CIVILIAN CONTRACTORS
With the recent talks with the members of each civilian contractor groups
you guys have express your thoughts and concerns with the faction.
this is what was discussed at the meeting (or most of it) regarding you gents.
the future of the Civilian Contracting.
AGENDA
Stipulations and questions
Robbing - should not be going on unless your conducting an inspection because it goes against morals as a contractor.
FEEDBACK: This is to be set in stone.
Communicate well with the police
FEEDBACK: For the both parties to enjoy themselves and to be highly successful, participation is required by both parties (so guys try not to dick each other around).
Clothing - Individualised clothing??
FEEDBACK: with the adding new business areas there is a chance to add clothing Just for Civilian contractors
Clothing planned to be added:
Suits that are retextured to suit more serious areas and nice black and white casual and tie
military type uniforms for the intended use to identify by eyes people to deal with only two types of clothing are really needed.
Vest simple vests: the new pilot crew vest = Level 2
Certain weapons for Civ Contractors?? FEEDBACK: If this was to be added it would not be major maybe just a few assault rifles (Spars and Cars) and handguns
Tasers for Civ Contractors FEEDBACK: assigned to faction cannot be done same with knockdown rounds / Martin talk to devs?
most likely answer No.
Asked for Revive FEEDBACK: Martin said no
Civ Contractors asking for unarmed Hellcat / Strider that doesn’t look rebel. Skins????
FEEDBACK: The unarmed hellcat might be added with a custom texture and same goes for the strider.
13.2 Don’t agree with 1 contract can this be changed or looked at?
FEEDBACK: Discussing with B33f however I’m pushing to get this changed to you can either have unlimited number of contracts OR having 1 per gang, Business, Cartel, etc. ( ß I like this one)
Current Civilian contractor RULES (kind of):
Civilian Contractors will consult ONLY with the commissioner where an individualised document will be written up with procedures and guidelines for their roleplay. Document needs to be agreed and signed upon before that group can conduct the duties.
13.1 Contractors can only help the police during bank and federal robberies, they cannot do police activities.
FEEDBACK: ALL G.
13.2 Civilian Contractors can organise a contract with any faction on the server, however the strict caveat to such activities is they must only manage one contract at a time. (Contract with Cartel to provide full security detail for their respective field, that’s there only contract and cannot be altered unless the contract ceases).
FEEDBACK: Discussing with B33f however I’m pushing to get this changed to you can either have unlimited number of contracts OR having 1 per gang, Business, Cartel, etc.
[EDIT: Having having 1 contract per gang, Business, Cartel, etc. Was the intended rule was misinterpret]
13.3 Contractors must be paid in full prior to any commencement of work.
FEEDBACK: ALL G
13.4 Contractors may buy approved weapons from the commissioner only through the forums. (Template to fill out).
FEEDBACK: Ask the commissioner to see approved firearms
13.4.1 Commissioner is required to reply to document within 2 days
FEEDBACK: ALL G
13.4.2 Deputy Commissioner in the absence of the Commissioner if on holidays or leave may represent and take authority of weapons contract.
FEEDBACK: ALL G
ADDED:
13.5 Civilian Contractors can’t ‘rob’ players, they can perform a ‘inspection’ these inspections can only be legit if the Contractors have a RP reason behind it following the respected authority and (if applicable) the contract.
13.5.1 Civilian contractors cannot rob for the reason of gaining another players Gear.
13.5.2 Gear can be seized for reason of it been illegal or an active warrant has been placed on that player then gear may be taken (Check the police BD for what’s illegal).
BASES: The bases for civilian contractors should be focusing on looking like a business (a proper one) the bases can hold and should hold a few facilities, a few that should be included are.
1. The HQ – for the main area to buy you equipment and to plan with future business partners.
2. Garage- equipped for Trucks and Cars and a helipad.
3. Compound for storage and parking of vehicles.
5. (maybe) a storage area for equipment and items taken, received and rewarded by the business to be stored here.
Now those are what there is nearly everything to discuss. I do highly recommend leaving your thoughts and other ideas for the staff and the server to look at.
The gentlemen who are related to Altis Life directly any inquires Message me or one of the follow gents (the best on top and the second best on the bottom)
@Snowwie @Lotza @LuckyB33f
@ExcelForce @Sam01 @Seal @SmO @surey @TH3GamingBanana
I do wish you a G’day Gentlemen.