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Showing content with the highest reputation on 09/26/17 in all areas

  1. 9 points
    Hi All, Effective from today StrayaGaming staff will be removing all content that incites or encourages, racism or discrimination. This includes but is not limited to Teamspeak avatars, usernames, Teamspeak channel names, Forum posts and content. Current members breaching this will have their content removed and a recorded warning issued. Warnings for this kind of content can be applied by any administration staff.
  2. 3 points
    Introducing StrayaGaming Pop-up Server Events! Have a game that you think would be awesome for Strayagaming to host a server on? This is your opportunity to spice up your weekend with a dash of variety, with any game of your choosing open for everyone to enjoy! With the size of the StrayaGaming community expanding its time for a change! We are introducing Pop-up servers, the community gets to suggest a game server, we host it, you enjoy! This can be anything from X1000 Rust or ARMA 3 Wasteland Tanoa server with $500k cash start! We can host any server in any game, you just have to tell us what you want! Pop-up servers will be posted on the forums and on our social media accounts so you don't miss out! StrayaGaming Staff will host and manage the server, as well as reach out to bring in as much attention as possible to make it an event to remember. What happens next is up to you, post your suggestion on what game server we should host first below!
  3. 3 points
    Hostage Taking | StrayaGaming LIVE IT, LOVE IT, PLAY IT, STRAYAGAMING YOUR HOME OF ENTERTAINMENT ----------------------------------------­----------------------------------------­-------- Video Made By: DJ_JoozBrorg Edit By: Video Production Team ----------------------------------------­----------------------------------------­-------- This video was created for 2 factors, a way to show that you can win Hostage takings also a way cops can learn from this. ----------------------------------------­----------------------------------------­-------- G2A: https://www.g2a.com/?reflink=strayaga ----------------------------------------­----------------------------------------­-------- Facebook: https://www.facebook.com/strayagaming... ----------------------------------------­----------------------------------------­-------- Twitter: https://twitter.com/Straya_Gaming ----------------------------------------­----------------------------------------­-------- Register here: https://strayagaming.com.au/forums/ ----------------------------------------­----------------------------------------­-------- Come have a chat to us here at Strayagaming.com.au | Official TeamSpeak | ts.strayagaming.com.au --------------------------------------------------------------------------------­----------------------------------------­-------- Comment Below And Let As Know What Type's Of Video's You Would Like To See. --------------------------------------------------------------------------------­----------------------------------------­--------
  4. 3 points
    In the last couple weeks, the Command Team and the Staff members have dealt with issues that we don't want to deal with. Metagaming, Fail RP, RDM, etc are all minor issues that can easily resolved, but the issues that we had to deal with involved bullying, abuse, and the use of racial slurs. We've had members of this community in tears because of these people. This is completely unacceptable in cop and in the server and if we find out anyone who is bullying, abusing others, or using racial slurs, you will be removed from the APD and we will be seeking further punishment from the staff team. This community is home to a lot of people. Some people are involved in this community to escape from reality. Some people are underprivileged and are facing serious issues in real life. People play Cop on Altis Life to have fun and to get their mind occupied and distract them from personal issues. As a member of the APD, not only are you representing the APD but the community. People do not judge a server based on the civilian or medic population, they judge it based on the Police population. Every member of the APD should show respect to other members of the community and each other. Think about what you're going to say before saying it because you never know if it will affect anyone. This is a roleplay server, as a Police Officer you are expected to show respect and be professional, not swear at others while in game. What has been lacking in the APD is unity. We need to show more respect to one another instead of nitpicking and backstabbing everyone, trying to get each other disciplined for every small little issue. I don't have the exact numbers but we are averaging at about 3 disciplinary actions per day. Some of these were for minor issues. Minor protocol breaks, deal with it in person and talk about it like men instead of coming to one of us and wasting our times. Something like abuse, bullying is what we're concerned about. We have already been punishing players for reasons outside of cop but we are going to be making this clear to everyone. If you cannot be a respectable member of this community, you will have no part in the APD. Multiple people have been removed already and I don't want to see anymore. If anyone needs to speak to someone about a personal issue or anything, message Tinyy (Nigel), Sam01 (Anti Wingman), or myself on teamspeak. If we are free we will talk to you.
  5. 3 points
    Idk, but I think the whole point of this thread was to say (and this is just my $0.02) that UAV should not be able to call in air support. In my opinion, air support needs to be called in by forces on the ground cause a UAV sitting up at 2 clicks won't be able to determine threats and proximity of friendlies as well as a soldier on the ground. Like said before, it also would prevent the case in which the AO is the other side of the map and the UAV and jet bolt it over there and take out the AAA when a single soldier hasn't even entered the AO.... That's a bit ridiculous. For those people saying that it is half the UAV's role to call in CAS, I believe the UAV needs a rework in how it is operated - it needs to focus on supporting the ground forces by means of the UGV's, autonomous guns, intelligence and support assets. There should be some more options as to how you can do this, a reallllllly good idea would be to somehow enable the UAV op to use the new drones from the IDAP faction - medical, resupply, etc. Now that would be awesome
  6. 3 points
    Hurricane Vitale
  7. 2 points
  8. 2 points
    Awesome preferably a Infantry HC server or just Infantry with 3rd person would be 1 im interested in thanks excel <3
  9. 2 points
    Idk about the first thing but I'll definitely take a look at KOTH
  10. 1 point
    I can't tell if you've tried all the new loadouts (introduced 13/9/17) or not with this post... one or two of your proposed loadouts are already in the game I do agree that currently the loadouts are a bit of a mess though. All the current loadouts for player-operated vehicles are as follows: These aren't perfect and most of them were added on a trial and error basis - Suggestions are more than welcome. Increasing the logistical effort for each is a good idea, but I don't think adding ATGMs back is. Tried to remove guided AT entirely, but the Blackfoot still has them. I think it has a pretty crap loadout at the moment though. Like you said, it's not very good at doing rocket runs like the Kajman, so not many options for it. I don't think it should be a "little AA helicopter" either. I agree with removing the Wipeout rockets. Some people will probably disagree with this, but I made the Kajman loadout the way it is as I didn't want ATGMs on it and I intended for it to work alongside the CAS jet, if necessary. For example, CAS jet called in to remove AAA threats -> Kajman takes out light targets near LZ then drops off players and either stays around, continuing to take out light vehicles/armour/infantry, or returns to base to continue transport. I think the Orca is fine with Skyfires but maybe it should have the 6.5mm gun back instead?? The Xi'An can be changed without affecting the unarmed transport one. It might be alright with 2x GBUs but I think the UAV and CAS jet already perform that role. I partially agree that UAVs shouldn't be able to lase or request CAS... I don't think CAS is as OP as people make it out to be though, the Ironside tanks do far more damage per AO... If anyone has any other ideas for loadouts or CAS in general then feel free to make a thread/post. There is feedback on TS, but it's a lot easier to keep track of and get more feedback when it's on the forums.
  11. 1 point
    @Vitale There's a massive difference between making racist jokes on teamspeak with people you know and continuing to make racist comments towards someone after they have told them to stop in game.
  12. 1 point
    I'd like a Altis life server but with a new police force ! Other 1 would be a king of the hill server dunno if that's even possible but id play it
  13. 1 point
    Skyfire Kajiman useless? do i need to prove you wrong lmao. The thing is, there are more things to call in to support infantry then just CAS, i mean look at FSG its basically indirect fire support but when CAS is up its made redundant due to faster response times and the low downtime, which is ironic cus its supposed to be the other way around. add in the fact there limited to 82mm Mortars, which is the lightest artillery available and Static AA/AT. I honestly dont mind a nerf to the Wipeout due to its power and ease of use, the Neophron does not really need a nerf cus the Neophron is harder to use, and is more rocket pod focused anyways and we dont speak about the Buzzard CAS for a reason.
  14. 1 point
    @Tungsten Exactly, current CAS roles have seen less usage, when there is not UAV operator CAS may receive one or two lazes tops per AO as most infantry on the server will happily get killed by vehicles and make no attempt to call CAS on it. I've nearly compared it to an ethical dilemma, where you can choose to help the infantry with vehicles and risk getting a warning or a kick Or leave them to die. What doesn't help is the change of loadouts for a lot of the armed air vehicles which may them near useless, such as the Skyfire Kajman or DARs on a blackfoot. Instead of giving everything dumb fire rockets due to "CAS Power Creep" define the roles of vehicles to a greater extent instead of blanket nerfing everything. I'll make a post of suggested vehicle loadouts later today to explore this.
  15. 0 points
    After recent changes to the CAS loadouts, some loadouts make little sense in relation to the playstyle of the vehicle. So I am here to present some loadouts that may better define the loadouts of vehicles. Vehicles that will remain uneffected by this will be the Hellcat and Pawnee as their miniguns and DARs fit the playstyle of light, gun-run CAS. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The characteristic advantages that helicopters have over jets is that they should have some form of guided missile system. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- AH-99 Blackfoot: Its stock Arma Loadout hits really close to what the vehicle is meant to play like, it acts as a sentry, guarding areas of the sky with its 4x ASRAAMs (Stock) and DAGRs to deal with some armor. Its stock loadout of: 4x ASRAAM and 24x DAGRs Is still a decent loadout, the Blackfoot performs well as a little AA helicopter if you can call it that, but one improvement to make it less overpowered and maybe require more logistics while still maintaining its Anti-Amour power is to replace the DAGR pods with a Skalpel on each side, this will enable the blackfoot to kill two vehicles before returning to base as the 20mm minigun is unable to kill armored targets, while the DAGR pods allow the vehicle to spend 4-6 rockets per vehicle enabling it to kill 4-6 targets. Which makes it 4x ASRAAM and 2x Skalpel ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Mi-48 Kajman This helicopter stock is probably way to overpowered in terms of its use on the server with its 8x Skalpel and 38x Skyfire However to balance this helicopter considering it has a 30mm cannon which with APDS can decimate everything but armour I am proposing two possible loadouts: 6x Skalpel and 38x Skyfire Which aims to reduce the spam of skalpels by reducing the overall amount of them. Or 38x Skyfire and 2x Sharur Which aims to give the Kajman two large missiles, again increasing the logistic burden of having to retreat to the base, but it also guarantees kills for enemy armor Both loadouts keep the additional rocket pods to give the Kajman an AOE weapon to deal with large squads of infantry or light vehicles. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- PO-30 Orca This helicopter in its orginial configuration is a capable light vehicle attacker fitted with 1x 6.5 minigun and 12x DAGRs However DAGRs while weak when fired one shot at a time, a whole pod of them can easily kill 3-4 vehicles, similar to the suggestions made about the blackfoot, the Orca would see an addition of skalpel's or possibly ASRAAMs, however the idea of the Orca being a missile carrier doesn't bode well so I am supposing making it fit for AOE damage/Light vehicles differing from the Hellcat and Pawnee in that it receives 1x Twin 20mm Cannon Pod and 19x Skyfire ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jets that are going to be addressed are CAS jets as they are in the middle of an identity crisis. Jets are being kept unique from the helicopters as they are the only vehicles to be equipped with large rocket pods and bombs. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- A-164 Wipeout The main focus on this jet I feel is its cannon, its cannon has an incredible ability to destroy anything, and anything that is has difficulties with can be alleviated with bombs, for balancing this plane I've considered removing the GBU's by restrained from such as it removes the coordination between CAS and JTAC for good effect. I propose keeping the Wipeout with its 2x Mk82's and 2x GBU's along with the 2x Falchion but removing the rockets as (1) the role of rockets is replaced with the main gun of the Wipeout and the Mk82s and (2) the 7x rocket pods are negligible when it comes to dealing AOE damage. Therefore the loadout is 2x Falchion, 2x GBU-12 and 2x Mk 82 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- TO-199 Neophron On the other hand, the Neophron has three distinct advantages over the wipeout: Speed, bomb size and rockets. For this loadout of: 20x Tratnyr AP, 20x Tratnyr HE, 2x Sahr-3, 2x LOM-250G This existing loadout should be kept to exemplify the advantages of the Neophron over the wipeout. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Y-32 Xian Unsure how to change this one, I've been jumping around a couple loadouts such as 2x LOM-250G, 40x AP/HE Trantyr or 2x Skalpel, 40x AP/HE Trantyr Since it can be used as both a jet and a plane (Looking for opinions on this). ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I'm ready for any critiques regarding each loadout and I am able to explain further if need be.
  16. 0 points
    We can host KOTH but it has to be purchased through specific providers, so it would end up being between $100-$200/month (depending on slots) for a server that is exactly the same as the next one
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