G'day all,
We have some new and modified rules , these rules are been put in place to complement the new robbery additions that have been added in the most recent development patch.
- The new Convenience Store is a low tier robbery which is aimed towards Sydney slickers and lower ended gangs, the robbery rewards a small sum of cash and accessibility to the purchasing of some limited items that may enhance performance.
- The AGL Office is a head office for the leading company 'Agolar Solar', this robbery is a middle-high tiered robbery which consists of close quarter and vehicle combat around the vegetation of the solar towers. The robbery rewards a mediocre amount of money.
If you have any suggestions or have found an unclear/grey area please notify Altis Life Senior Staff immediately.
These new rules will be effective immediate as of the 20th of December 3PM AEDT, on the Thursday 3PM restart. (TODAY)
Added:
9 - Robberies
9.1 Six Police officers must be online to rob the Convenience Store
9.1.1 Ten Police officers must be online to rob the AGL Solar Office
9.5.2 Convenience Store has a cooldown time of one hour.
9.5.3 AGL Solar Office has a cooldown time of one and a half hours.
Modified:
9 - Robberies
9.2 You must declare on the Police when robbing any of the gas stations however, robberies (Convenience Store, AGL Solar, Westpac Bank and Federal Reserve) are KOS on all cops involved.
9.3 When a robbery is hit off, all declarations which include the robbers or police are called off.
9.4 Any hostile action done to either the robbers or the police responding to the robbery done by an unrelated gang/third party will be considered RDM. Two gangs (Rebel/Cartel/Civilian) cannot commit to a robbery at the same time.
9.5 All robberies (Convenience Store, AGL Solar, Westpac Bank and Federal Reserve) all have cooldowns before they can be robbed.
9.5.4 Declarations for all robberies only go within the immediate area of the robbery, combat in areas deemed unreasonable may be seen as a rule break. With exceptions with Snipers within 2km of the robbery.
9.7 Gangs must rob the banks for the robbery itself and must roleplay an escape once the robbery is over. They can’t wait around for the pleasure of killing police officers. This will be seen as Fail RP.
9.8 Touching off a robbery and running away for the benefit of baiting cops or annoying other players will be seen as FailRP.
9.10 - If you leave the server or die for any reason during a bank situation, you cannot return and engage in the situation. (This includes aborting/kicked)
10 - Hostage Rules
10.2 There can only be one hostage ‘employed’ during the robberies of the Convenience Store, AGL Office or Westpac bank (no hostages for the Federal Reserve).