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Josh_ua last won the day on July 21 2021

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About Josh_ua

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    Community Team & RS2 Manager

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  1. Josh_ua

    Fort @Goose_
  2. Josh_ua

    Player of the Week 11/07/2021 Congratulations SIDVISH! SIDVISH – Despite being one of our newer players, your stablising influence on general operations has encouraged greater maturity and cooperation amongst pilots and ground forces this week. We look forward to seeing your continued involvement and leadership on the server. Honourable Mentions: @Delta 2-5 - a versatile and seasoned veteran of the server, Delta is quick to change roles and rally the troops based on the operational needs of each objective. Your leadership and strategic mindset are always a welcome, often being a deciding factor in the success of each campaign. chual - at the time of this post, you can claim 380 revives to your name this week - an extraordinary feat. Another great week, you're a great asset to the team. Christopher - your efforts this week in the UAV role this week were well appreciated by those on the ground. The consistency, accuracy and speed at which you designated targets and coordinated CAS/Mortar assistance was invaluable. Well done. The Invade & Annex team and I are super impressed with everyone's efforts this week - I will be awarding all honourable mentions donator perks for one month. You guys have really lifted the bar, well done
  3. Josh_ua

    Howdy @UpNatom
  4. Rising Storm 2:Vietnam Server Rules All rule interpretations are up to the server staff's discretion. Report rule breaches via the Discord Ticket System - discord.straya.life Recently changed rules are in yellow. 1 - General Rules 1.1 Please read and follow our Community Guidelines at all times. 1.2 Use common sense when playing and reading the rules. 1.3 Any form of hacking, exploiting or cheating is prohibited. 1.4 Spamming Text or Voice Chat is forbidden. 1.5 Any form of trolling or uncooperative behaviour is prohibited. 2 - Gameplay rules 2.1 No Teamkilling, ensure to apologise for accidental teamkills. 2.2 Ensure you are performing your role. (Radiomen support the commander etc.) 2.3 Do not abuse the ingame voting. 2.4 No Commander unless there are 20 or more players on the server.
  5. Josh_ua

    "AoW best gang"
  6. Josh_ua

  7. Josh_ua

    I need a goddamn medic!
  8. Josh_ua

    I can appreciate the frustration, but the 12-15 minutes of waiting is negligible in my opinion; it is a difficult aircraft to fly, but when flown well it really dominates troop transport operations. There is nothing more infuriating for other pilots then when a competent blackfish pilot hogs all transport operations with their faster, snazzier aircraft. I'm afraid a respawn timer reduction is not something I would endorse. As you know, I'm usually happy to oblige requests for additional aircraft during peak periods... just ask.
  9. Josh_ua

    Well, bust my buffers!
  10. Josh_ua

    Major Wasteland Update 6.0 Refreshed Missions, Token Upgrades and New Items This update provides a wide variety of new content for you to enjoy ranging challenging new mission to upgradeable spawn weapons and gear. Please find below a list of all changes made in our latest installment of SG Wasteland: Principal Additions and Changes: Added 'Paratroopers' Mission . Added 'Rescue HVT' Mission. Added new designs for Roadblock and Outpost Missions. Added new gun and gear token upgrade tiers. Added unarmed fixed wing 'Ababil' drone. Added 'Fast Roping' for helicopter occupants. Added tear gas to Gun Store and respective gas mask to General Store. Added bounty system at ATM. Added K/D ratio and current bounty to the scoreboard Added dynamic compass Added 'Multipurpose Detector' for finding landmines and spawn beacons. Added Intro Music upon connection. Added Starter Pistol to Gun Store. Added Leg bag, Messenger bag, Hard hat and Hi-Vis vests to General Store. Modified Central buildings to encourage more diverse close-quarters combat. Modifications and Tweaks: Added new mission categories: Military, and Hostage. Removed Dome at Camp Rogain. Changed Independent group size from 4 to 5. Removed Suppressors for weapons with a calibre above 7.62mm from Gun Store. Added Suppressors for weapons with a calibre above 7.62mm to Mission Crate contents. Added Teamspeak, Discord, and Forum details on load screen. Changed Drones maximum token price to 4. Changed Object lock radius from Stores to 100m. Modified M5 Sandstorm cost to $2,000,000 and 10 tokens Bug Fixes: Fixed 'Town Invasion' spawning AI in and under buildings. Fixed Territory sizes to appropriate areas. Fixed Item Descriptions in stores. Fixed Vehicle convoys spawning in wrong formation. Fixed Roadblock AI not manning turrets. Fixed mission aircraft not having any flares Please share your feedback with us, Wasteland Staff are contactable via Forums, Teamspeak, or StrayaGaming Discord in the Wasteland Channel. Thank-you to the Wasteland Development Team, @Bad_Apl in particular, for all the hard work put into creating this update. - Wasteland Team
  11. Josh_ua

    The soldier is the Army. No army is better than its soldiers.
  12. Josh_ua

    StrayaGaming is proud to announce the addition of a Warlords server to our current list of pop-up servers. Warlords is a free, competitive multiplayer mode where two competiting teams attempt to capture the base of the opposing side. Players commence the match by joining either the NATO (BLUFOR) or CSAT (OPFOR) faction. Both teams then need to begin conquering AI controlled AAF sectors across the map to form a chain of linked sectors from their base, to the opposing faction's base. Throughout the match, players can earn Command Points by demonstrating their prowess on the battlefield and holding as many sectors as possible. The more sectors held by the team, the greater number of points they will have available to use on superior gear, vehicles and AI reinforcements. Server Name: StrayaGaming.com | Warlords Connection information: Have questions? Send a message to myself or @Turbanator and we would be happy to answer them.
  13. Josh_ua

    Our Wasteland 5.3 update is just around the corner, bringing a variety of tweaks to the map and stores, new missions, and some much anticipated changes to the token system. Before it is released, we wanted to provide players with an opportunity to make suggestions directly to me and the development team for consideration in this update. Any constructive suggestions or feedback you can provide will greatly assist us in releasing an update that all players can enjoy. Show your support for suggestions by giving them a big ?
  14. Before I delve into my response to the points you've made, I would like to briefly acknowledge and thank you for taking the time to write up this thread in such a mature and constructive manner. As Altis Life is outside of my direct prerogative, I will only respond to your feedback pertaining to the community and events in general. The transparency and communication between the staff team and community has, I agree, been an area in which all departments could see some major improvement. While things are usually progressing well behind the scenes, I can see that updates on our progress aren't being made public and hence cultivating low morale among our players - this is something we will endeavour to work on. "The introduction of a dedicated social media/promotions team would be of great benefit, as it would be able to tap into the massive amounts of people on social media at any given time- and then spread the community name and servers to new and keen players looking to have a fun time." This is something that falls directly within the purview of the Community Team. Social media, as you have described, is a very powerful tool that when utilised correctly can greatly improve the efficacy of our marketing strategies. In recent times, our use has been limited for a number of reasons; As we have predominantly been an Arma 3 community, we have had little need to break outside our bubble. Players find us through the server browser and through word of mouth. Running giveaways on social media sites never really worked... folks usually don't like having to use their personal accounts to enter a giveaway. The majority of our regular players have discord and/or an account on the forums. Creating publications on these platforms is simply easier and provides us with greater control over the content. Maintaining 5+ social pages is a lot of work... These points aside, I am looking at revitalising our current social pages in the coming weeks to support our new prospective services such as Space Engineers and Rust. If you have any suggestions regarding what content is published, please hit me up in discord. We have a number of major changes coming to the forums and TeamSpeak soon as well; stay tuned. Podcast sounds awesome - I look forward to working on it with you as discussed in TeamSpeak. I am more than happy to discuss these points further or answer any questions you might have, just ask. I tend to float around in TeamSpeak most nights after 8/9PM AEST.
  15. Josh_ua

    With each passing year, the shadows take their toll. But you remain. And so does hope for Middle-Earth.