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Showing content with the highest reputation on 11/26/18 in all areas

  1. 8 points
  2. 5 points
    Get rid of the jets! Disagree, some players come for the jets. CAS rules are tight enough, removing this element of gameplay would be too OP in my opinion./ Get rid of the VTOL's except for the Vehicle Blackfish. This makes sense for the player numbers we have these days. Though, keeping the Armed Blackfish as a reward is my suggestion. Have the Taru & Huron spawn separately & have more pods (Medical, Bench & Transport) I also agree with this. Replace 1 of the Ghoties with the Huron and have the Taru rotate between the variants. Have the Hellcat on spawn rotation with the Little Bird. Love the Hellcat and Little Bird, wouldn't hurt to trial out the rotation. Have 2-3x Ghosties spawning, With gunner AI in non-player usable Seats. I suggest 2 Ghosties with AI. AI gunners might promote smarter flying which isn't a bad thing.
  3. 2 points
    Also Get rid of the flags and have it if Ur in the area you start capturing it. and if someone else is in the area too it says contested. Other wise people will just camp the flags
  4. 1 point
    Note: By placing this expression of interest you are not in-titled to Sergeant and can be denied as well as issued a non-apply period of no less than 1 week. Do not bother anyone about your application, if you do it will be hidden. Name: Dandoo Callsign: [K14W] Training Completed By: Kmart List all Pub Slot Inductions you have done: Jakob D Precision Alex Jarrods C Ssaro POLAIR trainings: @Michael @Michael Phelps Anthony Grey Why do you deserve a promotion? (50 Words min) I think I deserve a promotion because as being a part of POLAIR and being a Senior Constable has made me become a lot more responsible and I’ve done a lot of trainings. The down side of being a Senior Constable is I cant add recruit tags after I have done a training so I must poke or message a sergeant up to do it which can be annoying for them and me. The same thing goes for adding charges, I must always poke or message a sergeant or up to add charges. Also I think being a sergeant could also help me in POLAIR as I don’t have access to drones and this can be frustrating at times when I feel like I need them for a bank or to scope out a situation as using an officer for something like this could risk his/her life and a drone would be a lot more affordable. Who would recommend you for a promotion? Senior Constable @Zac Senior Constable Academy Officer @Michael Phelps Senior Constable / Senior Detective @iamjack Senior Constable @Maverick Senior Constable @Loxtonjoel Constable @Michael
  5. 1 point
    Hi gang! Firstly, let me get this out of the way.. Get rid of the jets!. OK, that's out of my system. But more importantly, since the dynamics of the I&A server are changing, I thought it might be good to change a few things in the roster of choppers that spawn. Get rid of the VTOL's except for the Vehicle Blackfish. With the number of people spawning, they are just unnecessary. Have the Taru & Huron spawn separately & have more pods (Medical, Bench & Transport) Again due to the spawn rates, have 2x heavy lift to encourage multi-roll passenger transport/logistics. Have the Hellcat on spawn rotation with the Little Bird. This is more for my personal love of the Hellcat but would be good to shake it up a bit too. Have 2-3x Ghosties spawning, With gunner AI in non-player usable Seats. The reason for this is two-fold. Firstly the ghosties make a great cover vehicle when you are dropping guys off. Also, it stops the Tardation of people jumping in & randomly shooting all over the place. Now I know the Knee-jerk reaction "That makes them too OP!". But I often fly with the AI Gunners & I know that your threat level rises greatly in the eyes of the enemy AI & they shoot ALOT at you in return. Plus, the AI also don't often last that long before getting beheaded, or your Ghostie gets rocketed from 4 different directions. Thanks for reading & I'll see you 5m off the ground!
  6. 1 point
    If Straya was to host an ExileMod server would you be interested in survival gameplay
  7. 1 point
  8. 1 point
    STRAYAGAMING CH-CH-CH-CHANGES TURN AND FACE THE STRANGE, CH-CH-CHANGES Hey everyone, Over the past month or so our Community and Forum Staff Teams have been slowly chipping away at a series of updates aimed at shifting the community closer together as StrayaGaming grows. We've scratched out a detailed listing of the various changes that you might have seen implimented over the past couple of days, and staff will be keeping a close eye on this thread for any questions or comments you might want to bring up. COMMUNITY CONTRIBUTOR As our community grows, the number of members who we have seen stand out from the crowd has, at least somewhat, reliably grown with it. Hoping to both support these members and help bridge the gap between the staff and the greater community, we are happy to introduce a new role for everyone to strive towards; the Community Contributor. The new role will be entrusted, on behalf of Management, to those members who are able to stimulate the community through meaningfull contribution. Creating quality video, audio and graphic content, as well as assisting staff with the various community projects that get around will all boost your chances of being assigned the new group. Consideration of the following will also be instrumental in determining eligibility: A member's attitude towards our community and our members A member's attitude towards our community guidelines and our staff A member's dedication towards helping those in need A member's initiative taken towards building the community The aim of the game here is bringing the members who make an effort in contributing to the community more into the spotlight and helping them get recognised for the good work that they have done for our community. Aside from the usual flashy new group icons and channels, it is possible for Community Contributors to be granted specific permissions traditionally restricted from the public, such as greater forum access. If you believe the new tag should be sitting under your name for contributions in the past, message a member of the Management Team and your request will come up during internal discussion. FORUM STAFF GROUP CHANGES In an attempt to make distinguishing between members of the community and our staff easier on the eyes, we are all going to see a little more red and gold around our forums. All StrayaGaming staff below Management will be draped in the new Staff colour, and forum staff members will have their posts bordered by gold, hopefully simplifying the browsing experience. Additionally, there has been a change in some of the titles our staff will adorn. The Strayagaming Lead role has been renamed to Community Owner, the Community/Operations/Development Lead roles have all been renamed to Community Manager, and finally, the Community and Staff Manager roles have been renamed to Community Team Manager and Server Staff Manager respectively. As always, the detailed list of current staff positions can be found here. DONATOR GROUP CHANGES One of the more significant changes that will effect a good chunk of the community is the way donators will be represented going forward. On both our TeamSpeak and our forums, all members who have donated to StrayaGaming throughout the past have been organised into one of two groups: Donator or Lifetime Donator. Members of the community currently holding permanent whitelisting status on one of our three Arma 3 services or those deemed applicable by Management have been merged into the Lifetime Donator role. Furthermore, members of the community who have not currently met the requirements for Lifetime Donator status have been merged into the Donator role. With new roles, comes new group icons for both our forums and TeamSpeak, as well as the usual access to respective channels. For community members curious as to whether or not previous donations grant them eligibility for Lifetime Donator status, please get into contact with the relevant server administrators and we'll see what we can do for ya. STRAYA VETERAN GROUP CHANGES As we get closer and closer to seeing 2019 rear it's ugly head over the horizon, more members than ever before will gaze upon it as a veteran of our community. In an attempt to account for this, we are happy to introduce the implementation of the new 2016 Veteran and 2017 Veteran community groups. The Straya Veteran group has been renamed to 2015 Veteran, and members who created their forum account in 2015, 2016 or 2017 will be automatically assigned one of these veteran groups respectively. Community members who believe that they are eligible for one of the new veteran groups and yet have not had a new tag assigned automatically should contact a forum staff member and we will work towards a solution. If you haven't already, please sync your forum account with your TeamSpeak UID, as staff are not to be providing some of the new groups on TeamSpeak and will need to be synced through our forums. Keep an eye out for another community update set to drop sometime in the coming weeks. Have a good one, and have fun!
  9. 1 point
  10. 1 point
    To be completely honest, Im quite disappointed in the capture points that have been released am im sure a lot of people are aswell the idea's of Weapons/Small Money/Large Money, Are fine to me but the locations that the Management decided to put them at makes absolute no sense. In my recent post i had explained what capture point's should be and the locations that they should be put in yet it has been completely ignored which im sure there is reasoning behind it but at the same time i believe that there was no real issue putting them were the ''community'' wanted them. The whole point of putting them in the exact locations were to make ''KOS'' Island a strict Combat Zone, and out of the way were Gangs V Gangs can have a fun time aswell as receive better game-play and a new Meta of how CqC properly works and myself i have been trying to teach people a better way to perform in-game , But it still confuses me why Capture Points have been placed in the current position's such as. - Ghost Hotel - Gang Hideout 3 - Syrta Tbh this is not what we wanted personally i was happy to help the Staff decided on where they should be placed and the meaning behind it and aswell as that I was genuinely excited for this update and im sure a lot more people were aswell to see these capture points put in but in my eyes it was another disappointment, I know the Staff member's are trying to improve more on focusing on what the community wants and i respect that this inst a post to start shit this is simply another post to get out and about saying change the locations A.S.A.P. Please refer to my last post on Location's of Capture Points. @Mitch @Connor. If you want to see these Capture Points changed please comment down below.
  11. 1 point
    This would be awesome to have an Exile sever
  12. 1 point
    I've always liked Exile, I'd play it. I know I've been getting a lot of questions about base building from players on the wasteland server over the past few weeks. A few weeks back, we went through like a big influx of base building as well, there were bases popping up all over the place. So there is certainly an appetite out there for this sort of game play. Broadly, I've always felt that PvP (with AI missions) is the best way to keep exile from feeling stale. It's a long term game mode, that you play over months, not necessarily hours or days. But yep, I'm interested.
  13. 1 point
    You'd have more success trying to merge with an exile community. Last time Straya did Exile, it was popular for the first week then barely had any players after that. I'd rather the work go towards pop up servers, something like a modded I&A or wasteland. A game mode where you can get decent pop for the weekend or a week then shut it down and bring it back after a few months.
  14. 1 point
    maybe the 5th attempt will work...
  15. 1 point
    i'd say most people have Apex but its not as fun as altis
  16. 1 point
    I play on it every now and then. It just gets a bit irritating when the enemy can shoot you through layers of canopy that is clearly impossible for them to see you through. No massive deal breaker, but just a tad annoying.
  17. 1 point
    I dont want this to happen to Straya
  18. 1 point
    If anyone wants a member, let me know I am happy to join ?
  19. 1 point
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  21. 1 point
    As mentioned earlier in the year by @Red in his community update post, we are introducing a narrative to Altis Life with the coming economy wipe. We have come to the decision to use the narrative written by @James32. The narrative will be the backbone of the Altis Life server, and has been a major factor in the rework of the AL Map. This narrative is not strict and players may choose not to use it when they play. This will also allow us to make changes to the meta and server as we move forward into the future. The narrative is as follows: Emergency Broadcast from the Altis Minister of Police Reads: Over the last 3 months Rebel activity in and around Sydney has been gradually increasing, However in the past few days the city has come under a new wave of rebellious activity culminating in the invasion of the city and acts of full scale terrorism. The Altis government has been forced into exile, the prime minister fled Sydney escorted by a full contingent of APD officers. A new emergency command and control headquarters of the APD has been established in Brisbane to allow the re-establishment of civil control until such time as they are prepare to attempt to retake Sydney and surrounding areas. All civilians have been evacuated from Sydney to protect their lives.However Sydney, the financial and cultural hub of Altis has been infested by rebels and has descended into anarchy. The Altis central Bank’s data centers and house registries were destroyed in an act of terrorism against the state, leading to the complete irrecoverable loss of all financial data from all citizens of Altis. However our economy will recover if we band together and make Altis a better place. Rest assured I promise you that the APD will not rest until these rebel scum are brought to justice for their crimes and made to pay for all of the lives lost in their barbaric takeover of sydney. ….END BROADCAST
  22. 1 point
    StrayaGaming - Altis Life Rules All rule breaks are up to the server staff's discretion. What a moderator/administrator says is final. Recently changed rules are in yellow. 1 - General Rules 1.1 Use common sense when playing and reading the rules. 1.2 Any form of hacking, exploiting or cheating is prohibited. 1.3 Any form of racism or derogatory comments will not be tolerated. 1.4 Any use of macros are not allowed when on the server. 1.5 City limits are defined as anywhere inside of the Purple Ring around Sydney. 2 - Fail Role-Play (Fail RP) 2.1 You must at all times, stay within the narrative of your roleplay character. 2.2 Aborting the server while in restraints, roleplay, combat or while incapacitated/downed will be considered ‘Combat Logging’ (you must wait the timer out and respawn before, leaving the server). 2.2.1 You may however, quit the server if you were the cause of your own death and not in an active declaration (crashing your helicopter, falling off a building) 2.3 Any form of evading role-play such as killing yourself, being team killed to evade or breaking character will be seen as Fail RP 2.4 Storing or impounding a vehicle during an active declaration will be seen as Fail RP. 2.4.1 This also includes storing money, items and other amenities during an active declaration. 2.5 Any strategy, method or actions that are obtained by out of game means will be seen as meta-gaming. 2.6 Any actions that are done with the intention of interrupting or interfering with role-play or the actions of other people is trolling and fail role-play. 2.6.1 Don’t be a dick. (Don't do anything which could be seen as purposely annoying or interfering with the Roleplay of others. Things like baiting police, destroying vehicles and targeting certain people). 2.7 Civilians may not enter city limits with / or use any of the following ; concealing clothing (balaclavas, face masks), assault weapons (anything that cannot be purchased from the red civ gun store), explosives, armoured apparel and vehicles (clothing/vehicles with an armour rating) 2.7.1 Civilians that enter city limits with any of the above mentioned items may be met with undeclared lethal force from the Police within city limits. 2.7.2 Weapons / Gear picked up from dead bodies that are considered assault weapons (including police weapons) may only be used within that declaration, once declaration is over you must get rid of the gear or leave city limits. 2.7.3 Anyone in Qilins, Prowlers, Armed Land Vehicles, Armed Hellcats, Armed Orcas and Pawnees may not enter city limits. 2.8 Any hostile action direct towards medics will be seen as Fail RP. 2.8.1 Stealing a medic vehicle will be seen as Fail RP. 3 - New Life Rule (NLR) Classifications: Dead / Died / Killed / Death means you have been incapacitated and then respawned. Incapacitated / Downed means you have been shot, crashed, etc and have the option to be revived by an adrenaline shot, request a medic or wait out the respawn timer. 3.1 All information / knowledge / memories gained prior to respawning is lost unless revived by a medic or via an adrenaline shot. 3.1.1 The exception to this is owned houses and server marked map locations. 3.2 You cannot return to the situation which caused your death. 3.2.1 Even if the situation has ended, you are not allowed to go back to retrieve weapons, gear or vehicles. 3.3 If revived by a medic, you cannot attempt to kill anyone involved in the situation leading to your incapacitation until the situation is complete 3.4 You can still be restrained by civilians or detained by police after being revived so long as the opposing party member has not themselves, been revived or respawned. 4 - Value Life Rule (VLR) 4.1 Putting yourself in situations where the risk of death far outweighs the odds of surviving is considered to not be valuing your life. 4.1.1 Failing to comply with the demands of a hostile threat where your life is at risk will be considered to not be valuing your life. 5 - Declarations 5.1 All declarations must be done via email or direct communication, this includes voice. 5.1.1 Enough time (30 seconds) must be given to acknowledge a declaration must be given. 5.1.2 An acknowledgement must be a noticeable change in behaviour. 5.1.3 Direct communications cannot be used to declare on any vehicle. 5.2 All declarations must include the following: 5.2.1 An action for the person being declared on e.g. Hands on your head! 5.2.2 A consequence for failing to comply e.g. Or you will be shot! 5.3 A declaration ends when all ingame/online members of an opposing faction are incapacitated or 10 minutes after all hostile actions have ceased. 5.3.1 Upon death/incapacitation your individual declaration with the opposing party will no longer be valid. 5.3.2 5.3.1 is void if you are revived using an adrenaline shot 5.4 A declaration on one member of a gang/faction is a declaration on all members wearing the same gang tag/faction map wide. Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 5.5 Declarations on Police must be done by either direct communication (this includes voice) or by text to Police dispatch. 5.5.1 Declarations via Police dispatch must state a name and a vehicle (if applicable). 5.5.2 If a name is not applicable, a location must be used instead. 5.6 Registered civilian contractors must declare via text message before participating in an active contract involving a robbery 5.7 If the player has acknowledged your declaration and complied with your demands, you may not engage and must continue roleplay. (If you decide to kill them while they're complying, this will be seen as Fail RP). 5.7.1 Hostages may only be killed should negotiators fail in complying with reasonable demands 5.8 If you are outside city limits you cannot declare on any players that are within city limits. 5.8.1 If a player flees into city limits during a declaration you may follow them and continue the engagement. 5.8.2 If you follow a player in during declaration using rebel gear, you may not start a new declaration until you leave city limits. 5.8.3 After concluding a situation pursuing a player into city limits in rebel gear, you must immediately make all attempts to leave city limits. 5.8.4 If a declaration is initiated by a player inside city limits where both parties are inside city limits, rebel gear may not be brought into city limits. 5.9 The robbing of a house does NOT form a declaration between the robber and owner. 5.10 All civilian groups are to wear the gang tag associated with their group. (Example: [123] YOURNAME) Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 5.11 You must declare on a person before you can restrain or knock them out. An acknowledgement must be received before you can restrain or knock them out. 5.11.1 Police are exempt from this rule when restraining to check licenses or ticketing. 5.11.2 Police may use tasers or knockdowns without a declaration against players who trespass within Sydney, Melbourne or Brisbane PDs. This does not start a declaration between the player / player’s gang and the Police. 5.12 Anyone in an air vehicle within a “No fly Zone” can be met by undeclared force by police. 5.13 Any damage or deaths that occur from crossfire will not be considered a form of declaration. 5.14 Any combat taking place in a KOS zone is exempt from the above rules. Should a party leave KOS whilst in Active Combat, a declaration is formed between both parties 5.15 Anyone inside of the red border around gang bases will be met subject to KOS from the whitelisted gangbase members. 6 - Random Death Match (RDM) 6.1 Killing any player without a valid declaration (see declaration rules) will be seen as RDM. 6.2 The killing of EMS will be seen as RDM, however excludes EMS in KOS zones. 6.3 If you are caught in the crossfire of an active declaration, this is not RDM. 7 - Vehicle Death Match (VDM) 7.1 The usage of vehicles to cause harm, damage or gain an unfair advantage will be considered VDM. 7.2 Running someone over with the intent to evade/flee is not seen as VDM. 7.3 Players who become ragdolled will gain immunity for a short period of time, until the rag doll animation is over and they have been allowed to remount a vehicle or re-engage in a combat situation. 7.3.1 Immunity period only applies when the rag doll was caused by the opposition not teammates. 7.4 Armoured VS Armoured is permitted 7.4.1 Armoured Vehicles consist of the Strider, Ifrit and Hunter 7.5 Ground vs. Air Ramming is prohibited. 7.6 Unarmored vehicles can not be used to ram other vehicles. 8 - Safe Zones 8.1 There is to be no hostile acts within a safe zone. 8.2 When in an active declaration you can not flee to a safe zone. Police can arrest people from within safezones. 8.2.1 Police v Rebel declarations are called off when all members of either party reaches their safe zone (Police Stations or Rebel outposts). 8.2 is void in this situation. Cartels and civilian contractors must also return to the Rebel Outpost over their set outposts. 8.2.2 If a single member of either party returns to the safezone, the declaration is still valid 8.2.3 All above rules (8.2.1 and 8.2.2) do not apply for when a robbery is being conducted. Any players that are part of either the gang or police force and are present at the bank within the declaration area of a 2km radius will be considered active in the declaration. Anybody seen withdrawing to a safezone will not be permitted to return and is calling off their individual declaration. 8.2.4 Police may return to Melbourne, Brisbane, Sydney PDs during a bank only for the purpose of escalation and will not call off their declaration in doing this. Only in this case are they exempt from rule 8.2.3. 8.2.5 Police are exempt from rule 8.2 if they are bringing the individual back to a Sydney, Melbourne, Brisbane police safe zones for processing purposes. They may not re-join any active situations once processing has begun. 8.3 You can not steal any items/vehicles from a safe zone. 8.4 You are not to airlift a vehicle from within the city limits. 8.4.1 The only exception to this is vehicles you own or have keys to and can only be lifted from the air garage. 9 - Robberies Robberies - Gas Station robberies, Major robberies and Vault raids 9.1 You must declare on the Police when robbing any of the gas stations however, major robberies and vault raids are KOS on all cops involved within 2km. (Please see Section 11 - Vault Raids for more information on Vault Raids) 9.2 Touching off any robbery and running away for the benefit of baiting cops or annoying other players will be seen as Fail RP. 9.3 Gangs performing any robbery must do it for the robbery itself and must roleplay an escape once the robbery is over. They can’t wait around for the pleasure of killing Police officers. This will be seen as Fail RP 9.4 If you leave the server whilst spawned in or die for any reason during a robbery situation, you cannot return and engage in the situation. (This includes aborting to lobby or being kicked). 9.5 During scheduled server events (events with prior notice given more than 24 hours ago), no player may conduct any major robberies or vault raids. 9.5.1 Players, regardless of faction, may not rob or raid houses during these events. 10 - Major Robberies Major Robberies: Westpac Bank, AGL Office, Research and Development Facility, Federal Reserve. 10.1 All Major Robberies have a minimum requirement of Police online before the robbery can be commenced 10.1.1 Ten Police officers must be online to rob the AGL Office 10.1.2 Ten Police officers must be online to rob the Westpac Bank 10.1.3 Twelve Police officers must be online to rob the Research and Development Facility 10.1.4 Twelve Police officers must be online to rob the Federal Reserve 10.2 When a major robbery is hit off, all declarations that include the Police are called off 10.2.1 This rule is only applicable within a 2km radius of the major robbery area. 10.3 Declarations for all Major Robberies are only within the immediate area of the robbery. Any hostile actions to either the robbers or the Police responding to the robbery by an unrelated gang/third party will be considered RDM within 2km of the active robbery. Two gangs (Rebel/Cartel/Civilian) cannot commit to a single major robbery at the same time. 10.4 All Major Robberies have cooldowns before they can be robbed. 10.4.1 The cooldown between different major robberies is two hours, the cooldown starts at the beginning of the robbery. This can be checked by using the bot on the Strayagaming Discord or the Gangs Discord 10.4.2 AGL Solar Office and the Westpac Banks have a cooldown time of two hours. 10.4.3 Research & Development Facility and the Federal Reserve has a cooldown time of three hours 10.5 You may not randomly join in a major robbery or sneak around unarmed and act as a bystander then pull out a gun and assist. This is known as Third Partying. 10.5.1 Registered Contractor Gangs with an active contract approved by Senior Staff may assist in conducting a Major Robbery or assisting Police in retaking 10.6 After the detonation of the Federal Reserve vault, neither party (rebel or Police) may have any additional people join in to the active robbery. 11 - Vault Raids Vault Raids: Abandoned Bank, Abandoned Factory, Military Compound, Altis Shipping Yard, 9 Lives Headquarters 11.1 Eight Police Officers must be online before a Vault Raid may be commence 11.2 A 1km KOS Area is established around the Vault Raid when it is started. If any party enters this KOS Area during the Vault Raid, they are placed in a declaration with all parties involved. 11.3 Vault Raids have cooldowns before another one may be attempted. These are not affected by Major Robberies 11.3.1 The Cooldown between any Vault Raid being attempted is one hour. Only one Vault raid may be attempted “per hour” 11.4 Any Party may join in and attempt to take the prize for themselves 12 - Hostage Rules 12.1 A message should be sent to the Police requesting a negotiator for the hostage(s) prior to the start of the robbery 12.2 If you kidnap a player with less than six Police online, you cannot initiate a hostage roleplay scenario with the Police. 12.3 All negotiations must be done face to face in game and any money must be done on site NO wire transfers. 12.4 A declaration is formed with the Police & Hostage Taker(s) when negotiations are called off by either party face to face. The Police must wait 30 seconds or receive acknowledgement of negotiations being called off before any hostile action is taken. 12.5 Do not use a hostage that is playing with you. This will be known as fail role play. 12.6 The negotiator of any hostage situation can not be taken hostage. 12.7 There can only be one hostage situation declared with the Police every two hours. 12.8 You cannot take EMS members hostage. 12.9 The negotiator must value the life of the hostage as his own. 13 - Civilian Groups 13.1 Civilian Groups consist of Rebel, Gangs, Contractor groups in addition to ordinary groups / gangs 13.1.1 All Civilian Groups are to wear the tag associated with their group in front of your player name. (Example: [123] YOURNAME) Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 13.2 Civilian Groups are all their own separate force, therefore no team tactics between groups is permitted 13.3 No more than 15 members of a civilian group may be on the server under tags at any one time 13.4 Any Corrupt Roleplay must be documented. Corrupt Roleplay consists of turning a blind eye to drug trafficking and other illegal activities such as kidnapping and capture points. 13.5 When performing any robbery, civilian groups must ensure that the appropriate amount of time has passed between cooldowns. This information can be found by using the discord bot (See robbery rules). 13.6 Civilian Groups may apply to become a registered group. The benefits can be found here 13.7 Registered Civilian Groups have the ability to take over a major settlement, known as a rebel takeover. More information can be found here 13.8 Registered Civilian Contractor Groups may form contracts with any groups / faction throughout the server. 13.8.1 Any contract formed must be documented and made available to staff at any time. 13.8.2 Civilian Vehicles must be used in city limits. This includes donator vehicles and helicopters. Vehicles purchased from a rebel store are not permitted. 13.8.3 Contractors must be paid prior to any commencement of work. 13.8.4 Any gear purchased at Contractor Base that is not available at a civilian store is considered rebel, unless you hold a valid contract approved by the APD Commissioner. 13.8.5 Contractors are only allowed to operate with their specific contract parties or other contractors groups. If they are seen operating with groups not contracted with them, then AL Senior Staff may revoke their registered status. 13.8.6 Contractors can only participate in robberies should they have an active contract approved by AL Senior Staff. 14 - Additional 14.1 The Altis Police Department (APD) and the Altis Paramedic Service (APS) have protocols that govern each department. They can be found below: 14.1.1 APD Protocols 14.1.2 APS Protocols Contact the respective Command Teams for help regarding protocol breaches. 14.2 The Basic Laws of Altis can be found here 14.3 The Registered Civilian Guidelines can be found here 14.4 The Rebel Takeover Guidelines can be found here 14.5 The Gang Base Guidelines can be found here 14.6 Donation Benefits for Altis Life can be found here Rules written by the StrayaGaming AL Staff Team. Rules effective as of Altis Life Version 11.7 >> If any grey areas are found, please forward them to Altis Life Senior Staff <<
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    So basically I decided to edit and upload a little frag montage for you guys to watch and hopefully enjoy. After I finished uploading the video I noticed that the quality is not the greatest and I have decided to change my record and render settings so hopefully my next video will be a little bit better. Like I said for my previous video, feel free to either comment or PM me any recommendations you may have about how I can improve and also like + subscribe for more. Thanks.
  25. 0 points
    Love Exile, an idea "Role-Play Exile" 1. A player Market 2. Making C4 only found from hard Missions 3.High tier trucks/helis cost more (Something for players to build/work towards) 4. Some RP (To make the game more fun and in a way last longer for the player)
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