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Showing content with the highest reputation on 12/21/18 in all areas
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6 pointsStrayaGaming Exile As many of you are already aware, over the past few weeks we have been running a private beta for an Exile server, being developed by @webbie. Strayagaming is proud to announce that as of the 22/12/18 we will be launching the Arma 3 Exile Server in its first stable build to the public. We hope to provide an enjoyable and unique Exile experience that you cannot find anywhere else in the Oceanic Arma community. The Exile server will be a PvPvE experience, and will be running on the Malden map with a total of 40 available slots. The server details: Server Name: Strayagaming | ExileZ PvPvE Server Connection URL: ex.straya.life:2302 Server Join Link: exile.joinstraya.com Available Slots: 40 Server Restarts: Every 6 hours at 12:00 and 6:00 (AEDT) Staff Details: On launch we will be having 3 members of staff for the Exile server. @webbie will be appointed as the server developer and administrator. The server will also be moderated by @Jereleet and @pkisbest Server Rules: The server rules can be found here. They can also be accessed by clicking the link in the Exile sub-forum or navigating to them via the support menu on the menu bar.
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5 pointsJust wanted to wish all the community a happy holidays (Christmas, Hanukkah, Kwanzaa, Winter Solstice, Diwali, Chinese New Year and or what ever you may be celebrating) ? Been a crazy year but man has it been fun! Cheers!
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3 pointsSTRAYAGAMING Christmas Steam Gift Card Giveaway 18' As Christmas draws ever closer, the staff team here thought we'd take the opportunity to give a little back to the community for all of the generous donations that have been coming in over the last few months. Up for grabs this Christmas Eve is: 1x (one) $50 Steam Gift Card for the first winner and; 1x (one) $20 Steam Gift Card for the runner up For those interested in entering, the giveaway will be run through our public discord server at http://discord.straya.life/, and the winners will be chosen at random from a reaction to the giveaway post posted in #announcements using a lovely discord bot. If you have not yet checked out our current Christmas giveaway lineup, you can find the master sheet here. Staff will be taking any questions or comments you have below, so feel free to let us know what you think.
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2 pointsThe Fifth Day Of Christmas. Merry Christmas Members of StrayaGaming. Ho! Ho! Ho! As you know its that time of the year. You gusset it, Christmas. This year we have a surprise for you!, from Giveaways to Server Events. And a load of fun. For the Fifth day of Christmas, We are giving away Tales Of Berseria How To Enter: by giving this post a Or Comment Ho! Ho! Ho!
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1 pointWhen a medical pelican is assembled/landed at FOB, just like most medical vehicles, it pops up with a message saying the FOB has been resupplied. Since the amount of seats within the vehicle (or similar) is equivalent to the amount of FOB tickets gained, the Pelican shows up with the message but has no passenger seats. Therefore you will get messages such as the one below which pointless. Possibly remove the ability and/or the message showing up?
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1 pointThe Seventh Day Of Christmas. Merry Christmas Members of StrayaGaming. Ho! Ho! Ho! As you know its almost that time of the year. You gusset it, Christmas. This year we have a surprise for you!, from Giveaways to Server Events. And a load of fun. For the Fifth day of Christmas we are doing a Giveaway, We are giving away The Dwarves Dungeons 3 Last Day of June Hidden Folks ? To Enter Comment: ? "He who has not Christmas in his heart will never find it under a tree" Show your support this Christmas my giving this post a ? This Giveaway will end on 23/12
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1 pointCan we get some more light at the base? It's annoying for people like me, who like to not have NV on while at base to see landing lights and other general things better at base, and barely be able to see a chopper on the pad. My screen has been calibrated as best as I can get it and I set in game gamma to the recommended settings (with the calibration tool in game) and brightness at 1. With NV on, you can see everything but every light source is a massive flare - add in 5 choppers, any cars + player's lasers and whatnot and it's a cluster****. Also, any coherency of landing lights are just lost and become a blur. Without the already faint collision lights and from another angle, you literally would not be able to see the ghost hawk on pad 2 - I've experienced it. Forget seeing anything else either. I know, this is mostly me being overly picky about things like normal, but it doesn't have that big of an effect having it bright enough to not even require NV at base.
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1 pointHi All, Here's a solution to the topic of CAS Jets to CAS Helicopters is that both do well at there job. i have listened to many arguments on both sides from my time on the server and i feel that this would be the best solution. before we start I like to fly both the Jets and helicopters so i hope to come at this argument from both angles. CAS Jets have the capability to quickly fly in drop it pay load and be out the other side of the AO in a matter of seconds, they have there ups and downs as the single pilot is required to watch for AAA, find their target and fly the jet all at the same time and having a higher chance of dodging AA. Whilst, CAS Helicopters lack in the ability to fly through the AO at speed, they make up with the ability to precisely drop massive payloads and deal with multiple targets, they lack the ability of armor and dodging AAA. All the CAS Helicopters if it was the Blackfoot or the Kajman they both can easily be brought to the ground by AA. Especially the Blackfoot which is made of 'paper mache' and can be brought down by a simple HMG or armed qilin. In total, both assets have have the ability to replace each other in different areas, though it in all comes down to the player and what they want to fly. I propose a simple solution to this topic, when a user loads into the fighter pilot slot they are present with a computer that gives them the option to either select AA Jet or CAS Jet. simply add a option that gives them the option to select CAS helicopter. By doing this would increase team work on the server as if they select CAS Helicopter their gonna need a gunner (AI: take alot of skill to efficiently gun with, and id still leave available for those who want). They still need to be called in by UAV or Infantry on the ground. Now as for the AA Jet, the Helicopters could never replace them they its role can be filled in by and infantry and would be if it was necessary. you see at the moment on the server due to us having Jets infantry don`t need to carry AA launchers or drive the cheetah as they have a Jet. but if they were put in a position on needing to actually carry a launcher to deal with enemy Jets they would. This would again bring more team work onto the server. Thanks and please leave an ? if you agree or an ? if you don't
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1 pointServer Rules StrayaGaming Exile has these rules in place to ensure the enjoyment of all players while on the server. Please also see the community guidelines for additional information that is broadly covered on all StrayaGaming Services. https://strayagaming.com.au/topic/16076-community-guidelines/ Server Admins always have the final say. General Rules 1. StrayaGaming Exile is a PvPvE Server! (Player vs Player vs AI Server) 2. Abuse or Exploitation of any known glitches is expressly forbidden. E.g. Wall glitching, duping 3. Do not Combat Log. This is a punishable offence. You must accept your fate. 4. Intentional VDM is forbidden. This also goes for bases. 5. If you gain access to another players base, Leave the area before logging out. 6. Do not block access to traders and safe zones. 7. Do not park vehicles inside the traders as they will be removed. 8. Abusive behaviour will result in a wipe or ban at admins discretion. 9. Trading with other players is perfectly acceptable however they must be conducted in the safe zone. 10. All issues are to be logged via support and evidence provided. Building Rules 1. 1 flag/territory per player. 2. All flags must be placed on the ground. 3. No building in towns or cities. 4. Any Vehicles or buildings that impede other players will be removed. 5. No buildings to be constructed on roads unless the structure goes above the road and doesn’t impede other players. 6. No buildings are to be constructed on the North West Island. 7. No buildings to be at military sites. 8. No buildings at Spawns. 9. No buildings at concrete mixers. 10. No buildings at Airfields. Safezone Rules 1. No shooting into safezones 2. No ramming vehicles or running over other players. 3. No camping or waiting outside safezones for players to leave. 4. Do not abuse the god mode system at traders, walking in and out to kill other players. Building Regulations Flags and payment of protection money is available at the trader’s office. Below are the levels for buildings: 1. Level 1 is free at 20m/100 objects 2. Level 2 is 10k at 40m/200 objects 3. Level 3 is 15k at 60m/300 objects 4. Level 4 is 20k at 80m/400 objects 5. Level 5 is 25k at 100m/500 objects This is subject to change should the need arise. Lifetime Limits Objects or items that are not interacted with in these periods are removed automatically. Protection paid at the trader is required for your base to remain intact. If you require an extended time frame, please contact support and provide a valid reason. Valid Reasons are at the admin’s discretion. Territory Lifetime = 30 days Vehicle Lifetime = 7 days Constructions outside of territories = 3 days Containers outside of territories = 7 days Safe Abandoned = 14 days Mods Below you will find the mods both required and optional for the Server. Mods outside of these are strictly prohibited. Required Mods: ExileMod CBA_A3 Zombies and Demons Optional Mods: Enhanced Movement JSRS Soundmod Advanced Urban Rappelling
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1 pointIt's not a huge deal. Problem is I'll load into the server, run towards the helicopter only for it to take off, then I'm left waiting for the next one.
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1 pointCould we get some permanent markers for Pads 1, 2 and 3? Just so most of us don't sound like broken records as we repeat it for every new pilot.
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1 pointAltis Life in general is more of a weapon-roleplaying gamemode where modded servers can actually enforce very strict roleplay; with having a fully valid reason to even pull a weapon out on a cop. I've been playing since Altis Life was first released and have not seen a server that can properly enforce it without banning half the population. Half of the pop on public servers are just there for the kills and not so much roleplay. ?
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1 point@Jot At this current stage Gang Bases are not in use and not claimed by any gangs. They are not able to be claimed either, most of the preparation behind the gang base processes is ready although Altis Life Senior Staff would prefer to focus on the major development of the server and when we start to see things kick off the ground again with new implementations and modifications we can then simply reintroduce the gang base system.
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0 pointsALTIS LIFE END OF YEAR UPDATE This new update introduces three new illegal runs, Blood Diamonds, Uranium and Sulfur, all of which will make you more money than any drug run but each have a new risk to them. With the economy of the island growing new business have opened up! They can be robbed for lower money than the Westpac but will also give you some helpful new items. Cops have also got some new skins for SRT and POLAIR and the Sydney office building has been sold to a manufacturing company who have built a warehouse on the land. The construction site at Sydney is now welcoming people to look inside the completed building and the final building will be completed in the new year. We thank you for waiting for this update and wish everyone a Merry Christmas and Happy New Year. All house in safe zones - removed Office building in Syd replaced Syd construction site houses have been opened also put in that people effected with the house removal can get the gear lost put into a new house via a comp request
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0 pointsYou say cops won't come on, that because no one likes trying to put the role play factor into it when a simple traffic stop turns into 4 cops being gunned down because the driver was bored. If civilians actually role played instead of just wanting to kill cops the server would have a much healthier police population.