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Showing content with the highest reputation on 09/10/19 in Posts

  1. 7 points
    Hello everybody, as you have probably been made aware by the title, I am going to take the time today to give my input into what I believe the server needs in order to draw back old players and gain new ones. The information I am going to produce in this 'letter' (if you will) has been sourced from my own in game experiences as well as recent discord discussions involving current and active players as well as management and development staff. The first issue that I feel I should comment on is the recent comparison between Olympus and Straya, specifically the guns portion of it. One thing people need to understand is that straya is.. or at least WAS a unique altis life server. It had it's own set of rules and regulations that differed it from the likes of Olympus and even direct competitors like darkside. Straya was straya because it gave players the opportunity to use bigger and better weaponry but at the same time made said weaponry relatively hard to obtain. Anybody who says that it's not fun to use a navid and spray people down like Johnny Sins standing in front of Madison Ivy is lying. Obviously being obliterated by a 9.3mm LMG is not fun, but it gives dedicated players the incentive to put in effort and grind to obtain the same weaponry so that they aren't humiliated again. Also, it's unfortunate but Straya just isn't capable of competing with Olympus.. period. The US servers have so many more players which makes it nearly impossible to get similar numbers. That's why instead of trying to copy Olympus' style, straya should try to become unique again by adding those weapons back in. The second issue I would like to touch on is the fact that legal runs (rather than illegal runs) are now more profitable for both rebels and civilians. Yes, gems do give players a reason to get on and grind for many hours and yes that does increase population. But it's ****ing boring. Nobody actually wants to sit there for hours clicking windows key to get a bit of fake currency just to go to the same old fight at capture points. Nobody. Instead, people want diversity. There is always going to be a meta, and people will quickly learn what that meta is and start to follow it. However, the current meta needs to change and I will tell you why. Fun. That's the reason. People want to have fun, and I hate to break it to you but not many people are having fun at the moment. Having gang fights at illegal dealer was fun. Yes, uranium was the most overused run for REBELS because rebels were the only people who could afford the risk of doing a uranium run. That's how it should be. Civilians should not be able to make as much money as rebels, plain and simple. Just like in the real world Jimmy from down the street isn't making as much money as Pablo Escobar, but at the same time Jimmy isn't risking death or arrest. This idea may be referred to as being 'unfair' or 'biased' against civs but it's important to understand the definition of civilian in regards to Altis Life. Civs are those people who don't wish to part take in gang or rebel activities but at the same time don't wish to be apart of the EMS or APD. Why on earth does somebody who fits that description need more money than a rebel who needs to purchase equipment and gear as a means of survival. Think about it. Next, I want to talk about the economy. As I tried to explain in that last paragraph, uranium and drug runs should be a rebel or cartel members highest source of income. It should be the activity that dedicated and active players attempt to complete in order to attain large amounts of money. The only issue with this is the exact amount of money that can be made from each run. I am not sure exactly how the economy stands at the moment because I am just coming back from a much needed 'vacation' but I will say that Uranium in it's prime was way too easy. I don't have stats but it was the only run that people were doing because it was the best run BY FAR. I personally believe that Uranium should be the best and most profitable run, but it should also be the highest risk run. A high risk, high reward system is essential in creating a balanced economy. Uranium should be the highest risk but also the highest reward, followed by drug runs and then obviously gem runs for civilians. Besides pricing, nothing needs to change. Uranium can be sold at illegal dealer which is a KOS zone and therefore numbers and firepower is needed to secure each run, drugs must be processed and then sold which can be camped at all times by anybody and then gem runs will be the same as drug runs but obviously it will be less likely that somebody is camping those because most if not all rebels (ie the people who would usually camp) will be camping the higher profit runs like illegal and drug dealer. Maybe discuss prices with the community team, as far as I'm aware the community team has a good understanding of the server and can assist in getting prices right. Those are the main issues I see at the moment. The content is there, capture points ARE fun fights but all we need is a bit of diversity. Illegal dealer can bring that diversity. If you don't agree with what I am saying please comment and let me know, if you do then please like this post and hopefully management will see it. Thanks for reading and have a great day.
  2. 4 points
    Hey guys, Just thoguht id grab a show of hands on who plays squad and would be interested in playing a few nights as a team on it and seeing how we go. I got the game last night and have found you need a team that communicates well so why not grab some of you lads to join in and be that squad. Hit me up here or on teamspeak ?
  3. 3 points
    feelsbadman just want pre-wipe back
  4. 3 points
    We just brought a new wave of QA gamers in ( Go suss out the QA if you are unfamiliar ), still looking for one to represent police. Pop yes, earnings no, IA gamers are crazy @Fitz and his crew carry the donations.
  5. 2 points
    You're still trying to compare Straya to other servers. It's not worth it, it's better to just build upon what Straya is already known for. We had a good system and a lot of pop back in the day and that was for a reason. Straya AL is not a strict roleplay server with custom addons, it's a place for people to come on and have some fun. Those people who want a strict roleplay server can go find one. Also, "shooty shooty" is what makes AL fun and nobody can ever or will ever change that. That is the reason why people play video games after all am I right? to have fun, and potentially do things that they wouldn't be able to in real life. Everyone can go and pick some apples or talk to people in real life. However, not everybody can go and join a rebel gang and drive in armoured vehicles looking for people to rob and shoot at. It's exciting and it's what draws people to altis life. I guess what I'm really trying to say is, people are diverse. No two people want the same thing and no two server is exactly the same. Straya should stop trying to copy the style of any other server and instead build their own. If I am being completely honest, we already had our own unique identity and presence in the arma 3 community pre wipe but for some reason people wanted the server to become more like olympus and the server started to die. Both rebels and cops (from what I can see) agree that the idea to try and 'become another server' was a bad one and it would be best to revert to how things used to be. You're right, eventually arma 3 will die out and slowly but surely it is happening. However, I'm sure I speak for most people when I say that the best possible outcome would be for staff to revert things to the way they were and let the server die out in peace as StrayaGaming Altis Life, not Olympus.
  6. 2 points
    I said it 5 years ago the reason why the playerbase is decreasing is because: A) people have moved on from Arma 3 and moved on other games or younger people are just not interested in playing older games like arma 3. B) Some people don't want to play with default altis life or are board with playing with default Arma 3 vehicles and weapons anymore some people wound like to have more realistic affect to the game with mods like task forced radio and more vehicles, weapons and custom addons I said it 3-4 years ago Alits life will die out one day and so will Arma 3 eventuality and I said we need to branch outside of arma 3 and outside of alits life like two-three years ago we were working on a strict Arma 3 life server with custom addons that could have worked but was canned in the end due to the lack of Dev's. C) It's a Role play server Role play instead of shooting, Role play your way out of things and it shouldn't be about shooty shooty it should be about RP that's what alits life is about RP and making some money.
  7. 2 points
    Aside from myself I think there's one other guy who plays AL in Community Team. However, I do agree with much of you've said; I'll kick the idea around up top, ask some current rebels, such and such.
  8. 1 point
    Or you guys should play some I&A and hop onto a Zeus event server on Friday, people from all servers can join!
  9. 1 point
    I personally think Zed has hit the nail on the head, just he didn’t realise it. I think the main issue with straya is lack of high teir rebel activities, IMO uranium should be restored to the pre-nerf prices so rebels have a great money maker. I personally recall desperately making runs on illegal in a truck with like 4 uranium to sell as a civ. It was some of the best fun I had on straya. I think a good point of this is capture points; Money isn’t worth fighting over, You can’t sell the guns. To fix capture points the 10 minute bonus should be rolled to 40k and the staff should look into adding back the player market/auction. I have always liked this feature and It will allow for crafters, thief’s and rebels to trade over a single system (while obviously the system takes a hefty percentage for this (%15) undercover stuff) I think the staff would be wise to consider this, and for those sniffing it off as “Wopay, **** off if you don’t want to Wopay with me” you ought to take a common sense pill, the civs are the best faction on straya and the server is suffering due to that.
  10. 1 point
    Maybe start looking at giving out lighter bans ? The player base is already on the decrease.
  11. 1 point
    maybe if people stopped massrdming and getting themselves banned ffs smfh
  12. 1 point
    Good gangs... Not ones that lose gang wars in 2 minutes
  13. 1 point
    Unfortunately they much prefer to go and get themselves all com banned.
  14. 1 point
    @Red Back when the economy was overflowing with cash though that is an extreme example, people didn't have to worry about making money. So gangs had to come up with ways of enjoying themselves. Issue is now that for people to do that they need to do hours of boring grinding to get shot & killed and lose what they worked for. We need as much to do as possible in my opinion and if that means filling the server back with cash and new enjoyable guns. That would be pretty ?
  15. 1 point
    My point is that it isn't worth doing anything different because the most profitable thing to do is Gems, but doing gems is boring. I'm suggesting that instead of doing something boring for cash, the meta should change so that people are having fun whilst earning cash. Also, thanks for the link I wasn't quite sure what an RPG was
  16. 1 point
    u know navids were removed almost a whole year ago yet it still being brought back up this is true honestly cba doing heli runs or gem runs because its repetitive and so ****ing boring something needs to change but honestly this suggestion was hard to read as u dont play as much anymore
  17. 0 points
  18. 0 points
    Then do something different, this is a roleplaying game. We can only do so much to spice things up, the rest is up to you. https://en.wikipedia.org/wiki/Role-playing_game You can't do the same thing over and over again expecting everyone to enjoy it forever
  19. 0 points
  20. 0 points
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