLC while stealing mods and addons ideas from the community. The latter is a discussion for another time, but I can say that the community across the board has remained the same by delivering 1st class mission building, addons, mods, and generally non toxic camaraderie when online. When I first checked the public server list I do admit I had a little moistness in my nethers as decent low ping online co-op and MP was scarce in the early days. After a week of trawling through the good, ok, and woeful, I found this particular server hosting both large maps, and to say the least, I was as keen as Jimmy Saville/Robert Hughes etc at a under 12s charity talent show to jump on and have a good bloody go at it. Reflection: Good crowd, no toxicity, no mods, some semblance of order with good comms chatter and 2 people directing the way to victory, and a relatively low pop server which means I can just jump in a helo and do what I want (Doh no gunships!). Whoops, advanced flight mode, didn't even clear the base, ok well uh let's do some spotting and figure out the controls again. Fast forward a few hours and all semblance of order disappears with a general whimper as the designated TL's log off, and the overall experience degenerates into a free for all with a bit more comms carry on and double the number of players. Over the past two months I have begun to develop some idea of who likes to play in the competitive kill kill pew pew leaderboards style, and who likes to slow it down and utilise all the facets of both A3 and this particular co-op concept. The difference in play between Altis and Tanoa is literally chalk and cheese, or should I say Skateboards and Jason recliners (Yeah it is an older crowd on Tanoa, luff you guise). Me, I like to play the long game, with a bit of recon which leads into the assault phase after some good old fashioned blowing the shit out of anything that has the capacity to turn your game into a sharpie, namely mounted heavy weapons, static emplacements, and air support. But this sort of play isn't everyone's cup of tea, and 50% of the time it all goes to shit, which can be fun but extremely frustrating as well, especially for those who are on limited play time or have low tolerance for such things... So, I ask, is the "relaxed/casual" component of I&A something that those who play the long game tend to tolerate, due to the great concept and community, or is it something that those players endure because of everything above? This answer to that question genuinely interests me as the proportion of long time SG players that I have come across tend to receive the idea of an ordered approach to each AO better than the ****it lets just drive in and kill mentality. Do you sacrifice relaxed play with no screaming orders, regimented comms discipline, proper squad movements for the ability to just do whatever the **** you want? Or do you retain the casual vibe and have a little order so as to push through each AO while minimising the amount of respawning and general frustration at the lack of medics, armour support, and CAS? Get at me, here or in game, let me know what you think, of me and what I have pondered here. Constructive feedback is welcome, and if you feel the need to ever tell me to stfu or pull up then do so, I don't have the tendency to snitch or complain to the mods, unless you are impacting everyone's gameplay. And remember, communication is my thing, if I send traffic to you by name, more than 3 times, and you ignore me, I will *ask* you why you are ignoring me, a little bit of courtesy in acknowledging someone talking to you goes a long way. And if I am in your slot, or you want a go in a role that is limited that I am playing in, just ask, and I will play another role. I will finish with the virtual dick suck here, the server devs and mods do a great job with I and A, and there are a good group of blokes on both servers who make this game time fun. Thanks to the retirees on Tanoa, Marz/Risky et al you guys are cool dudes who probably don't even know what a forum is but anyway... The Altis crew of Aiden, Josh, DEAD, Killroy, Myron, Simon et al too many of ya to list but when the shit is on I know you blokes get it done and will come and rez me for being such a bullet sponge. Obligatory ham sandwich for Fitz and a Tuna casserole for Noskire because I heard that is his favourite. #ineedanap
  6. 1 point
    Can't agree more. Some of the best games I have had are where almost everyone is on the same page and shit just goes right.
  7. 1 point
  8. 1 point
    Name: UNDI Callsign: [K14W] Assignment: Academy Training Completed By: @Holski. List all Recruit Inductions you have done: JosephGoon, Billie Eilish, Evil, Nitro, PanzerstoB, Jye coomber, Krist, isbigboi, Fresh, Agent, Hontas, knaves, big gunta, Asbestos, jaidyn, John shepard, memo, Johny Hunter and 717Frags Why do you deserve a promotion? (50 Words min) I know it may be soon but i feel like im ready to take the next step. I feel like ive put a lot of hard work into the APD and time. Im friendly and good at teaching and taking control of situations. My combat side of the game has also got better since being on the APD. I have trained a fair few people and i do it proper i also spend my time making sure that the new recuits get inducted properly and try make it fun even if they just want to play the game and get out on GD. I would like to think i have shown my skill both as a leader as well as a trainer in GD and Academy. Thanks for taking your time to read this. Who would recommend you for a promotion? @Michael Phelps @DreadScythe @Holski. @daniel wallace @VIPER @Randall
  9. 1 point
    Viper is one of the most dedicated members of the APD. Whether he is doing detective work or general duties, he is always ready to help & support anybody in any way he can. +1
  10. 1 point
    How to use the mortar like a professional To place a mortar, have the base backpack on your back and place the tube pack on the ground, then use the scroll menu option on the pack on the ground to build it. To fire without using the arty computer, just use the scope like this. Aim at a target and press F until the diagonal lines are gone. Now we can see there is a value for ELV, which is elevation of the mortar tube, and REL, which is the required elevation to hit the target. Just use page up and down to adjust the elevation until the values are as close as possible. Then fire and you should be right on target i was hitting short, but I adjusted the elevation down a bit and it made me shoot a bit further. You could fire smoke until the spotter reports you are on target, and then fire HE for effect. This will also work with a 155mm as well. But for I&A, we are concentrating on using a mortar. But this is only for LOS shooting. This should help you out if you are wanting to use the mortar and are interested in using it without the arty computer. BTW, this is a real life mortar computer. https://www.globalsecurity.org/military/library/policy/army/fm/23-91/ch6.htm
  11. 0 points
  12. 0 points
    This update introduces a few small changes and provides a much needed fix for the Customise Inventory menu. Quik's next major update is expected closer to the release of the Contact DLC. View full devblog
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