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Showing content with the highest reputation on 12/18/18 in all areas
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3 pointsThe Fifth Day Of Christmas. Merry Christmas Members of StrayaGaming. Ho! Ho! Ho! As you know its that time of the year. You gusset it, Christmas. This year we have a surprise for you!, from Giveaways to Server Events. And a load of fun. For the Fifth day of Christmas, We are giving away Tales Of Berseria How To Enter: by giving this post a Or Comment Ho! Ho! Ho!
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2 pointsThe First Day Of Christmas. Merry Christmas Members of StrayaGaming. Ho! Ho! Ho! For the First day of Christmas we are doing Giveaways, We are giving away #1 Metal Gear Solid V - Ground Zeroes + The Phantom Pain. & #2 Metal Gear Solid V - The Definitive Experienceincs Ground Zeroes + The Phantom Pain + DLCs. ? How To Enter: ? To Enter The First Giveaway. Join one of the Servers Christmas Events. Event Calendar Event List To Enter The Second Giveaway. By giving this post a Join all three Christmas Server Event. (AL, I&A, WL) You will get an EXTRA draw into our next Giveaway. This Giveaway will end on 17/12
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1 pointHello all, for all of those who know me and are wondering where I have been over past little while I'm still around but just been Really busy IRL. I am doing well life is Booming I'm living and enjoying life if you don't know who I am don't go any further. let me introduce myself I use to be a staff member back in Late 2014 and 2015,2016 and then the early 2017 I Resigned due to Educational Reasons but I'm still here just not playing much anymore. If you wish to get in contact with me please PM I will PM Back when I'm un-busy Kind Regards, Lachlan
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1 pointah shiet maddest **** out, always did the comp requests at lightning speed ? Hope you're doing well brother!
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1 pointYeah for sure, no disrespect taken. I know a lot of people grumble about mines, I too grumble when I get killed by mines at key locations, but they're part of the game, that's just how it is. I've lost vehicles just as I pull them out of storage, which sucks, that's one of the places when vehicles are most vulnerable, at least for heli's. But getting constantly bombarded at the gunstore, sucks more. Which is why I always seek to block them with fortifications and mines. If a tank wants to assault a gunstore, it needs to be ready to pay the price. So I guess, given that, I agree with you in a sense. If Jacob wants to develop a timer, I wouldn't be opposed to it.
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1 pointVeritably false. Jets have far greater kill chain completion times and poorer OODA loop management. Phase Fixed Wing Rotary Find Radar / EOTS / TGP / IRST Radar unreliable with detection because ARMA 3 and really good reasons. Soda straw aperture flying over a small area at high speed without any thermal imaging. Radar / EOTS /IRST Wide FOV, gunner can simultaneously look through a thermal imager and refer to radar screen. Fix Painfully cycle with assigned key while trying to actually fly the jet whilst attempting to avoid possible AA fire. Gunner selects target, pilot hovers comfortably (division of labor is fantastic isn't it). Track Correlating position on subsequent passes until strike authorized, an annoying matter itself w/o TrackIR and all jets notwithstanding the F/A-181 need to see the projections through a HUD not an HMD. Target tracked, gunner may keep camera locked if necessary. Allows simultaneous multiple target monitoring and position correlation. Engage Hard targets necessitate lase, infantry ones are typically just terrible. Reliance on a decent UAV Operator for a reliable lase. SDB onboard targeting is iffy at best on the server because ARMA 3 and really good reasons. Pain in the arse follow up capability as major time lag is necessarily incurred when next pass needs to be initiated which requires good spacing and high energy. Paradoxically, if one wants to maintain high energy for AA avoidance this reduces the window of opportunity in terms of completing yet another (partial) kill chain. Difficult to assess prudence of danger close occurrences. Multi - mode tracking missiles, either SACLOS or thermal imaging. Kill chain completed within helicopter without external interference or assistance. Incredible effectiveness with follow up engagements as time lag is present only due to limitations of gunner awareness and speed of weapon cycling and follow up firing. Infantry eradication easy owing to a stationary position and cannon. Easy to assess prudence of danger close occurrences. So, rotary CAS completes kill chains faster, independently, and the division of labor means OODA loop chains are finished with higher speed, even if one acts under the assumption of an (impossibly) perfectly coordinated UAV Operator and CAS pilot. Avoidance of AA with helicopters is not a complex matter, it's simply a few klicks of standoff. Of course this comparison acts under the assumption of no enemy CAS jets as a fair test. Exclusive rotary CAS without the removal of enemy jets is a lousy prospect for obvious reasons. Rotary CAS is a good idea, it's far more engaging, less boring, and one can have tea while waiting without having to touch the actual stick.
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1 pointHey everyone, Today I wanted to share some sad news with everyone, and then offer some insight into the future. Due to personal reasons (particularly centered around ongoing health issues), @Connor. has elected to step down from staff/development position for Straya/Altis-life moving forward. This doesn't mean Connor wont be contributing at all in the future, but he will be moving to doing contracted work on a project by project basis should we need it in the future. As for day-to-day AL Dev and the options as I see it for dev moving forward. In the short-medium term I'll be taking over a large part of the day to day AL Development work such as updating miscelaneous systems/functionality changes Altis-Life senior staff will be doing all the map and a large part of the config changes such as accessibility of weapons ect so that our development cycle can continue in between more major changes that we recruit Connor for! To be very clear AL dev should not stall following these changes, it will just become a bit more diversified/will have an actual structure to it instead of Connor shouldering all the hard work. We are also open to people writing code for the mission however this will be blind (without access to the entire mission file) to ensure the security of the mission file. As such what I'm looking for, for anyone who wants to contribute, is stand alone systems/features built by you to improve AL gameplay, if @Mitch and his staff approve the addition and the code is of sufficient quality I will then work on integrating your standalone content into the existing AL mission file. In order to minimize wasted work if you have skills in this area I would suggest contacting Mitch in order to be given features that are more likely to be approved/that staff want. Even though this news is sad and Connor will be missed greatly as a regular member of our staff team I hope everyone will give him recognition for his years of hardwork and dedication; and from everyone in staff I would like to wish him the best in his future endeavors! He has added a huge amount of quality content to AL, including back end security with a leading anticheat system that has protected us from over 500 hackers in the last year, along with countless performance improvements that allow the server to sustain far more clients at a playable level than it used to! For all of this and more we will always be grateful to him. If anyone has any questions about anything related to how things will move forward in this post i'll leave it open for replies so you can ask them.
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1 pointThe Twelve Days Of Christmas. Merry Christmas Members of StrayaGaming. Here are our First list of Events we are running, by joining an Event you will Go into the draw for our Giveaway. Found Here By joining all Three you will get a EXTRA draw into our next Giveaway. WasteLand: Date: 14/12 At 8:00pm Event Document Here Altis Life: Date: 15/12 At 8:00pm Time may change, keep an eye on discord for any changes. Event Document Here Invade and Annex: Date: 16/12 At 6:00pm Event Document Here All times are Australian Eastern Daylight Time (AEDT)
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1 pointThe Twelve Days Of Christmas. Merry Christmas Members of StrayaGaming. Ho! Ho! Ho! As you know its that time of the year again. You gusset it, Christmas. This year we have a surprise for you!, from Giveaways to Server Events. And a load of fun. For the First day of Christmas we are doing Two Giveaways, Keep an eye out on that post on the forums or on our media sites on the 13/12 We are also running server events on our servers over the twelve days of Christmas. We will run one event on each server per cycle. (Events will not be on same day as each other). Giveaway Post Events Post For a bit of fun we have made an Advent Calendar so you can keep track of that we are doing on that day. Advent Calendar Found Here
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0 pointsDue to working 55+ Hours a week and other commitments I will be leaving Straya I hope everyone enjoys their Christmas and continues play on Straya cheers for the good times. - Jewy For the record @Mitch Said he would miss to the moon and back. Farmer John now owns the peach farm and the business that follows.
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0 pointsGod this server has gone down hill very quickly went from B/A tier to Z tier real quick. That is all, Discuss below.
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0 pointsOh ok, I've been too chicken shit to get anywhere near that close to any missions...
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